vkd3d-shader/fx: Set GeometryShader state type as an object type. Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
vkd3d-shader/fx: Accept int(0) as well as uint(0) constant value for object-type states. Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>