dcd1747f
by Nikolay Sivov at 2025-07-28T16:21:32+02:00
vkd3d-shader/fx: Handle regular shader blobs when parsing the state data.
For the pass shader states this blob will contain compiled shaders, for other
state types it will contain expression code. Complex state data is stored separately,
tracing it back to actual state type will require keeping track of already parsed states.