Stefan Dösinger a écrit :
It would be better to post requests like this to wine-users@winehq.com
  
I note that for the next problem, thanks
The fglrx driver you mentioned doesn't work any more on those cards. PPracer 
has problems too: Start the "Doing" course. Head to the yellow arrows on the 
left. They will disapper when you come really close.
  
I do not find the problem but i think i do not find where you find it, i will search a next time
So it basically worked with the open source driver?
  
Yes, without displaying the mouse and it's very slow (as if you were playing a game with direct rendering to No). But with dri, i have 1200fps and with ati 1900fps for common glxgears, there is a significative difference.
You hit the bug ati introduced with 8.19.10. I think it's related to opengl 
display lists, and I've reported it to ati months ago. Didn't get a reply so 
far
  
So, i have just reported them the problem and explain that it works with dri, so i hope they will make something to correct it....
These are harmless, they are fixmes from the direct3d initialization. Some 
render states aren't supported by wines d3d implementation, but when wined3d 
initializes, it sets them to the default value, which causes such messages. 
The last three fixmes are fixed in the current cvs version, and they are 
harmless too
  
EvictManagedTextures is a windows-related video memory management thing, and 
it won't have much impact too. If it has, then it will only show slightly 
reduced performance for a few secounds after loading. It should remove the 
managed textures from the video card, to make the memory free for new 
textures.
  
Ok, thanks for the informations
WineD3D has serious performance problems, somehow related to textures. I hope 
that I can debug them during the weekend, but I can't give garantees. These 
problems seem to be related to textures. My tests with 3dmark2000 show that 
texture rendering should be 10 times faster than it is.
I hope I could help you,
Stefan
  
I do not need garantees, i know that it's difficult to make something work correctly. I hope we can help you, not the contrary :-)
Christophe