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f6cebdb2
 by Shaun Ren   at 2025-09-03T11:55:36+02:00 
 tests/shader_runner: Correct the minification filter and mipmap mode calculations.
 
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40789b32
 by Shaun Ren   at 2025-09-03T11:57:53+02:00 
 tests/shader_runner: Correct the d3d11/d3d12 subresource indexing calculations.
See D3D11CalcSubresource()/D3D12CalcSubresource() for reference.
 
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d037b457
 by Shaun Ren   at 2025-09-03T11:58:42+02:00 
 tests/shader_runner: Allocate the d3d11/d3d12 resource_data arrays dynamically.
 
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b9545f74
 by Shaun Ren   at 2025-09-03T12:01:18+02:00 
 tests/hlsl: Add sample bias tests for cube textures.
 
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1083b31d
 by Shaun Ren   at 2025-09-03T12:01:34+02:00 
 vkd3d-shader/hlsl: Implement texCUBEbias().