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158c506d
by Rémi Bernon at 2025-03-12T14:07:42+01:00
opengl32: Generate pointer offsets in the extension registry.
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078f0a8e
by Rémi Bernon at 2025-03-12T14:07:42+01:00
opengl32: Generate ALL_(WGL|GL|GL_EXT)_FUNCS macros and prototypes.
And avoid using the win32u interface in wined3d, as it misses some
functions that were only implemented on the PE side.
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555d990e
by Rémi Bernon at 2025-03-12T14:07:42+01:00
opengl32: Get rid of opengl_funcs internal structures.
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f66610f8
by Rémi Bernon at 2025-03-12T14:07:42+01:00
opengl32: Use ALL_GL(_EXT)_FUNCS to generate opengl_funcs table.
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a63d588c
by Rémi Bernon at 2025-03-12T14:07:42+01:00
opengl32: Stop generating wine/wgl_driver.h.