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7c6c176a
by Giovanni Mascellani at 2025-12-03T15:11:23+01:00
tests: Do not put storage buffer descriptors in the descriptor pool.
They are never used.
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443f4bc0
by Giovanni Mascellani at 2025-12-03T15:12:35+01:00
vkd3d: Remove unused field storage_buffer_max_descriptors from vkd3d_device_descriptor_limits.
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be31451a
by Giovanni Mascellani at 2025-12-03T15:14:16+01:00
vkd3d: Rename the struct vkd3d_device_descriptor_limits fields.
They do not represent the raw Vulkan resource limits, but the
emulated d3d12 limits depending on the Vulkan limits. Therefore
name them according to d3d12.