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28ad600b
by Francisco Casas at 2024-11-27T12:54:15+01:00
vkd3d-shader/hlsl: Store SM4 jumps in the vsir program.
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81fa4d45
by Francisco Casas at 2024-11-27T12:54:27+01:00
vkd3d-shader/tpf: Apply extra bits to all conditional ops.
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d6d6f375
by Francisco Casas at 2024-11-27T13:02:53+01:00
vkd3d-shader/hlsl: Migrate SM4 control flow instructions to the vsir program.
Translate the instructions that contain hlsl_blocks. Also move
other control flow instructions such as HS_CONTROL_POINT_PHASE and
RET to the vsir_program so that we can directly iterate over it now.
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198c3dc7
by Francisco Casas at 2024-11-27T13:03:15+01:00
vkd3d-shader/hlsl: Remove hlsl_ir_vsir_instruction_ref, again.