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7abf3c3a
by Francisco Casas at 2024-09-04T16:49:00+02:00
vkd3d-shader/hlsl: Introduce hlsl_ir_vsir_instruction_ref.
This node type will be deleted once the hlsl->vsir->d3dbc translation is
complete. For now it serves the purpose of allowing to keep both real
hlsl_ir_nodes and vsir_instructions in the hlsl_block, until all the
former can be translated into the latter.
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9a564872
by Francisco Casas at 2024-09-04T17:44:46+02:00
vkd3d-shader/hlsl: Store SM1 constant dcls on the vsir_program.
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a61846c2
by Francisco Casas at 2024-09-04T17:47:47+02:00
vkd3d-shader/hlsl: Store SM1 sampler dcls on the vsir_program.
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23e3ec84
by Francisco Casas at 2024-09-04T17:51:30+02:00
vkd3d-shader/hlsl: Save hlsl_ir_constants in the vsir_program for SM1.
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9aace1ac
by Francisco Casas at 2024-09-04T17:51:32+02:00
vkd3d-shader/hlsl: Save hlsl_ir_loads in the vsir_program for SM1.
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b46eac35
by Francisco Casas at 2024-09-04T17:51:32+02:00
vkd3d-shader/hlsl: Save hlsl_ir_stores in the vsir_program for SM1.
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379cd9b7
by Francisco Casas at 2024-09-04T17:51:32+02:00
vkd3d-shader/hlsl: Save hlsl_ir_swizzles in the vsir_program for SM1.