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7abf3c3a
 by Francisco Casas   at 2024-09-04T16:49:00+02:00 
vkd3d-shader/hlsl: Introduce hlsl_ir_vsir_instruction_ref.
This node type will be deleted once the hlsl->vsir->d3dbc translation is
complete. For now it serves the purpose of allowing to keep both real
hlsl_ir_nodes and vsir_instructions in the hlsl_block, until all the
former can be translated into the latter.
 
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9a564872
 by Francisco Casas   at 2024-09-04T17:44:46+02:00 
vkd3d-shader/hlsl: Store SM1 constant dcls on the vsir_program.
 
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a61846c2
 by Francisco Casas   at 2024-09-04T17:47:47+02:00 
vkd3d-shader/hlsl: Store SM1 sampler dcls on the vsir_program.
 
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23e3ec84
 by Francisco Casas   at 2024-09-04T17:51:30+02:00 
vkd3d-shader/hlsl: Save hlsl_ir_constants in the vsir_program for SM1.
 
- 
9aace1ac
 by Francisco Casas   at 2024-09-04T17:51:32+02:00 
vkd3d-shader/hlsl: Save hlsl_ir_loads in the vsir_program for SM1.
 
- 
b46eac35
 by Francisco Casas   at 2024-09-04T17:51:32+02:00 
vkd3d-shader/hlsl: Save hlsl_ir_stores in the vsir_program for SM1.
 
- 
379cd9b7
 by Francisco Casas   at 2024-09-04T17:51:32+02:00 
vkd3d-shader/hlsl: Save hlsl_ir_swizzles in the vsir_program for SM1.