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15865c45
by Elizabeth Figura at 2024-10-08T13:55:34+02:00
wined3d: Move rasterizer state invalidation to wined3d_stateblock_set_render_state().
Alongside e.g. ffp_ps_settings.
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56f83137
by Elizabeth Figura at 2024-10-08T13:55:36+02:00
ddraw: Do not apply the entire stateblock when clearing.
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9734ba27
by Elizabeth Figura at 2024-10-08T13:55:37+02:00
d3d8: Do not apply the stateblock when clearing.
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830ee1dc
by Elizabeth Figura at 2024-10-08T13:55:37+02:00
d3d9: Do not apply the stateblock when clearing.