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3b32d831
by Rémi Bernon at 2024-09-09T20:25:55+02:00
winex11: Resize offscreen client surfaces after they are presented.
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e2807db6
by Rémi Bernon at 2024-09-09T20:25:55+02:00
winex11: Create OpenGL client windows in window DPI units.
Instead of per-monitor DPI units. The application may not be aware of
the DPI scaling, and we must scale the surfaces ourselves if necessary.
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4c15acf2
by Rémi Bernon at 2024-09-09T20:25:57+02:00
winex11: Detach offscreen OpenGL windows after creation.
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73453e94
by Rémi Bernon at 2024-09-09T20:25:57+02:00
winex11: Introduce a new present_gl_drawable helper.
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e8455e48
by Rémi Bernon at 2024-09-09T20:25:57+02:00
winex11: Implement offscreen window presents with NtGdiStretchBlt.
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dec9f878
by Rémi Bernon at 2024-09-09T20:25:57+02:00
winex11: Drop now unnecessary X11DRV_FLUSH_GL_DRAWABLE ExtEscape.
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2461297e
by Rémi Bernon at 2024-09-09T20:25:57+02:00
winex11: Use offscreen rendering to scale DPI-unaware GL windows.