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7636f2a2
by Elizabeth Figura at 2024-09-11T15:11:42+02:00
vkd3d-shader/hlsl: Use elementwise_intrinsic_float_convert_args() in write_atan_or_atan2().
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24e29649
by Elizabeth Figura at 2024-09-11T15:11:42+02:00
vkd3d-shader/hlsl: Use elementwise_intrinsic_convert_args() in intrinsic_dst().
This one preserves integer arguments.
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e7eadb38
by Elizabeth Figura at 2024-09-11T15:11:42+02:00
vkd3d-shader/hlsl: Use elementwise_intrinsic_float_convert_args() in intrinsic_faceforward().
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b23c172a
by Elizabeth Figura at 2024-09-11T15:11:42+02:00
vkd3d-shader/hlsl: Use elementwise_intrinsic_float_convert_args() in intrinsic_smoothstep().
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2688a24b
by Elizabeth Figura at 2024-09-11T15:11:42+02:00
vkd3d-shader/hlsl: Preserve halves in intrinsic_step().
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82773eb8
by Elizabeth Figura at 2024-09-11T15:11:42+02:00
vkd3d-shader/hlsl: Use elementwise_intrinsic_float_convert_args() in refract().