0c9a5b7a
by Giovanni Mascellani at 2025-11-10T15:37:52+01:00
tests/d3d12: Do not crash when failing to create a shader cache session.
With some (Windows 11) runtimes creating a shader cache session fails
when the requested size is too small. The test will have to be fixed for
that, but in the meantime let's at least ensure it doesn't crash.