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6d3bac78
by Jacek Caban at 2025-08-07T12:15:15+09:00
opengl32: Don't generate wrapper declarations for functions implemented on PE side.
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67935bfa
by Jacek Caban at 2025-08-07T12:15:20+09:00
opengl32: Introduce wow64 wrappers and use it for glClientWaitSync implementation.
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dac616b9
by Jacek Caban at 2025-08-07T12:15:22+09:00
opengl32: Use wow64 wrapper for glFenceSync implementation.
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e44f5d25
by Jacek Caban at 2025-08-07T12:15:24+09:00
opengl32: Use wow64 wrapper for glDeleteSync implementation.
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16b0fb44
by Jacek Caban at 2025-08-07T12:15:26+09:00
opengl32: Use wow64 wrapper for glGetSynciv implementation.
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68e05548
by Jacek Caban at 2025-08-07T12:15:28+09:00
opengl32: Use wow64 wrapper for glIsSync implementation.
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fbc8bdbb
by Jacek Caban at 2025-08-07T12:15:31+09:00
opengl32: Use wow64 wrapper for glWaitSync implementation.