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fb985f49
by Giovanni Mascellani at 2025-11-12T14:57:24+01:00
tests/shader_runner_d3d12: Appropriately set the root descriptor table for dispatching.
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a30c07f5
by Giovanni Mascellani at 2025-11-12T14:58:15+01:00
tests/shader_runner_d3d12: Always create a descriptor heap.
So it's also available when resources are not used, which
simplifies later commits.
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653de0c0
by Giovanni Mascellani at 2025-11-12T15:02:18+01:00
tests/shader_runner: Generate a default descriptor mapping when none is provided.
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7022bb57
by Giovanni Mascellani at 2025-11-12T15:02:58+01:00
tests/shader_runner_metal: Implement explicit descriptor mapping.