http://bugs.winehq.org/show_bug.cgi?id=27268
Summary: msvcp60.dll.?_Tidy@?$basic_string@DU?$char_traits@D@st
d@@V?$allocator@D@2@@std@@AAEX_N@Z not implemented
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
wine: Call from 0x7ed8bd92 to unimplemented function
msvcp60.dll.?_Tidy@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAEX_N@Z,
aborting
Affects Syberia
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http://bugs.winehq.org/show_bug.cgi?id=22730
Summary: Dungeon Keeper 2: 1 fps at menu screen
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://digiex.net/downloads/download-center-2-0/games-
downloads/159-dungeon-keeper-2-full-version-1-7-a.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: olerass(a)gmail.com
It's terribly hard to navigate around the menus in Dungeon Keeper 2 because the
game is running at around 1 or 2 fps. In-game the fps is much higher so this
issue is only with the menus when not in-game.
Running current git (1.1.44) on Arch Linux x32 with Radeon HD4890 and catalyst
10.3 driver.
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http://bugs.winehq.org/show_bug.cgi?id=27073
Summary: Corel draw 13 - Cannot install , hangs halfway on
Publishing Information
Product: Wine
Version: 1.3.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: admin(a)dominion-it.co.za
Created an attachment (id=34505)
--> (http://bugs.winehq.org/attachment.cgi?id=34505)
Corel 13 Install log file
System : Ubunto 10.10
Program : Corel draw 13
Symptom : Installer hangs halfway, cannot do anything have to kill MSIEXE.EXE
and Setup.exe to get out of it.
Attached is the log file where a error occurs of a stack overflow just after a
msi call, hope it is against the correct component.
thank you
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http://bugs.winehq.org/show_bug.cgi?id=26255
Summary: Archon Classic: audio stops playing after the first
movement (Openal)
Product: Wine
Version: 1.3.14
Platform: x86
URL: http://demos.gamersgate.com/20411
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=33458)
--> (http://bugs.winehq.org/attachment.cgi?id=33458)
screenshot, error message
Audio is working fine in the main menu of the game. When you start a new game
(or the tutorial) and make your first move on the strategy board, the game
throws an error dialogue saying audio will stop functioning (see attached
screenshot about the exact text of the message).
The game doesn't crash, it keeps on running but without audio.
The game installs native openal32.dll by default. Overriding it to native is a
workaround.
I have Wine with Openal support (openal-soft-1.12.854-1.fc14 from the Fedora
repos)
My ./.alsoftrc contains:
drivers = alsa
I've tried with ALSA full / emulation settings; with OSS: the result was the
same.
Nothing relevant in the terminal while running the game.
How to reproduce the issue in the demo:
1. The installer of the demo requires at least .Net 2.0 (winetricks dotnet20).
Interesting enough, the game itself doesn't require .Net, so it can be tested
in a clean wineprefix if you copy the installed game into a brand new
prefix...it runs out-of-the-box.
2. Start a new match or the tutorial from the menu. Move one of your characters
to an available square on the table: when it reaches its destination the game
will pop up the error message and sound will be gone.
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http://bugs.winehq.org/show_bug.cgi?id=22898
Summary: setup lexmark 1200 series fail
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: campesu(a)hotmail.com
setup32.exe present a problem in installatation of lexmark 1200 series
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http://bugs.winehq.org/show_bug.cgi?id=26251
Summary: Buggy Race does not start(OpenGL)
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Created an attachment (id=33453)
--> (http://bugs.winehq.org/attachment.cgi?id=33453)
~/wine-git/wine BuggyRace.exe &> error.log
Notable lines and log attached
err:wgl:X11DRV_wglCreateContextAttribsARB Context creation failed
Cannot create a GL rendering context.
Could not create OpenGL driver.
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http://bugs.winehq.org/show_bug.cgi?id=27057
Summary: World of Warcraft Launcher.exe crashes after startup
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: error(a)ioerror.us
Created an attachment (id=34488)
--> (http://bugs.winehq.org/attachment.cgi?id=34488)
Log of running WoW launcher.exe in wine
Ever since Wine 1.3.16, the WoW Launcher.exe crashes right after drawing its
window. 1.3.15 worked fine. The problem still exists in git today. Console
errors appear like this:
wine: Unhandled page fault on read access to 0x00000000 at address 0x53a99470
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x53a99470).
I did a git bisect according to the directions in RegressionTesting and came up
with this:
dc96c688d397eb4ef1392ee6a98f3eb6b176dc56 is the first bad commit
commit dc96c688d397eb4ef1392ee6a98f3eb6b176dc56
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Tue Mar 15 13:45:46 2011 +0100
mshtml: Notify parser about script evaluation.
:040000 040000 56e26373e5d368d9c991936e12bbf6572b51a1c8
b047f9b40a63e482b477254952737e9e9cd4aded M dlls
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http://bugs.winehq.org/show_bug.cgi?id=19716
Summary: SWAT 4 does not save data properly
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: webmaster(a)geekstreak.com
SWAT 4 does not save game data properly in several areas:
Your officer name is not saved, leaving a blank space in the drop-down box
where the list of saved officer careers should be.
Progress in career mode is not saved from game to game.
Occasionally, the game will not advance the player to the next level, even if
they've passed the level, leaving the player to retry the same level until the
game lets the player advance.
Weapon loadout is not saved properly, and acts strange: sometimes the first
loadout you select is saved from game to game, sometimes your weapon loadout is
loaded for all of your squad members (most of the time, the game has a
different loadout for different members in different missions). Sometimes your
weapon loadout is never saved between games and only the default is loaded.
Weapon loadout custom names are not saved.
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http://bugs.winehq.org/show_bug.cgi?id=11394
Summary: Gametap player
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: quest2013(a)emailengine.org
GameTap 3.5.1.2911
The GameTap player does not appear to run.
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http://bugs.winehq.org/show_bug.cgi?id=13439
Summary: Eudora 7.1.0.9 several bugs related to Wine
Product: WineHQ Bugzilla
Version: unspecified
Platform: PC
URL: http://www.eudora.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: bugzilla-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugz(a)wendy.org
CC: dank(a)kegel.com
+++ This bug was initially created as a clone of Bug #13429 +++
It was and still is not possible to enter Eudora in paid mode. I have paid for
my Eudora Pro (for over 10 years, more than 1 copy, also for many colleagues),
but since I moved from Windows XP to Ubuntu, I'm working in sponsor mode. Which
has a pesky irritating window reminding me about working in sponsor mode...
The pesky window just says "Eudora" in the window body. The window has no
title. The window can be moved around in the main Eudora window, but it is
always "on top", so also over any opened mailbox or email message, or over the
list of filters.
The pesky window forces Eudora to move its main window. That means, all other
windows with mailboxes and email messages are repositioned, and horizontal and
vertical scroll bars appear in the Eudora main window. It is irritating.
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http://bugs.winehq.org/show_bug.cgi?id=25398
Summary: Crystal Cubes crashes on startup without native
d3dx9_36.dll
Product: Wine
Version: 1.3.8
Platform: x86
URL: http://www.nzlab.dk/files/cc101.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
After bug #24366 had been fixed, the game still crashes on startup unless I
place native d3dx9_36.dll (or native d3dx9_28.dll) into the game's directory.
Of course, 'winetricks d3dx9' also workarounds the problem.
Fedora 14
Nvidia 7600 / driver 260.19.21
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http://bugs.winehq.org/show_bug.cgi?id=12846
Summary: Command & Conquer: Generals works when run with winedbg
but not with wine
Product: Wine
Version: 0.9.60
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djones9960(a)gmail.com
Well, the summary says it all really.
The game hangs after the splash screen when run with the wine executable (I
found I couldn't even ctrl-c out in the terminal window) but when run with
winedbg I found I could just wait for the wine-dbg prompt to appear and type
'quit' and the game would run normally (except for the cursor)
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http://bugs.winehq.org/show_bug.cgi?id=22061
Summary: IT CANT RUN
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kelvin_benson2002(a)yahoo.com
I AM USING UBUNTU 9.04.I INSTALLED THE WINE USING THE TERMINAL AND THEN
INSTALLED IT.I LATER DOWNLOADED ACTIVE SYNC 4.5 AND ALSO MY MOBILER SOFTWARE
AND RUN IT ON THE UBUNTU SO AS I CAN SYNCHRONIZE MY WINDOWS BASED PHONE BUT IT
DOES NOT SEEM TO WORK.HOW CAN I CONFIGURE THE WINE SO THAT IT WORKS PROPERLY
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http://bugs.winehq.org/show_bug.cgi?id=24181
Summary: Bioshock v1.1 crashes when run, but remains playable
Product: Wine
Version: 1.1.31
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Bioshock v1.1 crashes when run, but remains playable. This happens only when
patch 1.1 is applied. The trace log is same in 1.1.31 and 1.3.1 so adding
actual version.
Another interesting thing, limiting to just one core (schedtool -a 0x1 -e wine)
doesn't make the problem go away :c(
1. I did a regression test between 1.1.30 and 1.1.31:
commit 474b2e4bfb46cf1bb8db0faa6ecfdb3fd157b117
Author: Juan Lang <juan.lang(a)gmail.com>
Date: Tue Sep 29 09:17:30 2009 -0700
server: Use kernel support for thread affinity when available.
:100755 100755 ceb6e205078fc890e211ee9d2fbd7939135cb5ff
d05447a9edce4b7826498ee87062591e6e76d45a M configure
:100644 100644 d489f007d41cbc2ccfb4b12417db324f2fcc7540
27ae652560eea4893e4d5944ef1fbe44c29263cc M configure.ac
:040000 040000 1e0f37ea233c8ba15132512313dbdf2bb3e77654
ad140066e30159cd5854e06c82f6fec682060600 M include
:040000 040000 52e94800e61abf27e898a7450887a1403d1687c1
2f44cf433e78754b96cd498d7c2c958ade307d06 M server
2. There are another bug reports where this commit helps, even though Juan had
some doubts: http://bugs.winehq.org/show_bug.cgi?id=20602#c7
3. Revert of this patch after git checkout makes that problem go away.
4. Adding author of this patch to CC.
--private keyword: bisected
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http://bugs.winehq.org/show_bug.cgi?id=20355
Summary: vls_verb_module: won't start
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cinszani(a)tlen.pl
Application Error
Exception EExternalException in module ntdll.dll at 0002C5F8.
External exceptio C0000025.
OS Ubuntu 9.04 64bit
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http://bugs.winehq.org/show_bug.cgi?id=17477
Summary: Game software
Product: Wine
Version: unspecified
Platform: PC
URL: http://innovation.com.mk
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spase.ivanovski(a)innovation.com.mk
On Ubuntu 8.10 I install first Edubuntu (because that is what they use at the
school project) then I install WINE (no problems) then I install the
game(available here bulgarian
version:http://rapidshare.com/files/200271355/Comlogo-Toolkid.zip.html) the
error that it gives me on the Macedonian version says: “can’t read from the
database”, and then if I want to uninstall the game it wouldn’t let me and
it gives no error. Thanks again for your help and let me know if I can provide
you with something else.
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http://bugs.winehq.org/show_bug.cgi?id=27125
Summary: Rift MMO patch 1.2
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lomaxfalconer(a)gmail.com
Game fails to launch after you hit play , get a Rift Error box to send a error
massage.
Rift response is its not our problem, we do not support Wine.
Get this if run in terminal window
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:Heap32ListFirst : stub
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub
fixmele:CoCreateInstance no instance created for interface
{ea1afb91-9e28-4b86-90e9-9e9f8a5eefaf} of class
{56fdf344-fd6d-11d0-958a-006097c9a090}, hres is 0x80004002
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithHandleData
fixme:imm:NotifyIME IMC_SETCANDIDATEPOS
fixme:win:FlashWindowEx 0x32cbc0
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http://bugs.winehq.org/show_bug.cgi?id=19164
Summary: Mathcad 14.0 setup.exe fails to detect MDAC 2.6
Product: Wine
Version: 1.1.24
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vytautas1987(a)yahoo.com
Mathcad 14.0 setup.exe fails to detect MDAC 2.6.
Or MDAC 2.6 install fails itself?
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http://bugs.winehq.org/show_bug.cgi?id=25353
Summary: ERROR "Debugger is found on this computer"
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leibwachter(a)gmail.com
I installed RYL and got ERROR "Debugger is found on this computer" i don't know
what to do?
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http://bugs.winehq.org/show_bug.cgi?id=24947
Summary: Virtual Soldier does not start
Product: Wine
Version: 1.3.6
Platform: x86
URL: http://www.freegamearchive.com/game.php?id=7313
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.DebugCRT" (8.0.50608.0)
err:module:import_dll Library MSVCP80D.dll (which is needed by L"C:\\Program
Files\\Virtual Soldier\\Virtual Soldier.exe") not found
err:module:import_dll Library MSVCR71D.dll (which is needed by L"C:\\Program
Files\\Virtual Soldier\\LuaPlusD_1081.dll") not found
err:module:import_dll Library LuaPlusD_1081.dll (which is needed by
L"C:\\Program Files\\Virtual Soldier\\Virtual Soldier.exe") not found
err:module:import_dll Library MSVCR80D.dll (which is needed by L"C:\\Program
Files\\Virtual Soldier\\Virtual Soldier.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Virtual Soldier\\Virtual Soldier.exe" failed, status c0000135
with msvcp80d, msvcr71d and msvcr80d.
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.DebugCRT" (8.0.50608.0)
err:module:attach_process_dlls "MSVCR80D.dll" failed to initialize, aborting
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Virtual Soldier\\Virtual Soldier.exe" failed, status 80000003
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http://bugs.winehq.org/show_bug.cgi?id=26779
Summary: Wine can't open exe/msi
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: oggyer(a)mail.ru
When I try to start ANY exe or MSI file wine is starting to load but nothing
happens and it just dissapears
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http://bugs.winehq.org/show_bug.cgi?id=19972
Summary: Di Gi Charat Fantasy: installer crashes in the very
beggining of the installation process.
Product: Wine
Version: 1.1.28
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathlela(a)gmail.com
When launching the installer of Di Gi Charat Fantasy, a alert dialog box occurs
whith the following message : "Error installing iKernel.exe (0x10000)"
Clicking "Ok" stops the installation process.
The progress bar of the installarer does show up, but it never increases since
it's freezed by the dialog box.
Wihtout any flags, wine keeps quiet when this happens (no output from the
terminal). However, I made an output with the following debug flag :
WINEDEBUG="+ole,+typelib,+olerelay,+seh,+relay,+file". This output is given in
attachment.
This is bug follows a previous bug in Di Gi Charat Fantasy :
http://bugs.winehq.org/show_bug.cgi?id=5303
Earlier versions (≃0.9.14) initially didn't have this bug. But now, as I use
git to switch between versions, I can't prevent this bug to happen in these
versions either.
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http://bugs.winehq.org/show_bug.cgi?id=24661
Summary: Lotro updater crashes in wine 1.3
Product: Wine
Version: 1.3.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: almindor(a)gmail.com
When trying to run this command:
rundll32.exe patchclient.dll,Patch 94.75.194.24:5015 --language EN_GB
--productcode LOTROEU --filesonly --highres
Lotro crashes with a pagefault (first address is 0).
This works fine with wine 1.2
Lotro Mirkwood version
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http://bugs.winehq.org/show_bug.cgi?id=16899
Summary: Move media player kills firefox
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atsia2003(a)yahoo.gr
Installed move media player on firefox and when I try to play videos which use
this player, firefox crashes. I am using firefox 3.0.5
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http://bugs.winehq.org/show_bug.cgi?id=23363
Summary: When installing VMware vSphere with wine I received
the following error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: catohornet(a)gmail.com
The program msiexec.exe has encountered a serious problem and needs to close.
We are sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=13404
Summary: Reparented windows not getting WM_MOUSEDOWN
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joshudson(a)gmail.com
Created an attachment (id=13312)
--> (http://bugs.winehq.org/attachment.cgi?id=13312)
Demo source code and compiled executable
My best guess is the bug is in user32, but I'm not quite sure.
It seems that with reparented windows, child windows within them are getting
WM_MOUSEUP but not WM_MOUSEDOWN.
Here is a demo app. Yes it is in VB .NET, but it outright calls the SetParent
API call so the fact that it is .NET shouldn't matter.
Behavior on WinXP:
Press down on the button, display changes to MouseDown
Release the button, display changes to MouseUp and a message box comes up.
Bheavior on Wine 1.0rc2:
Press down on the button, nothing happens.
Release the button, display changes to MouseUp.
Wine version to emulate is set to 2000 as that is the only one for which .NET
works.
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http://bugs.winehq.org/show_bug.cgi?id=23841
Summary: Steam windows (wine) appear tiled in many copies on
screen
Product: Wine
Version: 1.2
Platform: x86
URL: http://store.steampowered.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jkohen(a)users.sourceforge.net
Created an attachment (id=29927)
--> (http://bugs.winehq.org/attachment.cgi?id=29927)
Multiples copies
The "new" Steam UI running under Wine has a weird effect when run along with a
compositing window manager. Instead of one copy of the window, multiple copies
appear tiled to the right and down. Only the top-left copy is "solid" in the
sense that it's the only one that receives events. Clicking on a copy sends the
events to the window below (another application or the desktop). All copies
reproduce the changes in the main copy.
I've reproduced this with Gnome-Shell, plain Mutter, and Metacity in
compositing mode. Metacity with compositing mode disabled doesn't exhibit this
problem.
I'm attaching a screeshot made with Gnome Shell. Metacity shows a different
effect: instead of the extra copies, it shows filled black.
Curiously in the "expose" mode of Gnome Shell (i.e. when the desktop is zoomed
out) the window appears correctly. I haven't tried similar features of the
other window managers.
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http://bugs.winehq.org/show_bug.cgi?id=24324
Summary: Firefox 4.0 Beta 5 doesn't allow toolbar customization
Product: Wine
Version: 1.3.2
Platform: x86-64
URL: http://www.mozilla.com/en-US/firefox/all-beta.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=30654)
--> (http://bugs.winehq.org/attachment.cgi?id=30654)
terminal output
To reproduce, go to view -> toolbars -> customize. On Windows, this makes it
possible to drag-and-drop the objects from the window that pops up, as well as
the new tab button, navigation buttons, etc. to a different location on one of
the toolbars. For example, you can move the new tab button to the left side of
the tab bar. On Wine, it just shows an "action not allowed" cursor when
attempting this, and nothing happens.
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http://bugs.winehq.org/show_bug.cgi?id=12061
Summary: Gametap cannot connect to server
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
I'm filing regressings in gametap under separate bugs:
Gametap cannot connect to server. In wine-0.9.30 this seems to work fine
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http://bugs.winehq.org/show_bug.cgi?id=10622
Summary: Visual C++ 5 IDE hangs on exit
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
I installed Visual C++ 5 (part of Visual Studio 97).
It starts fine and seems to work, but hangs on exit.
One sees
err:ntdll:RtlpWaitForCriticalSection section 0x7efec644 "loader.c:
loader_section" wait timed out in thread 0017, blocked by 0015, retrying (60
sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7ea3b720 "compobj.c:
csRegisteredClassList" wait timed out in thread 0009, blocked by 0015, retrying
(60 sec)
and then it tries to start the debugger but can't, since there is no process
anymore. I'll attach the last 100K lines of a +ole,+module,+relay log.
And no, Lei's patch from today doesn't help.
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http://bugs.winehq.org/show_bug.cgi?id=15273
Summary: Civilization 4 installer fails with error -5009
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bas(a)debian.org
The installation of Civilization IV fails (right at the beginning. during the
initialization of InstallShield, with the error "An error (-5009 : 0x80040154)
has occurred while running the setup".
It works fine with wine 1.0.0.
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http://bugs.winehq.org/show_bug.cgi?id=24617
Summary: Baldur's Gate (latest patched version) breaks on Wine
1.3.4. Works 100% on 1.3.3
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sarushikaku(a)gmail.com
Running on Arch Linux. Tested by downgrading and upgrading:
Immediately after upgrade:
[aaron@myhost ~]$ wine .wine/drive_c/Program\ Files/Black\ Isle/Baldur\'s\
Gate/baldur.exe
err:module:load_builtin_dll failed to load .so lib for builtin L"winemp3.acm":
libmpg123.so.0: cannot open shared object file: No such file or directory
err:module:load_builtin_dll failed to load .so lib for builtin L"winemp3.acm":
libmpg123.so.0: cannot open shared object file: No such file or directory
err:mmdevapi:load_libopenal Couldn't load libopenal.so.1: libopenal.so.1:
cannot open shared object file: No such file or directory
fixme:system:SetProcessDPIAware stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0x8ede914, overlapped 0x8ede918): stub
wine: configuration in '/home/aaron/.wine' has been updated.
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling
mixer
wine: Unhandled page fault on write access to 0x00000070 at address 0x7bc46cac
(thread 002b), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc46cac
[It doesn't launch at all]
And when downgraded back to 1.3.3 it works normally (which is 100% perfectly).
Please let me know if I can be of more assistance.
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http://bugs.winehq.org/show_bug.cgi?id=13422
Summary: Age of Conan patcher doesn't draw anything
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
The patch program for Age of Conan does not draw anything in it's main window;
it's just an empty Window frame containing a part of your desktop/running apps.
The following message is repeated over and over
fixme:xrender:X11DRV_AlphaBlend not a dibsection
In the beginning there is also a mention of an UpdateLayeredWindow stub.
I'll try to gather some more info.
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http://bugs.winehq.org/show_bug.cgi?id=15376
Summary: Lexware: Fehler bei Selbstregistrierung
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: koesterreich(a)gmx.net
Created an attachment (id=16225)
--> (http://bugs.winehq.org/attachment.cgi?id=16225)
screenshot of error-message
At the end of the installation an error-dialog comes up, saying "Die folgenden
Dateien wurden nicht selbstregistriert bzw. ihre Registrierung wurde nicht
aufgehoben"
("The following files were not self-registered resp. their registration was not
dismissed").
Then a list of the files follows and after each file "Modul nicht gefunden"
("Module not found").
List of files:
C:\Programme\Lexware\Lexware professional\Gemeinsame
Dateien\Framework\AxBhPage.ocx
C:\Programme\Lexware\Lexware professional\Gemeinsame
Dateien\Framework\AxDefPage.ocx
C:\Programme\Lexware\Lexware professional\Gemeinsame
Dateien\Framework\AxReisePage.ocx
C:\Programme\Lexware\Lexware professional\Gemeinsame
Dateien\Framework\AxUsrMgrDlg.ocx
C:\Programme\Lexware\Lexware professional\Gemeinsame
Dateien\Framework\BHKtoUI10.dll
C:\Programme\Lexware\Lexware professional\Gemeinsame
Dateien\Framework\LXBStaetteDlg.dll
C:\Programme\Lexware\Lexware professional\Gemeinsame
Dateien\Framework\lxframe.dll
C:\Programme\Lexware\Lexware professional\Gemeinsame
Dateien\Framework\LxMper10.dll
And more files
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http://bugs.winehq.org/show_bug.cgi?id=20332
Summary: Photoshop Elements 7.0 hangs and do nothing.
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l-e.englund(a)bredband.net
Hello!
I'm updated wine 1.1.30 -> 1.1.31. In the version 1.1.30 it was possible to run
Photoshop elements 7.0, but not with version 1.1.31. The splash screen is OK.
The problem is when you choose Edit, and starts the editor. Here Photoshop
hangs, and will not run, even if you wait for a while.
Regards
Lars-Erik Englund
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http://bugs.winehq.org/show_bug.cgi?id=20211
Summary: AutoCAD 2009: Fails to install
Product: Wine
Version: 1.1.30
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=23834)
--> (http://bugs.winehq.org/attachment.cgi?id=23834)
Failed installation window
I'm using Wine-1.1.30 on Fedora 11 32 bit
Steps to reproduce:
1) remove ~/.wine
2) sh winetricks vb6 dotnet30 msxml6 gecko
all this components are installed by AutoCAD 2009
3) start AutoCAD 2009 installation
When it gets to the window with progress bar it finishes installing one
component and stops with error "Call not implemented"
In AutoCAD 2009 Setup.log there is
2009/9/29:17:50:41 WINEUSER nslw === Setup started on nslw by WINEUSER
===
2009/9/29:17:51:14 WINEUSER nslw Install DirectX 9.0 Runtime
Succeeded
2009/9/29:17:51:14 WINEUSER nslw Install AutoCAD 2009 Failed
Installation aborted, Result=120
2009/9/29:17:51:29 WINEUSER nslw === Setup ended ===
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http://bugs.winehq.org/show_bug.cgi?id=20680
Summary: winecfg: no Wave Out Devices under ALSA Drivers
(M-Audio Delta)
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marko.srebre(a)gmail.com
Winecfg shows no "Wave Out Devices" under "ALSA Drivers" section. I only get
"MIDI In Devices", "MIDI Out Device" and "Mixer Device" under the "ALSA
Drivers". Of course, sound doesn't work then in wine or in test.
Wine is compiled with alsa support, version is 1.1-32, but happens just the
same with older versions. I suspect the problem is specific to my M-Audio Delta
66 sound card. I use no sound servers or anything that may be restricting the
device. This card otherwise works flawlessly with every other application I am
using. Older version of wine would usually report something about missing
Master control, so I guess somethere there may be a problem, but not really
sure how to fix it.
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http://bugs.winehq.org/show_bug.cgi?id=12744
Summary: Steam tray icon doesn't appear if panel hidden in
autohide mode
Product: Wine
Version: 0.9.60
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmuncrief(a)comcast.net
This bug may be related to the now closed bug 12362, but I've been asked to
file a new bug report for it. I am running Ubuntu Gutsy AMD64.
I've found that the Steam system tray icon doesn't appear correctly if the
bottom panel is in autohide mode and hidden.
If the panel is completely hidden (by using gconf-editor and setting
/apps/panel/default_setup/toplevels/bottom_panel/auto_hide_size to 0) A space
is created for it in the system tray, but right or left clicking over it does
nothing.
If the normal autohide setting of 6 is used then the leftmost icon in the
system tray will be duplicated, but it will function as the Steam system tray
icon. For example, my leftmost icon is Basket, so when I start Steam the Basket
icon is duplicated, but it fully functions as the Steam icon would.
However, if you hold your cursor over the panel so it's visible when Steam
starts then the tray icon appears and functions correctly. And of course if the
panel isn't in autohide mode the tray icon also appears correctly. So it
simply appears that if the panel is not fully visible when Steam starts, the
Steam system tray icon is not loaded correctly.
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http://bugs.winehq.org/show_bug.cgi?id=26837
Summary: Need for Speed: Shift 2 has black textures instead of
windshield indicators
Product: Wine
Version: 1.3.18
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Created an attachment (id=34197)
--> (http://bugs.winehq.org/attachment.cgi?id=34197)
Shift 2 terminal output on 1.3.18
The game seems to run more or less ok, however during a race the windshield
will have black boxes over important parts, blocking vision. I believe this is
where various heads up display components are supposed to show.
There are a few fixmes in the attachment, however this one appears the most
during gameplay:
fixme:d3d_surface:surface_load_location Downloading RGB surface 0x72037178 to
reload it as sRGB.
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http://bugs.winehq.org/show_bug.cgi?id=26587
Summary: Spider Solitaire (XP version) - "Show An Available
Move" does not work properly
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
If you run the XP version of Spider Solitaire in Wine (find it in
C:\Windows\system32\spider.exe), clicking on "Game" > "Show An Available Move"
(or pressing the "M" key) only plays the sound; it does not show the next
available move.
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http://bugs.winehq.org/show_bug.cgi?id=18755
Summary: Street Wars: Constructor Underground - Game sound lags
lots and freezes up
Product: Wine
Version: 1.1.22
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markh789(a)gmail.com
Created an attachment (id=21510)
--> (http://bugs.winehq.org/attachment.cgi?id=21510)
All the log.
I have attached a the game play.
The game's sound lags alot, and the game will start to freeze and lock up, it's
not a memory leak (from what I can see).
Do you think the Component d3d is causing both the issues? It could also be
dplay.
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http://bugs.winehq.org/show_bug.cgi?id=26694
Summary: LEGO Star Wars III The Clone Wars
Product: Wine
Version: 1.2.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paderman(a)web.de
Created an attachment (id=33994)
--> (http://bugs.winehq.org/attachment.cgi?id=33994)
Screenshot
LEGO Star Wars III The Clone Wars wouldn't work. Please see screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=19006
Summary: World of Warcraft: takes 2 minutes to log out because
of err:ntdll:RtlpWaitForCriticalSection
Product: Wine
Version: 1.1.23
Platform: PC-x86-64
URL: http://www.trywarcraft.com/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xxjorisxx+wine(a)gmail.com
In a very reproducible manner ever since World of Warcarft was updated to patch
3.0+ have I been having trouble to log out normally - after 2 minutes it simply
times out and shows "You have been disconnected from the server" which
coincides the following messages:
err:ntdll:RtlpWaitForCriticalSection section 0x4eafa34 "?" wait timed out in
thread 0037, blocked by 0009, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x4eafa34 "?" wait timed out in
thread 0037, blocked by 0009, retrying (60 sec)
>> here it's back in the login screen showing that I have been disconnected
fixme:win:EnumDisplayDevicesW ((null),0,0x39deb4,0x00000000), stub!
Please note that for the rest World of Warcraft is working more or less
smoothly.
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http://bugs.winehq.org/show_bug.cgi?id=27225
Summary: Looking around with the mouse is uncontrolled
Product: Wine
Version: 1.3.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Since Wine 1.3.20 (with Wine 1.3.19 all is working fine) I can't anymore look
around with the mouse correctly. For example go in the character selection
screen, hold down the mouse and look around for a second. If the mouse is now
released the "looking around" moves hectic a fair way off from the point where
the mouse was released. With these behaviour the game gets nearly unplayable.
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http://bugs.winehq.org/show_bug.cgi?id=27068
Summary: Code of Honor: The French Foreign Legion needs
msvcp60.dll.??0_Lockit@std@@QAE@XZ
Product: Wine
Version: 1.3.19
Platform: x86
URL: http://games.on.net/file/6081/Code_of_Honor_The_French
_Foreign_Legion_Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
wine: Call from 0x7b839282 to unimplemented function
msvcp60.dll.??0_Lockit@std@@QAE@XZ, aborting
err:module:attach_process_dlls "ChromeEngine2.dll" failed to initialize,
aborting
err:module:LdrInitializeThunk Main exe initialization for
L"C:\\cohf\\Legions.exe" failed, status 80000100
I run it in a virtual desktop.
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http://bugs.winehq.org/show_bug.cgi?id=11486
Summary: Anarchy Online does not patch
Product: Wine
Version: 0.9.54.
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trevor_garrick(a)shaw.ca
When trying the patching in Anarchy Online, the AnarchyPatcher.exe produces an
error window which states: "An unsupported operation was attempted." The Patch
window then flashes on for a brief second then terminates.
This occurred since Anarchy patch 17.5.2, when the patcher was updated by the
patch engine.
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http://bugs.winehq.org/show_bug.cgi?id=15851
Summary: The german version of Far Cry 2 does not pass the
Securom test
Product: Wine
Version: 1.1.7
Platform: Other
URL: http://farcry.de.ubi.com/experience/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxmusterm(a)gmail.com
CC: maxmusterm(a)gmail.com
Created an attachment (id=16986)
--> (http://bugs.winehq.org/attachment.cgi?id=16986)
Far Cry 2 Securom Test
When I install Far Cry 2 like it's described here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=14254
the game comes to the SecuROM check window and stops by 30%.
I have not installed PunkBuster.
My video card is a GeForce Go 6150/PCI/SSE2/3DNOW!
drive version 2.1.2 NVIDIA 177.80.
Tested with wine 1.1.6 and 1.1.7.
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http://bugs.winehq.org/show_bug.cgi?id=15674
Summary: Sacred 2 - Fallen Angel startup problem
Product: Wine
Version: 1.1.6
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fausap(a)unina.it
Created an attachment (id=16735)
--> (http://bugs.winehq.org/attachment.cgi?id=16735)
debug output of run session
Sacred 2 - Fallen Angel doesn't work.
The game register and activate itself in the right way, but it seems there's a
problem with DirectX.
I didn't find a way to use opengl instead, maybe there isn't.
Attached the output, running wine sacred2.exe
Thanks,
Fausto
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http://bugs.winehq.org/show_bug.cgi?id=26799
Summary: Zoo Empire: mouse clicks don't register
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.fileplanet.com/144590/140000/fileinfo/Zoo-E
mpire-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
If you start the game in a clean wineprefix (without any native dlls) you can
observe that the mouse pointer is always recentered in the middle of the
screen. That should be bug #8354.
The problem arises if you work around that bug either by
1) setting MouseWarpOverride to 'disable'
or
2) using native dinput/dinput8 dlls
In either case the mouse pointer is moving fine but mouse clicks don't register
in the game, making it impossible to get past the main menu.
Terminal output is very sparse, showing only:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f8e4,0x00000000), stub!
fixme:d3d:wined3d_swapchain_set_gamma_ramp Ignoring flags 0x1.
fixme:dinput:SysMouseWImpl_Acquire Clipping cursor to (0,0)-(1024,768)
The same problem with Wine-1.0.1, 1.2.3 etc.
Fedora 14 32-bit
Xorg 1.9.5
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http://bugs.winehq.org/show_bug.cgi?id=15729
Summary: No videos ,UI in Command and Conquer 3:Tiberium Wars
v1.09
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vsen123(a)gmail.com
On launching CandC3,the screen remains blank,while audio plays on.The cursor
then appears but the screen remains blank,audio is normal.
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