My name is William Panlener, and I am currently attending the University of Mississippi as a first semester Masters student in Computer Science. This is my first time participating in GSoC.
My proposal for GSoC involves choosing an application with high dependence on native dlls and implementing enough stubs so as to eliminate this dependency. I chose the game, League of Legends, and its installer, Pando Media Booster. Most stubs that require implementation are in msvcp90 and wininet.
I have two concerns with this proposal:
1) Is it unusual to work towards improving a specific application rather than focusing on a specific component of wine?
2) The scope of the project is difficult to gauge in advance since the next problematic stub cannot be identified until all the previous problematic stubs are taken care of. Is this an issue for a GSoC proposal?
I would be more than willing to revise my proposal (if this is allowed) if either of the above points is a problem.