-
5d51d89e
by Giovanni Mascellani at 2025-12-03T15:15:59+01:00
vkd3d-shader/dxil: Pass the function emission state to sm6_parser_emit_binop().
-
83ebe589
by Giovanni Mascellani at 2025-12-03T15:15:59+01:00
vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_binop().
-
2855f2d6
by Giovanni Mascellani at 2025-12-03T15:15:59+01:00
vkd3d-shader/dxil: Pass the function emission state to sm6_parser_emit_br().
-
c2ff59e8
by Giovanni Mascellani at 2025-12-03T15:15:59+01:00
vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_br().
-
f64432d4
by Giovanni Mascellani at 2025-12-03T15:15:59+01:00
vkd3d-shader/dxil: Take the record from the function emission state in sm6_parser_emit_call().
-
90196f7d
by Giovanni Mascellani at 2025-12-03T15:23:10+01:00
vkd3d-shader/dxil: Remove sm6_parser_emit_unhandled().
It's currently useless, when there is a failure we drop out of
sm6_parser_function_init() before even checking what the current
instruction or value looks like.