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5f55f5ad
by Elizabeth Figura at 2025-01-22T13:43:38+01:00
tests: Adjust angle-unit.shader_test to pass with 1.x.
Pixel shader 1.x constants must be between -1 and 1, or they will be clamped,
even constants defined in the shader.
Also mark 1.x-specific features if any.
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8b4f0f34
by Elizabeth Figura at 2025-01-22T13:43:38+01:00
tests: Adjust arithmetic-float.shader_test to pass with 1.x.
Pixel shader 1.x constants must be between -1 and 1, or they will be clamped,
even constants defined in the shader.
Also mark 1.x-specific features if any.
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fb75c053
by Elizabeth Figura at 2025-01-22T13:43:38+01:00
tests: Adjust arithmetic-float-uniform.shader_test to pass with 1.x.
Pixel shader 1.x constants must be between -1 and 1, or they will be clamped,
even constants defined in the shader.
Also mark 1.x-specific features if any.
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e40b1919
by Elizabeth Figura at 2025-01-22T13:43:38+01:00
tests: Adjust arithmetic-int.shader_test to pass with 1.x.
Pixel shader 1.x constants must be between -1 and 1, or they will be clamped,
even constants defined in the shader.
Also mark 1.x-specific features if any.
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e5ec52d6
by Elizabeth Figura at 2025-01-22T13:43:38+01:00
tests: Adjust array-parameters.shader_test to pass with 1.x.
Pixel shader 1.x constants must be between -1 and 1, or they will be clamped,
even constants defined in the shader.
Also mark 1.x-specific features if any.
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e805fe3e
by Elizabeth Figura at 2025-01-22T13:43:38+01:00
tests: Adjust array-size-expr.shader_test to pass with 1.x.
Pixel shader 1.x constants must be between -1 and 1, or they will be clamped,
even constants defined in the shader.
Also mark 1.x-specific features if any.
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004a381d
by Elizabeth Figura at 2025-01-22T13:43:38+01:00
tests: Adjust abs.shader_test to pass with 1.x.
Pixel shader 1.x constants must be between -1 and 1, or they will be clamped,
even constants defined in the shader.
Also mark 1.x-specific features if any.