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23d40c94
by Rémi Bernon at 2025-08-08T19:19:32+09:00
win32u: Move nulldrv pixel format array inline.
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d5aa29cc
by Rémi Bernon at 2025-08-08T19:19:32+09:00
win32u: Allocate a global pixel formats array on the unix side.
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7af7db23
by Rémi Bernon at 2025-08-08T19:19:32+09:00
win32u: Keep pbuffer internal context on the wgl_context struct.
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86cfc9fe
by Rémi Bernon at 2025-08-08T19:19:32+09:00
win32u: Use eglGetConfigs rather than eglChooseConfig.
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06f88e2a
by Rémi Bernon at 2025-08-08T19:19:32+09:00
win32u: Use surfaceless EGL platform for nulldrv.