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8af31739
by Shaun Ren at 2025-03-18T15:40:11+01:00
vkd3d-shader/hlsl: Support input primitive arrays in geometry shaders.
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b1ace576
by Shaun Ren at 2025-03-18T15:40:11+01:00
vkd3d-shader/hlsl: Implement input semantics for geometry shaders.
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bd055fac
by Shaun Ren at 2025-03-18T15:46:02+01:00
vkd3d-shader/hlsl: Store geometry shader properties in struct vsir_program.
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62c00be8
by Shaun Ren at 2025-03-18T15:46:07+01:00
vkd3d-shader/tpf: Emit geometry shader property declarations.
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8f19d025
by Shaun Ren at 2025-03-18T15:46:07+01:00
tests: Add a signature reflection test for geometry shader inputs.