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585a9bea
by Rémi Bernon at 2024-08-01T16:45:52+02:00
win32u: Simplify offscreen surface previous surface reuse check.
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849d7aa3
by Rémi Bernon at 2024-08-01T16:45:52+02:00
winex11: Rely on win32u previous surface reuse.
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a6ed1419
by Rémi Bernon at 2024-08-01T16:45:52+02:00
wineandroid: Rely on win32u previous surface reuse.
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1fb24c6c
by Rémi Bernon at 2024-08-01T16:45:53+02:00
winewayland: Rely on win32u previous surface reuse.
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d408bb00
by Rémi Bernon at 2024-08-01T16:45:53+02:00
winemac: Remove unnecessary old window surface bounds copy.
Surface bounds aren't used anymore.
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3274763e
by Rémi Bernon at 2024-08-01T16:45:55+02:00
winemac: Rely on win32u previous surface reuse.
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309daa5b
by Rémi Bernon at 2024-08-01T16:48:38+02:00
win32u: Avoid sending WM_PAINT to layered window surfaces.
And prevent drawing to layered surface.
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c2d46eaa
by Rémi Bernon at 2024-08-01T16:48:39+02:00
win32u: Merge drivers CreateLayeredWindow with CreateWindowSurface.