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161d463f
by Victor Chiletto at 2025-08-05T14:25:44+02:00
tests/hlsl: Add a few extra structured buffer matrix load + swizzle tests.
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5dbf8590
by Victor Chiletto at 2025-08-05T14:25:50+02:00
vkd3d-shader/hlsl: Parse SRV structured buffers.
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e718546e
by Victor Chiletto at 2025-08-05T14:25:50+02:00
vkd3d-shader/hlsl: Transform hlsl_ir_index into structured buffers into field specific hlsl_ir_resource_loads.
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e615e435
by Victor Chiletto at 2025-08-05T14:25:50+02:00
vkd3d-shader/hlsl: Split matrix copies from resource loads.