http://bugs.winehq.org/show_bug.cgi?id=14563
Summary: picasa can't play mp3 files during slideshows
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://picasa.com
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winmm&mci
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To reproduce:
1) install and run picasa for windows 2.7
2) Tools / Options / Slideshow
3) check
"Play MP3 tracks during slideshow"
4) under
"Select folder of mp3 tracks", browse to where you have mp3's, then click ok.
5) Select some image, play it as a slideshow.
There won't be any music. On the console, you see
fixme:mci:MCI_LoadMciDriver Couldn't load driver for type L"MPEGVIDEO".
If you don't have a windows installation accessible from Wine,
you perhaps forgot to create a [mci] section in system.ini
You can reproduce this with the attached tiny C program; to run it,
find a .mp3 file (say, foo.mp3), and run
wine a.exe play foo.mp3 from 0
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http://bugs.winehq.org/show_bug.cgi?id=23977
Summary: Steam overlay can't use shift or caps lock
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: seanaloisi(a)gmail.com
Like the summary says, when I'm in Steam overlay it doesn't respond to shift or
caps lock, making all my characters stay in lower case and disabling some
others. All other features of Stem overlay work, and this is just a minor
inconvenience. If anyone knows how to fix, please tell me.
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http://bugs.winehq.org/show_bug.cgi?id=9500
Summary: [StarCraft] Hitting the Browse button hangs the game
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rzadzins(a)wit.edu.pl
When I want to create a game, exactly when I try to browse for maps, after
hitting the browse button starcraft hangs (but responds to alt-f4 and exits
eventually). This didnt happen in 0.9.42, not sure about 0.9.43, happens every
time in 0.9.44.
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http://bugs.winehq.org/show_bug.cgi?id=25875
Summary: PokerStars Hangs when you minimise and then maximise
table window or switch virtual desktops
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nmorozov(a)atlas-print.ru
If I open any poker table in PokerStars client and then minimise or maximise
it. PokerStars hangs. The same apperas when i switch vurtual desktops.
The bug appears after the last PokerStars update. Before poker stars update
all works exellent.
Revertins wine to 1.2.2 chane nothing. Wine version 1.3.11 also affected.
Using Ubuntu 10.10.
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http://bugs.winehq.org/show_bug.cgi?id=15834
Summary: Spanish translation of main page is incomplete.
Product: WineHQ.org
Version: unspecified
Platform: All
URL: http://www.winehq.org
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: www-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vladimiroski(a)gmail.com
I wonder if there's any possibility that I can help with site translation in
Spanish; currently I see that the main information is in Spanish, but the menu
is not yet translated.
IMHO there should be more content in Spanish, so Wine becomes more widely
available.
Or if you want, we can use this bug report for "Spanish translation patches" or
something in the like.
For example:
This quote:
"If you simply must run your Windows programs, chances are you can make them
work with Wine." - Tom's Hardware Guide
Is currently translated to this:
"Simplemente debe ejecutar sus programas de Windows, lo más probable es que
pueda hacer que funcionen con Wine." -- Guía de Hardware de Tom
While IMHO should be:
"Si simplemente debe ejecutar sus programas de Windows, lo más probable es que
pueda hacer que funcionen con Wine." -- Guía de Hardware de Tom
Or (with more emphasis):
"Si simplemente tiene que ejecutar sus programas de Windows, lo más probable
es que pueda hacer que funcionen con Wine." -- Guía de Hardware de Tom
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http://bugs.winehq.org/show_bug.cgi?id=19858
Summary: cygwin tar upset it can't change timestamps; breaks
build of cygwin's bash
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://cygwin.com
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To debug bug 19856, I decided to try to build cygwin's bash
from source so I could see why it refuses to run some commands.
Hilarity ensued.
To repeat:
1) run
$ winetricks cygwin
and select gcc, automake, patch, and cygport
2) start a cygwin shell
$ cd ~/.wine/drive_c/cygwin
$ wine wineconsole cmd /c cygwin.bat
then use that for all further commands
3) read 'man cygport'
4) download the bash source package from your favorite cygwin mirror, e.g.
$ wget http://cygwin.osuosl.org/release/bash/bash-3.2.49-22-src.tar.bz2
5) unpack the source tarball and use cygport to prepare and build it
$ mkdir temp
$ cd temp
$ tar -xjvf ../bash-3.2.49-22-src.tar.bz2
$ cygport prep bash*cygport
First problem: when cygport prep tries to unpack the inner
tarball, it has a conniption fit because tar can't adjust
the timestamps on its output files.
...
tar: bash-3.2/tests/history.list: Kann utime nicht ausführen: Permission denied
tar: bash-3.2/ABOUT-NLS: Kann utime nicht ausführen: Permission denied
tar: Exiting with failure status due to previous errors
+ warn 'tar zxf bash-3.2.tar.gz failed'
Here's a minimal linux commandline to reproduce:
gunzip bash-3.2.tar.gz
wineconsole 'c:\cygwin\bin\tar.exe' -xf bash-3.2.tar
bash-3.2/examples/bashdb/PERMISSION
Looks like tar creates the file, then tries to create it again,
and gets confused? Maybe cygwin is cleverly trying to use
NtCreateFile somehow to change its timestamp... I'll attach a log.
Workaround: edit cygwin's /bin/cygport and change the two lines
warn "${unpack_cmd} ${unpack_file_name} failed"
to say
echo "${unpack_cmd} ${unpack_file_name} failed"
I'll file more bugs for the rest of the process.
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http://bugs.winehq.org/show_bug.cgi?id=9610
Summary: Non-Windows(XP) behaviour for using themes in apps
Product: Wine
Version: 0.9.44.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Stuart(a)houseofanime.org
DVD Profiler takes information from Windows XP and higher to determine
different themes within the program; specifically a choice between Blue,
Silver, and Olive (mapping to NormalColor, Metallic and Homestead
respectively). In addition, my standard XP install gives DVD Profiler some more
options, including Obsidian.
Attached are XP and Linux comparisons for Blue, Olive, and Obsidian (XP on top,
Linux below). When taking shots from each OS, ONLY the theme from within the
application was changed (under the view menu item) - I made no change to the
actual themes in display properties (Window XP) or Winecfg.
Also attached is a screen shot of the application when it originally opens with
the 'blue' theme (its welcome screen). Note how the welcome screen displays the
correct colours, which change appropriately when you change the theme in DVD
Profiler.
I also copied the contents of the Resources/Themes directory from XP to Wine to
see the effect. It gave additional Theme options in Winecfg, but made no
difference when the same test was performed within DVD Profiler.
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http://bugs.winehq.org/show_bug.cgi?id=23560
Summary: Text missing and/or background not rendered in Peril
at End House
Product: Wine
Version: 1.2-rc6
Platform: x86
URL: http://www.egames.com/game/download/agatha+christie+pe
ril+at+end+house.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
This bug applies to the game "Agatha Christie: Peril at End House". A
time-limited version can be downloaded from
http://www.egames.com/game/download/agatha+christie+peril+at+end+house.html
After installing you'll need to do "winetricks ie6" prior to running it.
Much text rendering is incorrect; see the attached screenshots. Text is either
missing or the background is not rendered (leaving the previous background
visible). There doesn't seem to be any relevant console output. I tested with
Xubuntu 9.10, Nvidia driver 256.35.
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http://bugs.winehq.org/show_bug.cgi?id=23370
Summary: OpenBOR and many other application crashed.
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zombie(a)terralab.com
OpenBOR, an application that has worked consistantly since Wine 0.9.40, crashes
with this error:
wine: Unhandled page fault on write access to 0x0043649d at address 0x7ef8451e
(thread 0009), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef8451e
This is the only error I get from it.
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http://bugs.winehq.org/show_bug.cgi?id=14367
Summary: revise stack-frame relay code never to touch other side
of stack pointer
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jreiser(a)BitWagon.com
Created an attachment (id=14664)
--> (http://bugs.winehq.org/attachment.cgi?id=14664)
always avoid memory on wrong side of stack pointer
The code which relays stack frames from one calling sequence to another can be
written never to touch memory that lies on the undefined side of the current
stack pointer. Even though in normal cases there may be no danger in
referencing below the stack pointer (because of precautions with alternate
signal stack, etc.), it is more robust to avoid this. Debuggers (both code and
human) and other tools may be unaware of the special precautions, or may find
it impossible to comply.
Patch is attached, and will be sent to wine-patches(a)winehq.org.
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http://bugs.winehq.org/show_bug.cgi?id=26167
Summary: Crash in open file dialog when dragging folder upon
file
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=33342)
--> (http://bugs.winehq.org/attachment.cgi?id=33342)
Backtrace
Steps to reproduce:
* $ wine notepad
* File->Open or Ctrl+O
* Drag a folder upon a file
Attached backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=16039
Summary: configure does not support detection of (n)cursesw
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)liebenowstudios.com
Created an attachment (id=17264)
--> (http://bugs.winehq.org/attachment.cgi?id=17264)
Proposed fix for configure script - not well tested
Some systems only provide wide character versions of the curses libraries.
This is the default on LFS and a few others. The built in AC macros are
correctly detecting the curses header files but the WINE_CHECK_SONAME macro
misses the actual libs.
On my system I fixed configure.ac the behavoir as shown in the attached diff
and then ran autoconf
I don't know if this is clean or would break detection of non-wide libraries.
The error stating that curses functionality will be disabled is no longer in my
configure logs but I don't know if I actually have curses support now.
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http://bugs.winehq.org/show_bug.cgi?id=27050
Summary: Audiosurf - mouse does not work properly
Product: Wine
Version: 1.3.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
If you open Steam in Wine and try playing Audiosurf, you will find the mouse
does not work or you can only click on an option when the mouse is away from
the option, rather than hovering on top of it.
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http://bugs.winehq.org/show_bug.cgi?id=24103
Summary: MYOB: won't print report
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla(a)lager.freeserve.co.uk
Using MYOB 6.05c PCW GB on AMD64 with debian lenny 64-bit:
mostly works as expected except that all reports are blank and the program
freezes when clicking on"print".
Attachment is record on console when starting MYOB from prompt with:
env WINEPREFIX="/home/boss/.wine" wine "c:\MYOB6\MYOB.EXE" "j:\accounts.dat"
NB: j: = /home/userid
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http://bugs.winehq.org/show_bug.cgi?id=12717
Summary: Europa Universalis III: Borders drawn corrupted
Product: Wine
Version: 0.9.59.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cja(a)gmx.net
The borders of the countries and provices are corrupt. I have attached a wine
screenshot and a windows screenshot so you can see the differences.
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http://bugs.winehq.org/show_bug.cgi?id=17403
Summary: Uru - Ages Beyond Myst + Expansion Packs: Decompressing
sounds produces faulty output
Product: Wine
Version: 1.1.15
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diafero(a)arcor.de
This is a problem with Uru - Ages Beyond Myst with the expansion packs To D'ni
and The Path of the Shell. This game saves all the sounds in ogg format, but
most of them are decompressed to one or two wav files (sometimes mono/joined
stereo, sometimes one for the left and one for the right speaker). These wav
files will then be used in game. The decompressing is done by a dedicated app
called "SoundDecompress.exe" which is called by the installer after
installation finished. This app generally works fine in wine, it decompresses
the right ogg files to the right wav files, and the wav files can be played by
aplay or kaffeine. However, the game itself is unable to use the wav files, I
hear nothing in game. If I use the files which were created by running
SoundDecompress on Windows, everything works fine, so I think the fault occurs
while running the decompress, but I wouldn't know how to check that. The files
created on Windows are bigger than the ones which were created on wine.
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http://bugs.winehq.org/show_bug.cgi?id=24545
Summary: Monkey Island: Special Edition wants X3DAudio1_6.dll
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
By default, it installs directx and dotnet35 (!) even though it doesn't use it.
If you kill those two (e.g., in the Direct2Drive installer, just remove the
DirectX folder and dotnetfxsetup.exe), the installer will happily skip them
with little harm.
When you to to start the game, however, it will complain that it can't find
X3DAudio1_6.dll. I've seen a few apps with similar complaints, but the only bug
mentioning it is bug 16648, and that's got a few issues mixed together.
So, this bug is for x3daudio?_? missing in wine and breaking Monkey Island.
(workaround is winetricks xact).
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http://bugs.winehq.org/show_bug.cgi?id=26784
Summary: Icebreakers does not start
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://www.gamefront.com/files/20223317/Icebreakers_De
mo.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
First it complains about not meeting the minimum vram required of 128 then it
gives a warning of it will be not be able to continue.
Direct X 9.0x <unknown>
3D Device <unknown>
128 MB VRam <present>
Shader Model 2 <unknown>
The launcher then pops up with no screen resolutions and you cannot launch the
games as it crashes with the usual program error.
Graphics card: GeForce 6600GT
fixme:wincodecs:JpegDecoder_Frame_GetResolution (0x134a04,0x33e2a4,0x33e29c):
stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33dde0,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
No 3d caps: No such file or directory
>From the terminal of any interests.
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http://bugs.winehq.org/show_bug.cgi?id=23795
Summary: text is chopped in AllData app
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: falserunes(a)gmail.com
Created an attachment (id=29837)
--> (http://bugs.winehq.org/attachment.cgi?id=29837)
screenshot of my problem
text displayed in interactive fields is vertically chopped, making it hard to
read however not impossible.
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http://bugs.winehq.org/show_bug.cgi?id=26444
Summary: quicken v4 hangs after committing transaction in
register
Product: Wine
Version: 1.2.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rogersedgewick(a)rocketmail.com
Created an attachment (id=33665)
--> (http://bugs.winehq.org/attachment.cgi?id=33665)
winedebug output
Program appears to load normally and works fine apart from this rather fatal
glitch
note: new data is written to disk.
winedebug output attached
ubuntu 10.10
default wine cfg
directory structure copied from win xp pro install with addition of QCTL3D.DLL
from \window\system directory
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http://bugs.winehq.org/show_bug.cgi?id=28178
Summary: Language Bar drop-down menu (ctfmon.exe) is covered by
a wrong shadow
Product: Wine
Version: 1.3.26
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=36102)
--> (http://bugs.winehq.org/attachment.cgi?id=36102)
Screenshot: Language Bar
1. Download instMSTSF.exe (Services Framework Redist files) from
http://www.microsoft.com/download/en/details.aspx?DisplayLang=en&id=11759 (
Thanks for Saulius K. mention this in Bug 28125 )
extract instMSTSF.exe then get a mstsf10.exe
2. set Windows version to "win2k"(or the installer will not install), install
mstsf10.exe
$ wine mstsf10.exe
3. override native msctf.dll, avoid Bug 28125
4. Download MSPY2010.exe from http://www.microsoft.com/china/pinyin/
Set back Windows version to "winxp"(or another installer will not install) ,
then install MSPY2010.exe
(notes: ctfmon.exe is shipped with MSPY2010.exe)
$ wine MSPY2010.exe
5. Start the Input Method Language Bar:
$ wine ctfmon.exe
click on the button "CH", then there will be a drop down menu. However, the
menu is covered by a wrong shadow, one can hardly change the option in the
menu.
Screenshot is attached.
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http://bugs.winehq.org/show_bug.cgi?id=28806
Bug #: 28806
Summary: File/Import/All Programs causes a crash
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gigaday(a)googlemail.com
Classification: Unclassified
Created attachment 37003
--> http://bugs.winehq.org/attachment.cgi?id=37003
screenshot of crash when launched from terminal prompt
Attempting to Import a .syx file causes Wine to crash.
Two screeshots attached.
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http://bugs.winehq.org/show_bug.cgi?id=29123
Bug #: 29123
Summary: iexplore: failed to login icbc onine bank
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
$ wine --version
wine-1.3.32-369-gd351e02
Hacked dlls/mshtml/persist.c to force use_gecko_script=FALSE
/* Jacek, should I file separate bug for it ? */
1. Download
http://www.icbc.com.cn/icbc/html/download/dkq/icbc_netbank_client_controls.…
2. $ winetricks -q mfc42
3. $ wine icbc_netbank_client_controls.exe
4. open icbc website with wine iexplore:
$ WINEDEBUG=+jscript wine iexplore
'https://mybank.icbc.com.cn/icbc/newenperbank/main/login.jsp?injectTranName=…'
5. type in a 17 digit username, such as 6222023601234567890
type in a password, at least 4 digit
type in the verify code
6. submit
Expect result:
submit the form to icbc website, if the username or the password is incorrect,
then there will be a error page display; if the username and the password is
correct, then login to ICBC online bank.
Actual result:
nothing happens
+jscript trace attached
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http://bugs.winehq.org/show_bug.cgi?id=26880
Summary: menubuilder fails to extract icon for SimCity 3000
Unlimited's Scenario Creator
Product: Wine
Version: 1.3.18
Platform: x86-64
OS/Version: Linux
Status: NEW
Keywords: integration
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=34272)
--> (http://bugs.winehq.org/attachment.cgi?id=34272)
Wine 1.3.18 +menubuilder
menubuilder fails to extract icon for SimCity 3000 Unlimited's Scenario Creator
trace:menubuilder:extract_icon path=[L"C:\\Program Files\\Maxis\\SimCity 3000
Unlimited\\Apps\\ScenarioCreator\\SimCity Scenario Creator.ico"] index=0
destFilename=[(null)]
warn:menubuilder:open_module_icon LoadLibraryExW (L"C:\\Program
Files\\Maxis\\SimCity 3000 Unlimited\\Apps\\ScenarioCreator\\SimCity Scenario
Creator.ico") failed, error 193
warn:menubuilder:read_ico_direntries Invalid ico file format (hr=0x00000000,
bytesRead=6)
warn:menubuilder:extract_icon writing icon failed, error 0x80004005
err:menubuilder:InvokeShellLinker failed to extract icon from L"C:\\Program
Files\\Maxis\\SimCity 3000 Unlimited\\Apps\\ScenarioCreator\\SimCity Scenario
Creator.ico"
eog has no problem reading the file.
$file SimCity\ Scenario\ Creator.ico
SimCity Scenario Creator.ico: PC bitmap, Windows 3.x format, 32 x 32 x 8
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http://bugs.winehq.org/show_bug.cgi?id=26301
Summary: Application Nebenkosten "easy" 4.0 fails to print
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: inetorders.achim(a)v.roznowski.net
When using the menu "Abrechnung drucken" (print invoice), the print dialog
opens ok and one has to choose to print either with or without letterhead.
Upon selecting either option, the program attempts to print by calling
Drucken.exe (translates to print.exe) and then crashes.
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http://bugs.winehq.org/show_bug.cgi?id=23720
Summary: using AWN window navigator Wine icons do not have the
ability to "right click add as launcher"
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jameslinton(a)hotmail.com
When using AWN window navigator with Linux applications to add a program
permanently (not just while running) to the awn "dock" one would open the linux
app, then once open right clicking the application icon on the dock and
selecting "add as launcher" However, when running programs under wine
selecting the programs icon on the awn dock and "right clicking" does not give
the option to "add as launcher"
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http://bugs.winehq.org/show_bug.cgi?id=29134
Bug #: 29134
Summary: Excel2007 Zoom with charts: Not enough system
resources to display completely
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: craigjohansen(a)gmail.com
Classification: Unclassified
Created attachment 37555
--> http://bugs.winehq.org/attachment.cgi?id=37555
Error using wine excel.exe &> log.txt
Wine Version: Wine-1.3.31
Wine Application: Excel from Microsoft Office 2007 Home and Student Edition
Operating System: Ubuntu 10.04 64bit
I installed Wine and Winetricks from Synaptic Package Manager
I had to override riched20.dll in WineConfig to get Powerpoint to work.
Steps to Reproduce Error:
cd ~/.wine/drive_c/Program Files/Microsoft Office/Office12
wine excel.exe
After excel opens I create a simple graph of two rows of numbers. I select
"Chart Tools" and pick a style to label the chart. Then I zoom out below 73%. I
get the error, "Not enough system resources to display completely". If I do not
use "Chart Tools", I can zoom out indefinitely without the error.
A screen shot of the error is at:
http://www5.picturepush.com/photo/a/7001948/img/7001948.jpg
A discussion of this error is at: http://forum.winehq.org/viewtopic.php?t=14151
User "dimesio" from that discussion was also able to reproduce the error.
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http://bugs.winehq.org/show_bug.cgi?id=28907
Bug #: 28907
Summary: Ragnarok Online (LimitRO private server) freezes
supposedly due to wrong color depth.
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: defectoscopny(a)gmail.com
Classification: Unclassified
Created attachment 37147
--> http://bugs.winehq.org/attachment.cgi?id=37147
Screenshot of Metro.exe being run in wine 1.3.31
Running Ubuntu Natty with wine 1.3.31, video card is nVidia GeForce 8600M Gt.
When running the game executable, the game launches yet immediately freezes and
is quite dark (see screenshot.png)
.
I have read on winehq and a wiki devoted to running RO under wine
(http://wiki.jswindle.com/index.php/Ragnarok_Online ) that this is because wine
tries to change color depth to 16 bit and fails, hence
"fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16"
The solution mentioned in that wiki involves tampering with a "wine config
file", although, as far as I know, wine 1.3 doesn't have one and uses registry
instead, so it didn't work for me. I also read a wine how-to about running a
256-bit mode with a separate x server, but those didn't work either.
Many thanks in advance. Will provide more information if requested.
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http://bugs.winehq.org/show_bug.cgi?id=26312
Summary: ElektroManager is unable to open database
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: onny(a)project-insanity.org
The software ElektroManager is unable to open its Firebird-database. Following
error message appears:
ISC ERROR CODE: 335544375
ISC ERROR MESSAGE:
unavailable database
Unfortunately, the wine debug output is very poor:
wine ELEKTROmanager.exe
err:module:load_builtin_dll failed to load .so lib for builtin L"winemp3.acm":
libmpg123.so.0: cannot open shared object file: No such file or directory
fixme:htmlhelp:HtmlHelpW HH case HH_INITIALIZE not handled.
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http://bugs.winehq.org/show_bug.cgi?id=23350
Summary: Age of empires expansion setup weird text
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
Created an attachment (id=29103)
--> (http://bugs.winehq.org/attachment.cgi?id=29103)
Age of Empires Rise of Rome setup weird text
The image below explains well what is happening, one part of the text is red,
other black, and another part has bold like text but in a bad way, also debug
returned some errors
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http://bugs.winehq.org/show_bug.cgi?id=23296
Summary: Altium Designer splash screen not displayed correctly
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: johnvoltz(a)gmail.com
Created an attachment (id=29039)
--> (http://bugs.winehq.org/attachment.cgi?id=29039)
Screen shot
The startup splash screen for all versions of Altium Designer (2004-2009) is
not drawn properly. The edges of the splash should have a transparent "shadow"
effect, but instead show grey rectangles. There appear to be some first chance
exceptions happening when the application is loading, relating to user32
LoadImage that I suspect could be causing the problem.
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http://bugs.winehq.org/show_bug.cgi?id=22102
Summary: Bully Patch 1.2 Fails with "Error: -1603 Fatal error
during installation"
Product: Wine
Version: 1.1.40
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ben(a)xnode.org
Created an attachment (id=26943)
--> (http://bugs.winehq.org/attachment.cgi?id=26943)
Bully Patch Log +msi
Trying to run the patch starts but then fails shortly afterwards with "Error:
-1603 Fatal error during installation".
Will test with 1.1.41 later (rolled back to 1.1.40 due to the InstallShield
breaks in current).
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http://bugs.winehq.org/show_bug.cgi?id=26466
Summary: Spike 2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dam973(a)gmail.com
Created an attachment (id=33694)
--> (http://bugs.winehq.org/attachment.cgi?id=33694)
Result in the terminal when the program crashes
The software works fine except for analysis , new result view (a very important
feature):the program crashes : i have putted the bug report in attachement
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http://bugs.winehq.org/show_bug.cgi?id=23097
Summary: Subpixel rendering ignores registry setting
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: da_fox(a)mad.scientist.com
Created an attachment (id=28690)
--> (http://bugs.winehq.org/attachment.cgi?id=28690)
Example of ignored subpixel setting
Wine ignores the subpixel setting set in the registry.
As can be seen in the attached image, I have disabled
subpixel rendering by setting FontSmoothing to 0x00000000
instead of 0x00000002. Yet wine still renders the fonts
with subpixel rendering.
This may be related to bug #17148, as I do have (and want)
subpixel rendering for the rest of the desktop. However
it should be possible to disable subpixel rendering in
wine, while still allowing the rest of the desktop to
be antialised.
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http://bugs.winehq.org/show_bug.cgi?id=22757
Summary: Soulstorm fullscreen can be minimized but stops other
windows from getting focus
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fdelente(a)mail.cpod.fr
This is on Ubuntu 10.04, Gnome 2.30.0 and Metacity 1:2.30.1-ubuntu1; it's an
Nvidia card, with proprietary drivers 195.36.15 (NVIDIA GLX Module 195.36.15).
I can start and play the game fullscreen no problem; I can minimize it with
Ctrl+Alt+D, and its tag appears on the task bar at the bottom of the screen;
however, as soon as I want to restore another application to give it focus,
Soulstorm takes back the whole screen and the focus.
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http://bugs.winehq.org/show_bug.cgi?id=21531
Summary: Ultima IX crashes on start
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cybrgen(a)yandex.ru
Created an attachment (id=25940)
--> (http://bugs.winehq.org/attachment.cgi?id=25940)
Backtrace of Ultima IX crash
Subj. Backtrace in attachment.
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http://bugs.winehq.org/show_bug.cgi?id=11069
Summary: Mavis Beacon Teaches Typing 16 sound skips when typing
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://appdb.winehq.org/appview.php?appId=308
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To repeat, set 16 bpp mode or run in virtual desktop,
else you'll hit bug 3556.
Typing exercises are responsive, but each time
I press a key, the music skips. Log shows lots
of dsound in use.
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http://bugs.winehq.org/show_bug.cgi?id=24369
Summary: UCS-4 trick not working with resource files
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Windows 98
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: carlo.bramix(a)libero.it
Created an attachment (id=30717)
--> (http://bugs.winehq.org/attachment.cgi?id=30717)
Resource file for testing
Here there is an extract of my email sent to wine-devel mailing list about this
problem:
==== CUT = CUT = CUT
Let's take for example this piece of code from richedit.h:
#if defined(__GNUC__)
# define RICHEDIT_CLASS20W (const WCHAR []){
'R','i','c','h','E','d','i','t','2','0','W',0 }
#elif defined(_MSC_VER)
# define RICHEDIT_CLASS20W L"RichEdit20W"
#else
static const WCHAR RICHEDIT_CLASS20W[] = {
'R','i','c','h','E','d','i','t','2','0','W',0 };
#endif
Because the famous UCS-4 "issue", the control name is splitted in its single
letters.
While this can work in almost all situations with C/C++ sources, it is
absolutely not possible to put a richedit control in RC files.
For example, if I put a Richedit control into a dialog box, it will crash since
the letter by letter format won't be recognized by the resource compiler.
>From the above example, I was wondering what you think about doing a change
like this one:
#if defined _MSC_VER || defined RC_INVOKED || sizeof(wchar_t) == 2
# define RICHEDIT_CLASS20W L"RichEdit20W"
#elif defined(__GNUC__)
# define RICHEDIT_CLASS20W (const WCHAR []){
'R','i','c','h','E','d','i','t','2','0','W',0 }
#else
static const WCHAR RICHEDIT_CLASS20W[] = {
'R','i','c','h','E','d','i','t','2','0','W',0 };
#endif
We will fall in the first case when the name expressed as string is currently
recognized:
1) because we are running under Microsoft Visual C++
2) because it is used by resource compiler
3) because the string format is currently safe since we are under UCS-2
instead of UCS-4. Perhaps this point is not written as good as you want... I do
not know if you prefer to use some informations emitted by configure script or
you will prefer to simply check the size of wchar_t.
The second case is the specific hack normally used until now with GCC.
The third case is the last chance solution, as it was before.
I moved the __GNUC__ case after the one used by _MSC_VER because __GNUC__ and
RC_INVOKED are both declared in windres.
Now I took this fragment from richedit.h as example, but perhaps I have also
seen other places where the resource compiler could be "rejected".
==== CUT = CUT = CUT
According to the reply I received, I'm creating a bug here and I tried to
create a resource file that could be used for inspecting the problem.
I tried my best but unfortunately, as you can see on top of this bug, I'm not
using directly an operating system that allows the testing of WINE.
The defect has been noticed by me when trying to compile an application with
ReactOS' sources which uses the same exact system include files normally used
by WINE.
I hope all this could be useful.
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http://bugs.winehq.org/show_bug.cgi?id=22163
Summary: Cities XL 1.1.0.457-B4 fails to run
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaakko.nissi(a)helsinki.fi
Created an attachment (id=27046)
--> (http://bugs.winehq.org/attachment.cgi?id=27046)
wine CitiesXL.exe 2> normalrun.log
The launcher fails with error: Error click ok to terminate program.
Running the game with -nolauncher flag fails with the normal Program error
dialog.
Strangely enough the game can be run with wine from either ntfs or fat32, but
is unplayably sluggish. Getting to the login screen takes about 15 minutes on a
heavy duty rig.
Wine is self compiled git head from this morning.
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http://bugs.winehq.org/show_bug.cgi?id=23812
Summary: Warhammer: Chaos Gate crashes during combat
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: curran.michaelp(a)gmail.com
Created an attachment (id=29874)
--> (http://bugs.winehq.org/attachment.cgi?id=29874)
Console log for Warhammer: Chaos Gate crash
Either at the beginning of combat or the start of the AI's turn, the game
crashes. I've attached a log of the console for the entire game's run and as I
suspect it is a direct draw problem, a log with WINEDEBUG=+ddraw on.
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http://bugs.winehq.org/show_bug.cgi?id=23633
Summary: Painting issue with MDI application.
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vishal.pr87(a)gmail.com
Created an attachment (id=29562)
--> (http://bugs.winehq.org/attachment.cgi?id=29562)
MDI Painting issue
MDI child painting issue while switching from one MDI child to another MDI
child using Ctrl+Tab
Please find the screen shot attached.
Also, painting issue is there while pressing Ctrl+Tab with a single MDI child
activated.
Thank you
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http://bugs.winehq.org/show_bug.cgi?id=20784
Summary: Artweaver drop-down menu behind parent window
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://www.artweaver.de/home-en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: billstei(a)hbci.com
In Artweaver 1.07, the drop-down menus are drawn behind the window that
contains the drop-down widget. Example: In the Brush tool window (Ctrl-9 to
show it), the widget which selects the type of brush when clicked draws the
menu window/items behind the Brush window.
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http://bugs.winehq.org/show_bug.cgi?id=24390
Summary: Config files (mostly ~/.local/share) need a severe
cleanup
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cousteaulecommandant(a)hotmail.com
Right now, removing a Wine install folder (a wineprefix) leaves a lot of config
files behind it (menu entries, mime types...) which can't be easily removed due
to its sparseness.
The most elegant solution would be to put all these files on a special folder
inside the wineprefix, and symlink the needed ones on the right config folder.
This way, removing a wineprefix would just result on some broken links, which
could be taken care of by a special script.
Additionally, winecfg should have options to not create them.
Some of those files/directories are:
1> ~/.config/menus/applications-merged/wine-*.menu
2> ~/.local/share/applications/wine/
3> ~/.local/share/applications/wine-extension-*.desktop and
~/.local/share/applications/wine-Programs-*.desktop (the latter is
locale-dependent)
4> ~/.local/share/desktop-directories/wine-*.directory
5> ~/.local/share/icons/ (mostly all of them)
6> ~/.local/share/mime/application/x-wine-extension-*.xml and
~/.local/share/mime/packages/x-wine-extension-*.xml
(Some, but not all, of these entries are listed on
http://wiki.winehq.org/FAQ#head-9893ae50079ca7a959258f0bc9a17aaf2e69b391)
I don't know what most of them do, but:
(1) and (4) should be replaced by symlinks and put on the corresponding
wineprefix.
(2) should contain one directory for wineprefix, which would be a symlink to
the actual directory. This would result on a separate "Programs" entry for each
wineprefix. (Instead of Applications > Wine > Programs > FooSoft > Run Foo, it
would be something like Applications > Wine > Foo prefix > FooSoft > Run Foo)
(3) What's this??
(5) should be on each wineprefix, with the corresponding .desktop file pointing
to them.
(6) should be replaced by symlinks, and, if possible, put them on a directory
and just symlink the directory. Or, in my opinion, could be totally removed
from Wine, Linux's mime type detection works fine, thanks.
There should be a script that rearranged all these files on the corresponding
wineprefixes. In order to do this, the `env WINEPREFIX="..."` string on
~/.local/share/applications/wine/.../*.desktop can be useful.
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http://bugs.winehq.org/show_bug.cgi?id=24237
Summary: Window redraw issues in virtual desktop
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
This afects apps with custom window controls, apparently. Tried both on WoW
Launcher and WoW Repair.
One video is worth a thousand words: http://www.youtube.com/watch?v=PkgWipEPw0I
Maybe I can try on google chrome, too (Dan/Austin: can you add a chrome verb to
winetricks?)
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http://bugs.winehq.org/show_bug.cgi?id=29089
Bug #: 29089
Summary: Zbrush 4R2: Decimation Master plugin doesn't work
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: huan80(a)gmail.com
Classification: Unclassified
The decimation master plugin posts in the output that it is computing
indefinately. As such it is unusable. The plugin can be terminated with the
esc key.
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http://bugs.winehq.org/show_bug.cgi?id=28307
Summary: err:cabinet:FDICopy FDIIsCabinet failed - loading
windows prog. from CD
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: garyd.pocklington(a)gmail.com
I am trying to load a program called Batscan which has previously loaded ok
directly into Windows ME/XP.
This is a link to the problem as it seems it have occurred before.
http://forum.winehq.org/viewtopic.php?p=50713&sid=37651ce7907c4039a30a116db…
I ran wine progman then executed baton_batscan_setup.exe then the error
occurred
err:cabinet:FDICopy FDIIsCabinet failed
Thanks
Gary
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http://bugs.winehq.org/show_bug.cgi?id=26716
Summary: fixme:gdi:GetOutlineTextMetrics16 thrown when MS
Creative Writer is started
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebug.stacia(a)xoxy.net
I get the error fixme:gdi:GetOutlineTextMetrics16 (06cc,0000,(nil)): stub when
I run Creative Writer, an old 16-bit program from MS. The window loads and
makes nosies, and I even see the cursor, but the program seems to be trying to
go full screen and failing. I can hear noises when I minimize and maximize the
window, but the graphics are never drawn.
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http://bugs.winehq.org/show_bug.cgi?id=26406
Summary: Touhou Hisoutensoku crashes while trying to play
online
Product: Wine
Version: 1.3.15
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pastorrub(a)msn.com
Created an attachment (id=33627)
--> (http://bugs.winehq.org/attachment.cgi?id=33627)
Log generated using WINEDEBUG=+relay
The game crashes in a certain way you can't use input anymore and graphics
don't refresh, it gets stuck in the last frame. Also, the music continues
playing.
Here is a log with WINEDEBUG=+relay
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http://bugs.winehq.org/show_bug.cgi?id=24807
Summary: OrchidWiz doesn't run.
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paw.badreligion(a)gmail.com
Created an attachment (id=31372)
--> (http://bugs.winehq.org/attachment.cgi?id=31372)
Output when I try to run this .exe
OrchidWiz can't run on Wine. I attach the output I get on the terminal. I
haven't been able to find this app listed anywhere, so these are my two cents.
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http://bugs.winehq.org/show_bug.cgi?id=24132
Summary: VectorWorks 2010: Random crashes when creating or
editing text in the drawing area
Product: Wine
Version: 1.3.1
Platform: x86-64
URL: http://www.nemetschek.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mattlxdesign(a)gmail.com
Created an attachment (id=30373)
--> (http://bugs.winehq.org/attachment.cgi?id=30373)
crash backtrace
Wine crashes then has to be killed the exit properly when I create new text or
edit existing text in the drawing area. This happens only happens when using
the text tool.
Unfortunately the demo version must be requested from Nemetschek but is free
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http://bugs.winehq.org/show_bug.cgi?id=19552
Summary: World in Conflict: Can't see anything after disableing
GLSL
Product: Wine
Version: 1.1.21
Platform: Macintosh
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oskar.gargas(a)gmail.com
Created an attachment (id=22780)
--> (http://bugs.winehq.org/attachment.cgi?id=22780)
Log from last run of World in Conflict
I've installed and configured wine and WiC as it is said in its how to here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=9237
Everything runs very slow (about 10-15 FPS) on lowest settings so I turned off
GLSL as it is said in how to and then...
Menu works, movies works. But when you start a game or benchmark (in video
options) everything goes blind.
You can see GUI of the game, but in the main screen there is only one-color,
clear (blue under see, gray in poligon, green in the forest). I don't know how
to name it... It is some kind of courtain under which there is normal rendering
and over there is GUI. In benchmark you can see FPS change (this is why I think
there is normal rendering).
Hope you will fix it.
I first saw it in a Wine 1.1.21 (I didn't used earlier versions) and till now
it is.
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http://bugs.winehq.org/show_bug.cgi?id=22753
Summary: Metafile scaling in PlayEnhMetaFile
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kondratyuk(a)etersoft.ru
Created an attachment (id=28054)
--> (http://bugs.winehq.org/attachment.cgi?id=28054)
a simple test
At playing the metafile is displayed with wrong scale.
Attachment contents a simple WinAPI application, where metafile drawing into
client rect:
hemf=GetEnhMetaFile("test.emf");
GetClientRect(hWnd,&rect);
PlayEnhMetaFile(hDC,hemf,&rect);
(test.emf in current directory is needed for test)
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http://bugs.winehq.org/show_bug.cgi?id=26966
Summary: VOIP program "wizton" not running using wine in ubuntu
11.4
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shyamkg(a)gmail.com
Created an attachment (id=34395)
--> (http://bugs.winehq.org/attachment.cgi?id=34395)
screen shots of errors
I have installed "wizton" a voip software. Installation was ok. but when i
tried to connect/sign-in, a message pop-up saying " wizton encountered serious
problem and need to close". but this error message is not happening all the
time. sometime it is trying to connect to the server and says "wizton has
problem in communicating with server, try again".
i have tried wizton same time in windows 7 and working perfect. pl advise me
with some solution.
for your information, i have installed another voip software using wine in
ubuntu 11.4 and have no issues with ubuntu.
regards
shyam
dubai
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http://bugs.winehq.org/show_bug.cgi?id=26169
Summary: Game "Mystery Case Files: Ravenhearst" (bought via
Steam) crashes on startup
Product: Wine
Version: 1.3.13
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shuebnerfun01(a)gmx.org
Game is bought via Steam. Despite the "regular" version already in the appDB,
this one crashes right after trying to start it. A Windows-requester appears,
containing this text:
Error: Access violation at 0x1001C446 (tried to read frm 0xFFFFFFFF), program
terminated."
I tried to start Steam via the Terminal to possibly get more error-messages,
but there weren't any.
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http://bugs.winehq.org/show_bug.cgi?id=24934
Summary: Resident Evil 3: Game lags for any seconds when camera
moved between scenes
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dumanovsky(a)ya.ru
Created an attachment (id=31574)
--> (http://bugs.winehq.org/attachment.cgi?id=31574)
Full output, after second run when game fails
Game lags for any seconds when camera moved between scenes
In first run after reboot, if I set:
sound system: OSS, Windows7, disable shaders, DirectSound: Emulation, 22050/8 -
this smalls in game lags to 0.3-0.5 sec. And game works.
Every next start without rebooting (even if I killed all wine processes) I get
error message just before when controlled by me person appears.
Game always printigs this (very often):
fixme:bitblt:client_side_dib_copy potential optimization: client-side
compressed DIB copy
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http://bugs.winehq.org/show_bug.cgi?id=18033
Summary: Check time-out for kernel boot initialisation
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Markus.Elfring(a)web.de
I am surprised by the following result.
elfring@Sonne:~> time wine notepad
err:process:__wine_kernel_init boot event wait timed out
real 0m30.886s
user 0m0.242s
sys 0m0.087s
I find the log message and the timing strange for my system specification.
CPU: 15.43.1 "AMD Athlon(tm) 64 X2 Dual Core Processor 4200+"
Memory: 2 GB
Sonne 2.6.28.7-default #1 SMP PREEMPT Sun Mar 1 18:21:35 CET 2009 x86_64 x86_64
x86_64 GNU/Linux
Can this source code section be improved with different synchronisation
approaches?
http://source.winehq.org/git/wine.git/?a=blob;f=dlls/kernel32/process.c;h=6…
I mentioned this issue also on an other occasion.
http://bugs.winehq.org/show_bug.cgi?id=17728#c2
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http://bugs.winehq.org/show_bug.cgi?id=29012
Bug #: 29012
Summary: Last Chaos client does not start after recent game's
update
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neptunia(a)mail.ru
Classification: Unclassified
Created attachment 37344
--> http://bugs.winehq.org/attachment.cgi?id=37344
error window
Before the recent game's update this game worked perfectly. But after the
client update it does not start any longer.
I see a message about error in Nksp.exe.
The client can be downloaded here:
http://www.lcgame.ru/client/
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http://bugs.winehq.org/show_bug.cgi?id=26886
Summary: Multiple video ouput devices stop games from starting
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: luisalvaradox(a)gmail.com
Created an attachment (id=34279)
--> (http://bugs.winehq.org/attachment.cgi?id=34279)
Error Output when 2 or more displays are connected.
I have tried to find the source of this problem from the start of the 1.3.x
branch to no luck until i found out the following:
When using my Epson Powerlite 6+ games like GTA3, Oblivion, Hitman and many
others do not run. They dont even start. Am using an Nvidia 9600 Card with
proprietary drivers (Version 260) in Ubuntu 10.10 with Wine 1.3.18 as it comes.
Even when i turn off the Epson they would not work. The only way was for me to
either remove the cable connected from the Epson to the PC because not even
removing the cord from the Epson would do it. then i had to configure Nvidia to
not tell Ubuntu that it still had two views.
I also tested the Epson powerlite 8+, using another VGA Monitor, Using a TV
LCD, Using a LED TV and using a smaller VGA monitor. So i have tested several
things that when connected to the PC and after configuring the 2 Displays in
"Clone View" they just made the games not work.
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http://bugs.winehq.org/show_bug.cgi?id=23868
Summary: C++: Exception is thrown but application is exited
silently
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nil094(a)yahoo.com
Created an attachment (id=29969)
--> (http://bugs.winehq.org/attachment.cgi?id=29969)
exception code
When throwing an exception in C++, the application is supposed to abort, unless
the exception had been catched. This is usually done inside blocks (functions,
classmethods, etc).
The attached code throws an exception derived from std::runtime_error, causing
the application to exit.
when running this on Linux, the output is similar to:
terminate called after throwing an instance of 'Exception'
what(): some awful error occured
Aborted
and the errorcode ($?) is set to "134". However, when compiling the code with
mingw and running it with wine, the application exists silently with no visible
sign of a thrown exception; the only thing that indicates an error is the
variable "$?" which is set to "3".
As I don't think this is expected behaviour, I have reported it as a Bug.
To compile "except.cpp", use this command:
wine C:/MinGW/bin/g++.exe except.cpp -o except.exe
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http://bugs.winehq.org/show_bug.cgi?id=23717
Summary: On exit wine disables second screen on mutihead setups
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: GatoLoko(a)gmail.com
I have a system with two (2) screens in a dualhead set-up with an expanded
desktop. After playing for a while I quit the game and the secondary screen is
disabled.
I have tried three (3) different games, and all of them do the same thing.
If virtual desktop is enabled, the second screen is not disabled.
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http://bugs.winehq.org/show_bug.cgi?id=23182
Summary: Other wine apps refuses to launch when opoker client
is opened
Product: Wine
Version: 1.2-rc3
Platform: x86
URL: http://www.opoker.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: truenicoco(a)gmail.com
This is a really strange issue I've been experimenting.
The software installs fine and works fine, I can open tables and play, but when
I try to launch another wine (for instance pokerstars), nothing happens.
I've been also noticing that sometimes I cannot open tables if some other wine
apps are running (other apps that I had to launch before opoker client)
I think it might be worth taking a look at this problem because this
application's rating is close to platinum besides this very inconvenient bug.
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http://bugs.winehq.org/show_bug.cgi?id=24829
Summary: Combat Arms
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: runescapefrompw(a)live.com
I have downloaded the full patch manually because the downloader wouldn't work
with pando media booster (the error was pando media booster could not start).
so after i downloaded it, i ran the download through wine 1.3.5. It succesfully
installed correctly, so i then clicked start game. Now with this game when you
click start it brings up a browser (im using chrome) and the browser loads the
home page and there is a GAME START. So i click game start and then the page
will load, and it will ask me to download the Automatic downloader that wouldnt
work. I imagine this isn't a wine error, but i was hoping for suggestions.
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http://bugs.winehq.org/show_bug.cgi?id=22618
Summary: Civ4 crashes after loading correctly on Ubuntu upgrade
to 10.04
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nicolas.francois(a)free.fr
CC: julliard(a)winehq.org
Created an attachment (id=27799)
--> (http://bugs.winehq.org/attachment.cgi?id=27799)
Log of Civ4 start with wine-1.1.43, loading and pressing "Play"
I used to play Civ4 (Beyond the Sword, patched 3.19) on Ubuntu 9.10, running
Wine 1.1.35 (I think).
On Ubuntu upgrade (to 10.04), Wine was upgraded to version 1.1.43, and Civ4 no
longer worked.
After some tries, I found that 1.1.37 works fine (for Civ4), and 1.1.38 and
later (up to 1.1.43) versions can't run the program. The symptoms vary :
- either the app crashes while loading)
- or it loads OK, but crashes when "Play" option is selected.
This is the result of the regression test :
0692bfda5f10e0c2dc6eed2a66e1a9f9c1092bad is the first bad commit
commit 0692bfda5f10e0c2dc6eed2a66e1a9f9c1092bad
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Jan 28 19:47:01 2010 +0100
ntdll: Don't require heap sizes to be 64K aligned.
:040000 040000 6f830f2714e67b0412f8ecd7a13bc957d771ce91
4b45f0f6d0916f0cf4d78ac9f7a350f49cf5d9a7 M dlls
Some details : I installed the required native dlls with winetricks AFTER
encountering the bug, the game worked fine before that with the CivFanatics.com
method. I reinstalled the entire game (Civ4 and BTS and the patches) before the
regression tests.
Below is a log of the start of the game with version 1.1.43 of wine.
\bye
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http://bugs.winehq.org/show_bug.cgi?id=21737
Summary: Quicken 2004 Premier cross-account entry transfer
[sometimes] fails
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rhdinah(a)yahoo.com
When making a debit in one account and linking through the category to another
account ... thus making a credit in the second account ... the operation fails
with a dialogue box popping up stating that the transfer didn't happen. This
will continue ad nauseum changing this, that and the other to no avail. There
is however a fix ... if you copy the failing transaction and paste to a new
entry ... the transfer operation will succeed ... you can then delete the
erroneous entry.
Now, unfortunately, this does not work predictably ... ;-( ... so this bug
report is just for reference information and since there is a work-around ...
not to worry.
I don't remember this 'feature' happening in the product under Windows.
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http://bugs.winehq.org/show_bug.cgi?id=26519
Summary: the iso file of hoyle card games when loaded does not
run
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: BJwojnowski(a)gmail.com
Created an attachment (id=33774)
--> (http://bugs.winehq.org/attachment.cgi?id=33774)
screenshot of as far as I get with the Hoyle Program
the iso file of hoyle card games when loaded does not run after it is
extracted. Instead it gives the following error.
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http://bugs.winehq.org/show_bug.cgi?id=25030
Summary: Evernote 4.0 Clicking On A Menu Is Slow
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: martin_packer(a)uk.ibm.com
(Reporting on behalf of another user but I think I see it too.)
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http://bugs.winehq.org/show_bug.cgi?id=24173
Summary: Garry's Mod Multiplayer Freezes
Product: Wine
Version: 1.3.1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dandart(a)googlemail.com
I think it's great that Wine has managed to get the Shift+Tab Steam Community
working in 1.3.1 but however when playing Garry's Mod (not sure if it happens
in other games) multiplayer, the game freezes occasionally with a fraction of a
second's sounds repeating. It sometimes gets out of it, but usually I have to
kill hl2.exe from a vt. Otherwise, great job!
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http://bugs.winehq.org/show_bug.cgi?id=23111
Summary: FalconView fails to install due installer hang
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.falconview.org/trac/FalconView
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
CC: dank(a)kegel.com
Created an attachment (id=28725)
--> (http://bugs.winehq.org/attachment.cgi?id=28725)
+process,+msi,+seh log
FalconView's installer hangs halfway through.
To reproduce:
Download FalconView 4.3.0.707_Beta.zip
from http://www.falconview.org/trac/FalconView/downloads/10
SHA1SUM: 8bd202c4b1924a6a7c6332a061145e59390a0642
then do
winetricks vcrun2005 (to work around installer not finding msvcp80.dll)
winetricks mdac28 (to work around missing library odbcbcp.dll)
export WINEPATH="C:\\Program Files\\PFPS\\system" (to work around wine not
finding FvCore.dll; this might be bug 625 )
+msi,+processs,+seh log attached.
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http://bugs.winehq.org/show_bug.cgi?id=23052
Summary: Autodesk Inventor 11 PL fails to install
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=28601)
--> (http://bugs.winehq.org/attachment.cgi?id=28601)
Terminal output on Wine-1.2-rc2
Steps to reproduce:
1) remove ~/.wine
2) winetricks dotnet11 dotnet20
3) wine Setup.exe
4) Next, next ,next ...
5) Uncheck all components that aren't Inventor
6) Next, next ,next ...
7) Components start to install without any error (even .NET Framework 1.1 SP1)
8) Inventor starts to install and stops in the middle, the installation failed
Inventor directory weights ca. 600 MB and it should be much more. I think that
"err:msi:cabinet_copy_file failed to create" is responsible for installation
failure.
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http://bugs.winehq.org/show_bug.cgi?id=18691
Summary: Nortel IP Softphone 2050 V. 2.02.0264 doesn't works
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: correo.cuervo(a)gmail.com
Created an attachment (id=21405)
--> (http://bugs.winehq.org/attachment.cgi?id=21405)
Copy of terminal contents from the starting process
The Nortel IP Softphone 2050 V. 2.02.0264 starts without sound, I can't see the
characters inside Softphone screen, and the physical device doesn't turn on.
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http://bugs.winehq.org/show_bug.cgi?id=27352
Summary: d3d_caps:wined3d_guess_card No card selector available
for GL vendor 4 and card vendor 0000.
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lcid-fire(a)gmx.net
When trying to play anything in 3D I get this message. Other bug reports claim
this was fixed - for me using Nouveau driver it is not.
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http://bugs.winehq.org/show_bug.cgi?id=26625
Summary: Wine or Wine documentation bug on short file names
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spammis(a)spam.la
http://www.winehq.org/docs/winedev-guide/x2988#AEN3203
Scroll down a bit to the bullet list. It says:
> The filesystem on which the inspected directory lies in a real Windows FS (like
> FAT, or FAT32, or NTFS) and the OS has support to access the short filename
> (for example, Linux does this on FAT, FAT32 or VFAT). In this case, Wine makes
> full use of this information and really mimics the Windows behavior: the short
> filename used for any file is the same than on Windows.
Wine does not detect real short names on NTFS partitions but Linux is able to
access the real short names on NTFS partitions. Thus, there is either a bug in
Wine or in the documentation quoted above.
An example (from my /mnt/windows directory, mounted as Z:\mnt\windows in Wine):
Z:\mnt\windows>dir /x
2010/10/13 3:09 <DIR> PROG~FBU Program Files
2011/03/14 3:15 <DIR> PROG~5P2 Program Files (x86)
But:
user@localhost:/mnt/windows$ getfattr -h -n system.ntfs_dos_name Program\ Files
# file: Program Files
system.ntfs_dos_name="PROGRA~1"
user@localhost:/mnt/windows$ getfattr -h -n system.ntfs_dos_name Program\
Files\ \(x86\)
# file: Program Files (x86)
system.ntfs_dos_name="PROGRA~2"
user@localhost:/mnt/windows$
So Wine calls the said directories PROG~FBU and PROG~5P2 respectively, whereas
Linux detects the names created by Windows 7 as PROGRA~1 and PROGRA~2.
---
In order to use the "getfattr" program under Ubuntu, you may have to run "sudo
apt-get install attr" first. Documentation available here:
http://b.andre.pagesperso-orange.fr/extend-attr.html
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http://bugs.winehq.org/show_bug.cgi?id=23695
Summary: Pro/ENGINEER: Error window mis-sized
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=29683)
--> (http://bugs.winehq.org/attachment.cgi?id=29683)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) choose to install "PTC License Server"
3) choose bad license
4) check license
5) close checking window and agree on saving
6) get one error window and then another
Behaviour:
Windows are mis-sized
Expected behaviour:
Windows should have proper size
Workaround:
Maximize then minimize problematic window
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http://bugs.winehq.org/show_bug.cgi?id=22037
Summary: sp2 for microsoft powerpoint 2007 fails to install
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adamix(a)email.it
Created an attachment (id=26798)
--> (http://bugs.winehq.org/attachment.cgi?id=26798)
logs of pp2007sp2 install
after a clean install of wine, I've installed correcty powerpoint viewer 2007.
If I try to install sp2 for this program it fails.
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http://bugs.winehq.org/show_bug.cgi?id=24803
Summary: Easyworship 2009 hangs on video playback
Product: Wine
Version: 1.3.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: puk007(a)gmail.com
steps to reproduce:
1. install via winetricks:
winetricks winxp ie6 wmp9 xvid
2. install and start EasyWorship 2009 eval version
3. add media - movie (vlc codec details follow) and play it:
video - MPEG-4 video (XVID)
audio - MPEG Audio Layer 1/2/3 (mpga)
4. app hangs, the last error message displayed in console is (full console log
attached):
err:ntdll:RtlpWaitForCriticalSection section 0x67fb210 "videorenderer.c:
VideoRendererImpl.csFilter" wait timed out in thread 0047, blocked by 0020,
retrying (60 sec)
any idea how to solve?
in fact app hangs randomly when working with video, sometimes it plays video,
sometimes it crashes with error like this one, similar error cases:
err:ntdll:RtlpWaitForCriticalSection section 0x7e2acc00 "x11drv_main.c:
X11DRV_CritSection" wait timed out in thread 0029, blocked by 002e, retrying
(60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7ea12dc0 "gdiobj.c: gdi_section"
wait timed out in thread 002e, blocked by 0029, retrying (60 sec)
thanks.
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http://bugs.winehq.org/show_bug.cgi?id=23066
Summary: Sourceinsight: when autocomplete input, small hint
window doesn't show at current cursor postion
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dwwwww(a)hotmail.com
OS: RHEL 4
In sourceinsight, editing, it has autocomplete functionality.
If we input a word/structure, sourceinsight will try to auto complete it with a
small hint window at the cursor. however, the window doesn't show immediately
as it is in windows platform and it stays in the middle of main window not at
the cursor.
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http://bugs.winehq.org/show_bug.cgi?id=21845
Summary: 4DV11 don't run
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ton.ami.totoro(a)gmail.com
CC: ton.ami.totoro(a)gmail.com
Created an attachment (id=26448)
--> (http://bugs.winehq.org/attachment.cgi?id=26448)
Debug information for 4DV11
Hi,
This bug report is after this forum topic:
http://forum.winehq.org/viewtopic.php?p=39915
I use a copy of the windows installation folder and try to run 4D (it's like
than we do it in my office). The product web site: http://www.4d.com/
My wine version is : 1.1.38 under a kubuntu 9.10
After install wine I install geko with winetricks.
I hop than my log can help.
I'm at your service to check every possible fix.
Thanks for your help
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http://bugs.winehq.org/show_bug.cgi?id=17093
Summary: console not being connected to stdin/stdout correctly
Product: Wine
Version: unspecified
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lkcl(a)lkcl.net
under certain circumstances, it's possible for stdin and stdout to become
connected, instead of to a command prompt window (e.g. wineconsole cmd.exe)
to the linux command xterm that started the command prompt window.
downloading the standard python 2.5.2 executable and running it i confirmed
that this situation occurs when msvcrt is set to native _or_ to builtin
(but i haven't confirmed with msvcr71 native, which is what python 2.5.2
exe is built with).
the msi for python2.5.2 can be downloaded here:
http://www.python.org/ftp/python/2.5.2/python-2.5.2.msi
and the .exe and the dll can be extracted - you will need both python.exe
_and_ python25.dll - using cabextract, you _don't_ need to actually install it.
anything on the command line (e.g. python.exe -c 'print "hello"') or python -v
-i
*change* the way that the code operates and *does* work.
also, redirection works e.g. echo 'print "hello"' | ./python.exe
... but not interactive operation (without explicitly saying so using
the -i option).
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http://bugs.winehq.org/show_bug.cgi?id=28301
Summary: ddraw visual tests are flaky
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
In about one run out of a hundred, ddraw's visual test failed here. Log:
../../../tools/runtest -q -P wine -M ddraw.dll -T ../../.. -p ddraw_test.exe.so
visual.c && touch visual.ok
...
visual.c:1497: Test failed: Got color 00000000, expected 00000080 or near
visual.c:1503: Test failed: Got color 00000000, expected 000000ff or near
visual.c:1509: Test failed: Got color 00000000, expected 00000080 or near
visual.c:1515: Test failed: Got color 00000000, expected 000000ff or near
visual.c:1891: Tests skipped: device has no P8 texture support, skipping test
The system it misbehaved once on is:
os: Ubuntu 11.04, 2.6.38-11-generic-pae, pulseaudio 0.9.22-24-g67d18,
Advanced Linux Sound Architecture Driver Version 1.0.23.
ram: 4020 MB
cpu: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz
gpu: GeForce GT 220/PCI/SSE2 3.3.0 NVIDIA 270.41.06
The system is running a little warm (cpu 73 degrees C, but well below critical)
I see a number of systems which have similar errors listed at:
http://test.winehq.org/data/tests/ddraw:visual.html
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http://bugs.winehq.org/show_bug.cgi?id=23260
Summary: hypertext links in Excell 2003 lead to app execution
(shouldn't)
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: buggy_wine_bugzilla(a)elektromaniak.wz.cz
Created an attachment (id=28970)
--> (http://bugs.winehq.org/attachment.cgi?id=28970)
location=localhost:80
Steps to reproduce:
click on a cell
click "Fx" to insert a fuction
select "hypertext link" or something like that
set location = "notepad"
click OK
Click that link, confirm following the link
notepad is launched.. But on WinXP with the same Office2003 it says something
about invalid URL. Only complete string "c:\windows\notepad.exe" results in
running notepad (and excel asks *twice* if it's really what I want)
also: clicking regular links like "http://www.debian.org" results in nothing
and errors in console (may be caused by notfound wine-gecko, but I don't think
so)
Attachments are named according to content of "location" set in the link
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http://bugs.winehq.org/show_bug.cgi?id=17933
Summary: WineTest - comctl32:ipaddress crash
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robin(a)rharmsen.nl
When running the WineTest application on Windows XP with SP3 the test for
comctl32:ipaddress crashed.
I think, the cause has something to do with IPv6.
After the test completed, I removed the IPv6 stack from the machine, rebooted
and redid the test, and now no crash.
The tag I used for running the test is: xp_WinXP-Pro-SP3-NL
I guess it might be worthwhile to investigate this, in order to fix the test
and the code it is testing.
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http://bugs.winehq.org/show_bug.cgi?id=17197
Summary: Warcraft 3 World Editor: Text-Editor scrolls when you
click at it for the first time
Product: Wine
Version: 1.1.14
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: florian(a)fkoeberle.de
The Warcraft III World Editor has a Module called Trigger Editor.
If you click on the root of the trigger tree you get a text editor
at the lower right corner.
If you scroll before actually clicking in the editor, then the editor will jump
when you click in it, to the position where the text cursor has been before you
scrolled.
It does this only if you activate another component.
To reproduce the bug you could do:
1. Open the trigger editor.
2. Click on the root of the trigger tree.
3. Write some text in the bottom right text editor.
4. Click at the other text editor, above the one where you wrote the text in.
5. Scroll the text editor in which you wrote the text with mouse wheel or
scroll bar
6. Click in the same text editor
7. If you the text editor scrolled to the position where the cursor has been
then you have reproduced the bug.
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http://bugs.winehq.org/show_bug.cgi?id=26533
Summary: White line on right navigation arrow on Barnes and
Noble Nook e-Reader
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JNowka(a)gmail.com
Created an attachment (id=33792)
--> (http://bugs.winehq.org/attachment.cgi?id=33792)
Image Artifact on Right Navigation Arrow.
A white line is located over the right navigation arrow in wine. This does not
occur under Windows.
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http://bugs.winehq.org/show_bug.cgi?id=24220
Summary: GetKeyboardState doesn't work
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stampoon(a)gmail.com
simple code:
#include <windows.h>
int main()
{
unsigned char keystate[256];
GetKeyboardState(keystate);
for (int i = 0; i <= 256; i++) {
if (keystate[i] == 1) printf("%d%s",i,"\n");
}
return 0;
}
compile with "i586-pc-mingw32-gcc test.c --std=c99"
on wine nothing in std output
on winxp:
2
4
16
17
32
40
65
73
76
78
79
82
83
85
86
90
144
160
162
186
220
240
243
246
251
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http://bugs.winehq.org/show_bug.cgi?id=23159
Summary: AionOnline: Mouse glitches on panning/rotation
Product: Wine
Version: 1.1.32
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oskar.gargas(a)gmail.com
When you try to rotate camera by holding mouse button it glitches - try to
move, comes back to point of origin, move again.
This is common bug reported by everyone who tries to play Aion Online.
There is workaround for that:
In 'wine-source/dlls/winex11.drv/mouse.c' find:
wine_tsx11_unlock();
return TRUE;
(in 1.2-rc3 it is line 844) and replace it with:
wine_tsx11_unlock();
queue_raw_mouse_message( WM_MOUSEMOVE, NULL, x, y, 0, GetCurrentTime(), 0, 0 );
return TRUE;
http://appdb.winehq.org/objectManager.php?sClass=version&iId=20402
I don't think this is related to the 6971 bug.
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http://bugs.winehq.org/show_bug.cgi?id=26208
Summary: Medieval Conquest freezes at the "Loading" screen
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: doctorwhoguy(a)gmail.com
Created an attachment (id=33414)
--> (http://bugs.winehq.org/attachment.cgi?id=33414)
Console output generated from running wine in a console
Present from at least Wine 1.3.5 through 1.3.14, when Medieval Conquest is
launched, the opening video plays, although there is an apparent underrun
causing the audio portion of the video to play a few seconds before the
relevant portion of video. However, this dos not prevent the program from
continuing. Options, difficulty, and new/save game options can be chosen
without difficulty. Then the "Loading" screen appears with the 5 lizards and
the progress meter. The progress meter continues until it reaches the 4th
lizard and freezes indefinitely. In the wine console , when the game freezes,
appears the error message:
fixme:d3d_shader:shader_sm4_read_comment ptr 0x34dac0, comment 0x34dabc,
comment_size 0x34dab8 stub!
fixme:d3d_shader:shader_sm4_read_opcode Unrecognized opcode 0xab, token
0xabababab
fixme:d3d_shader:shader_sm4_read_comment ptr 0x34dac0, comment 0x34dabc,
comment_size 0x34dab8 stub!
fixme:d3d_shader:shader_sm4_read_comment ptr 0x34dac0, comment 0x34dabc,
comment_size 0x34dab8 stub!
Then, for infinity until I kill the program, repeats the two lines:
fixme:d3d_shader:shader_sm4_read_opcode Unrecognized opcode 0x74, token
0x00680074
fixme:d3d_shader:shader_sm4_read_comment ptr 0x34dac0, comment 0x34dabc,
comment_size 0x34dab8 stub!
Attached to this bug is my console output from the time I started the program
until I killed it, minus the literally hundreds of lines of that last repeated
error message which were generated in only a few seconds.
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http://bugs.winehq.org/show_bug.cgi?id=25185
Summary: Bug into automation FM program "MBStudio"
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: seth0(a)email.it
Hi all,
there's this program that "phased" graphically, and some TAB bars functions are
arranged differently than as originally seen on windows and see the
consequences of some windows cut, obscuring some features. I post a screenshot
of the same program from wine and windows to give a better idea:
http://imagebin.ca/view/prlfaO.html -
There is a yellow circle on the TAB bars are charged and red circle is the
"cut" that causes me problems! I also tried to change dpi (96 to 72) but the
result was that the fonts is diminished, but the tabs were the same! I post
another screenshot after dpi change: http://imagebin.ca/view/70OktpAv.html -
grazie and sorry for my bad english, I'm italian :)
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http://bugs.winehq.org/show_bug.cgi?id=24827
Summary: Problem in executing file Parcelle.exe
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drugo79(a)hotmail.com
When I switch to another window, the program provides the following error (see
attachment)
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http://bugs.winehq.org/show_bug.cgi?id=24765
Summary: Operation Flashpoint: Dragon Rising screen update
issue
Product: Wine
Version: 1.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akos(a)maroy.hu
Created an attachment (id=31295)
--> (http://bugs.winehq.org/attachment.cgi?id=31295)
wine console output
after installing Operation Flashpoint: Dragon Rising 1.05, and applying a
crack, I can start the game - but it seems that the screen updates are somehow
lacking. basically the screen content is only updated if some other application
draws on top of OF: Dragon Rising. this can be either the small task switcher
window (ALT-TAB), or the sound level popup window (for volume up or volume
down) - then, the screen content is updated correctly.
but without these, the screen flickers, and there are no updates.
this is on an ubuntu 10.04, nVidia GTX 285 with the nvidia drivers, and not
using compiz.
see the console output attached
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http://bugs.winehq.org/show_bug.cgi?id=16745
Summary: Create Option to Use Fontconfig for Handling Font
Hinting and Replacement
Product: Wine
Version: 1.1.12
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: junk1112(a)new.rr.com
Created an attachment (id=18416)
--> (http://bugs.winehq.org/attachment.cgi?id=18416)
Patch to enable fontconfig hinting and replacements
This patch is an attempt to use fontconfig (specifically, what is defined in
/etc/fonts and/or ~/.fonts.conf) to handle the hinting and replacements of
fonts. This should allow the end user to make WINE programs appear more
integrated with the rest of the desktop, if they choose to enable it.
The general idea is to inject the fontconfig data at the step in
WineEngCreateFontInstance prior to opening the font face. This allows the
GdiFont to be satisfied that it is getting the face it requested, and also
rendering it the way fontconfig says to. This method still allows for the font
replacement mechanism in WINE to work, as this works beneath it, not trying to
compete with it. The fontconfig data and load flags for freetype are stored in
tagGdiFont, and the load flags are then used in the rendering step. Also,
Fontconfig initialization was brought out into a separate function, as
fontconfig is now used in more than one place.
As I figured people may not want this on by default, it can be enabled by
setting this DWORD registry key:
HKCU\Software\Wine\Fonts\UseFontconfig = 1
If fontconfig is not available, the code is #ifdef'ed out, and if turned off in
the registry (default), WINE uses its normal behavior.
I am not a bigtime C coder, and this is my first patch that deals with WINE,
freetype, and fontconfig. So, there may be memory leaks that need fixing, as
well as poor coding practices and errors. ;) I have not attempted to handle
every type of configurable feature in fontconfig, just hinting and
replacements, as those are the most major things. I am basically just a guy
who wanted this feature hard enough to go about figuring out how to do it
myself.
This patch is against freetype.c from 1.1.12. I welcome any suggestions and
modifications to this patch, and info on how to get this into the development
version of WINE.
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http://bugs.winehq.org/show_bug.cgi?id=11638
Summary: Panzer General 2 doesn't work
Product: Wine
Version: 0.9.54.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mdemolins(a)gmail.com
Hello all,
I use Fedora 8 and wine 0.9.54 (the rpm provided by the official repos).
Wine appears somewhat ok. Anyways, I'm trying to run a W95/98 game, Panzer
General 2. The Wine site says it works fine.
http://appdb.winehq.org/appview.php?iVersionId=124 2
I was able to get the game running by changing to a Virtual Desktop and it
loads to the main menu screen fine. However, after I start a scenario, the game
loads up with the game control menu, but the central part of the screen where
the map of the scenario should be doesn't change. It just stays the same
graphic as the previous main menu screen. Clicking on the button to look at the
strategic map crashes the game. Basically it appears anything with some bit of
graphics doesn't work.
I've changed Emulation to W95 or W98 for the program, and also played with the
Video modes, but none of this helps. Any ideas? It looks like a video problem.
>From the below error message, I'm wondering if I can change to an 8-bit window
for the game to work.
Note :
1. this bug seems to be exactly the same that when I wanted to use PG2 under
Win XP without having set the "Win 95/98 compatibility mode" in the properties
of its desktop shortcut.
2. I use the official game CD to install and run the game, not an ISO (I've
bought it).
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http://bugs.winehq.org/show_bug.cgi?id=26481
Summary: Better Oblivion Sorting Software crashing
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fernsehleo(a)gmx.net
Hi all,
Better Oblivion Sorting Software has always worked for me.
Now, it stopped working with a crash.
Unfortunately, also older versions on wine are crashing also.
I am on Arch Linux, so its a rolling release distro.
I can only imagine, that a recent update broke the software.
Anyways, there must be a bug somewhere, here's the console output:
user@host[~/Oblivion/data] $ wine BOSS.exe -u
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
Updating to the latest masterlist from the Google Code repository...
masterlist.txt is already at the latest version. Update skipped.
Better Oblivion Sorting Software working...
wine: Unhandled exception 0x40000015 at address 0xf7500023:0x0046958a (thread
0009), starting debugger...
Process of pid=0008 has terminated
No process loaded, cannot execute 'echo Modules:'
Cannot get info on module while no process is loaded
No process loaded, cannot execute 'echo Threads:'
process tid prio (all id:s are in hex)
0000000e services.exe
0000001b 0
00000016 0
00000015 0
00000014 0
00000010 0
0000000f 0
00000011 winedevice.exe
00000017 0
00000013 0
00000012 0
00000018 plugplay.exe
0000001c 0
0000001a 0
00000019 0
0000001d explorer.exe
0000001e 0
You must be attached to a process to run this command.
No process loaded, cannot execute 'detach'
Now, i am completely lost, could you please help me to create usable backtraces
for this issue?
The other Software in this wine installation(Oblivion, OBMM, Wrye Bash) is
working without any issues.
user@host[~/Oblivion/data] $ wine --version
wine-1.3.15-465-g314ec71
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=24280
Summary: WLM 8.5 crash at login
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thejrexperience(a)hotmail.com
Created an attachment (id=30584)
--> (http://bugs.winehq.org/attachment.cgi?id=30584)
Terminal Output
Problem:
WLM 8.5 can't login, crash inmediately with message "Windows Live Messenger has
encountered a problem and needs to close. We are sorry for the inconvenience."
Also crash with wine's rc (all) and 1.3.1, a.1.3.2.
OS: Ubuntu 9.10
All dll's of winetricks for wlm are installed.
Sorry for my english xD
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http://bugs.winehq.org/show_bug.cgi?id=25080
Summary: Canon DPP: Launching the editor does not work and
hides Canon Digital Photo Professional (DPPViewer.exe)
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jontesreklampost(a)arrak.fi
When an image is selected in the main Folder view the "Edit image window"
button is active. Pressing the button causes the DPPViewer window to disappear
and no editor window appears. Killing the started DPPEditor.exe causes the
window to come back and it seems to work fine again.
The DPPEditor.exe is launched by DPPViewer.exe with the command line
"C:\Program Files\Canon\Digital Photo Professional\DPPEditor.exe /SAP 10060
a066 TRUE SAPLEX0000 /OPT /AREAMODE:0"
I'd be happy to provide logs or dumps if someone points me in the general
direction of what they would like.
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http://bugs.winehq.org/show_bug.cgi?id=24027
Summary: Hoyle Casino 2010 crashes when changing betting limits
Product: Wine
Version: 1.2
Platform: x86
URL: http://www.hoylegaming.com/p-14-hoyle-casino-games-201
0.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jameslinton(a)hotmail.com
Created an attachment (id=30178)
--> (http://bugs.winehq.org/attachment.cgi?id=30178)
terminal info
clicking on the icon "CLICK TO CHANGE BETTING LIMITS" whilst playing Texas hold
'em causes game to crash and exit. see attachment
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http://bugs.winehq.org/show_bug.cgi?id=23698
Summary: Pro/ENGINEER 5.0: Fails to start License borrowing via
wine start
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=29685)
--> (http://bugs.winehq.org/attachment.cgi?id=29685)
license borrowing window
Steps to reproduce:
1) remove ~/.wine
2) install Pro/ENGINEER
3) go to bin directory
4) wine start proe_borrow.bat
Behaviour:
Nothing happens
Expected behaviour:
License borrowing window should open
Workaround:
wine proe.exe -borrow
proe_borrow.bat also starts license borrowing window by that way but sets some
variables earlier
Terminal output:
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:exec:SHELL_execute flags ignored: 0x00000100
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http://bugs.winehq.org/show_bug.cgi?id=22372
Summary: a 16bit DOS application doesn't receive keyboard input
Product: Wine
Version: 1.1.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dos
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petrbren(a)gmail.com
when I try to start a 16bit DOS application like so:
wineconsole --backend=user .wine/drive_c/NC/NC.EXE
or
wineconsole .wine/drive_c/NC/NC.EXE
the application starts, but keyboard input doesn't work, and there is an error
message in the terminal window from which I started the application, repeated
many times:
err:int:DOSVM_Int09SendScan keyboard queue overflow
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http://bugs.winehq.org/show_bug.cgi?id=15226
Summary: Cursor in Red Alert disappears randomly
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: toni.spets(a)gmail.com
The (software?) cursor in Command & Conquer: Red Alert disappears randomly.
This can be accomplished by moving the cursor fast when clicking some menu
buttons or it happens randomly in game or menu. Might take many tries.
Some assumptions:
Not SMP related, happens on both dual core and single core.
Not related to DirectDrawRenderer, both GDI and OpenGL has the same problem.
Tested with todays git.
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http://bugs.winehq.org/show_bug.cgi?id=29175
Bug #: 29175
Summary: Child process not reaped
Product: Wine
Version: 1.3.33
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adamklobukowski(a)gmail.com
Classification: Unclassified
Problem exists with Steam and Darkest Hour game.
I start Darkest Hour from Steam, it starts a 'loader' (to select mod, some
options etc.) and from that game I start the actual game.
After I exit game, I have a <defunct> game process (a child of Steam). Steam
does not reap its process.
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