Hi everyone,
I'm exceptionally new to posting messages on
mailing lists (ie its my first time) so please forgive me in advance if I've
done something wrong!
My question for the wine developers is, why is Anti
Aliasing not supported for Source based games?
I play Day of Defeat Source everyday, and many wine
gamers play steam based source engine games such as DoDs and Counterstrike
Source, and its nearly at windows xp level fps wise, but the main nuisance for
us is that there is no AA!
AA greatly improves the look of games, and it seems
that there is an emphasis on making the games look nice by adding functionality
such as shaders and glsl, so in this respect, a basic feature of games such as
AA should be considered to be made.
Also Team Fortress Two is coming out fairly shortly
and AA would be a nice feature to implement for when it comes out
:)
I would consider learning C etc myself to try and
get this functionality (I learned Java as part of my degree) up and running, but
sadly I probably don't have the skills to contribute.
Anyways, keep up the excellent work wine
developers, you guys do a tremendous job, but please consider adding this one
feature, as it would mean a lot to myself and many many others who play steam
based source games etc using wine on Linux!
Take care!