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40104a2b
by Anton Baskanov at 2024-10-04T15:58:39+02:00
dplayx/tests: Also check the names returned by GetPlayerName() in checkPlayerListCallback().
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277b3cc9
by Anton Baskanov at 2024-10-04T15:58:39+02:00
dplayx: Don't check dwSize in DP_CopyDPNAMEStruct().
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f4fce7d5
by Anton Baskanov at 2024-10-04T15:58:39+02:00
dplayx: Add a name copying helper function and use it in DP_IF_GetGroupName() and DP_IF_GetPlayerName().
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e5ceff18
by Anton Baskanov at 2024-10-04T15:58:39+02:00
dplayx: Store the names contiguously.
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268f8f6c
by Anton Baskanov at 2024-10-04T15:58:39+02:00
dplayx: Store the names as both Unicode and ANSI.
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bccb4710
by Anton Baskanov at 2024-10-04T15:58:39+02:00
dplayx: Pass ANSI name when enumerating through ANSI interface.