by Anna (navi) Figueiredo Gomes at 2025-11-24T17:09:15+01:00
vkd3d-shader/hlsl: Store statically initialized constant scalars/vectors in ctx->static_initializers.
Constant numeric local variables can be used in places were literals are
expected if they're initialized with a static expression.
Storing such constant in ctx->static_initializers allows copy-prop to
handle such cases properly.