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beb342ed
by Shaun Ren at 2024-10-16T21:07:53+02:00
vkd3d-shader/tpf: Write hull shader declarations.
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cbed70c6
by Shaun Ren at 2024-10-16T21:07:53+02:00
vkd3d-shader/tpf: Implement semantics for hull shaders.
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aee00ea5
by Shaun Ren at 2024-10-16T21:07:53+02:00
tests: Test hull shader uniform input parameters.
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147f8898
by Shaun Ren at 2024-10-16T21:10:24+02:00
vkd3d-shader/hlsl: Process the patch constant function in hlsl_emit_bytecode().
Also, support patch constant function semantics in sm4_sysval_semantic_from_semantic_name().
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df3aaac7
by Shaun Ren at 2024-10-16T21:12:13+02:00
vkd3d-shader/tpf: Introduce tpf_write_shader_function().
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ae2d86b9
by Shaun Ren at 2024-10-16T21:12:29+02:00
vkd3d-shader/tpf: Determine SIV from SV and index in write_sm4_dcl_semantic().
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f771f081
by Shaun Ren at 2024-10-16T21:22:02+02:00
tests: Test signature reflection for hull shaders.
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1ed5f1a4
by Shaun Ren at 2024-10-16T21:40:40+02:00
vkd3d-shader/tpf: Write the patch constant function in hull shaders.
We use a single hs_fork_phase here for the patch constant function.