-
daa5b0b6
by Rémi Bernon at 2025-05-21T21:31:50+02:00
win32u: Pass opengl_funcs pointer to init_wgl_extensions.
-
e5a278c9
by Rémi Bernon at 2025-05-21T21:31:50+02:00
win32u: Initialize opengl_funcs tables even on failure.
-
f7b58607
by Rémi Bernon at 2025-05-21T21:31:50+02:00
win32u: Move the opengl_funcs tables out of the drivers.
-
4121f8e1
by Rémi Bernon at 2025-05-21T21:31:50+02:00
include: Generate EGL prototypes and ALL_EGL_FUNCS macro.
-
56a40e12
by Rémi Bernon at 2025-05-21T21:31:50+02:00
win32u: Load EGL and expose functions in opengl_funcs.
-
78e69d54
by Rémi Bernon at 2025-05-21T21:31:50+02:00
winewayland: Use the EGL functions loaded from win32u.
-
8f91df4c
by Rémi Bernon at 2025-05-21T21:31:50+02:00
wineandroid: Use the EGL functions loaded from win32u.