ok sorry for cutting and pasting the whole routine.. did not see to do just the diff ...
(give the old guy a break.. I am an architect now not a programmer <G>)


here is the diff :

119d118
<
122d120
<     WineD3D_PixelFormat *cfgs = This->adapter->cfgs;
124,125c122,124
<     TRACE("ColorFormat=%s, DepthStencilFormat=%s, auxBuffers=%d, numSamples=%d, pbuffer=%d, findCompatible=%d\n",
<           debug_d3dformat(ColorFormat), debug_d3dformat(DepthStencilFormat), auxBuffers, numSamples, pbuffer, findCompatible);
---
>     WineD3D_PixelFormat *cfgs = This->adapter->cfgs;
>     BOOL exactDepthMatch = FALSE;  /*Changed june 23,08 */  
>     PIXELFORMATDESCRIPTOR pfd;     /*Changed june 23,08 */
148,150c147,151
<     if(DepthStencilFormat) {
<         getDepthStencilBits(DepthStencilFormat, &depthBits, &stencilBits);
<     }
---
> /* Changed Section June 24,08 */
>
> /*    if(DepthStencilFormat) {                     Changed June 19,08*/
>     getDepthStencilBits(DepthStencilFormat, &depthBits, &stencilBits);
> /*    } */
153,154c154,155
<     for(i=0; i<nCfgs; i++) {
<         BOOL exactDepthMatch = TRUE;
---
>     for(i=0; i<nCfgs; i++)
>       {
156c157
<
---
>                    
160c161
<             continue;
---
>            continue;
164c165
<             continue;
---
>            continue;
166c167
<         /* We like to have aux buffers in backbuffer mode */
---
>        /* We like to have aux buffers in backbuffer mode */
168c169
<             continue;
---
>            continue;
172,181c173
<             continue;
<
<         if(cfgs->redSize != redBits)
<             continue;
<         if(cfgs->greenSize != greenBits)
<             continue;
<         if(cfgs->blueSize != blueBits)
<             continue;
<         if(cfgs->alphaSize != alphaBits)
<             continue;
---
>              continue;
183,188c175,176
<         /* We try to locate a format which matches our requirements exactly. In case of
<          * depth it is no problem to emulate 16-bit using e.g. 24-bit, so accept that. */
<         if(cfgs->depthSize < depthBits)
<             continue;
<         else if(cfgs->depthSize > depthBits)
<             exactDepthMatch = FALSE;
---
>         if ((cfgs->redSize != redBits) || (cfgs->greenSize != greenBits) || (cfgs->blueSize != blueBits) || (cfgs->alphaSize != alphaBits))
>              continue;
194,195c182,183
<         if(stencilBits != cfgs->stencilSize && !(This->adapter->brokenStencil && stencilBits <= cfgs->stencilSize))
<             continue;
---
>         if((stencilBits != cfgs->stencilSize) && !((This->adapter->brokenStencil && stencilBits) <= cfgs->stencilSize))
>              continue;
199c187
<             continue;
---
>              continue;
201,205c189,192
<         /* When we have passed all the checks then we have found a format which matches our
<          * requirements. Note that we only check for a limit number of capabilities right now,
<          * so there can easily be a dozen of pixel formats which appear to be the 'same' but
<          * can still differ in things like multisampling, stereo, SRGB and other flags.
<          */
---
>         /* We try to locate a format which matches our requirements exactly. In case of
>          * depth it is no problem to emulate 16-bit using e.g. 24-bit, so accept that. */
>          if (cfgs->depthSize !=  depthBits)
>             continue;
208c195,197
<         if(exactDepthMatch) {
---
>         if (exactDepthMatch)
>            {
>             TRACE("Exact Depth Match\n");
211c200,202
<         } else if(!iPixelFormat) {
---
>            }
>         if (!iPixelFormat)
>           {
214a206
>             TRACE("Emulating %d\n",cfgs->iPixelFormat);
216c208,209
<         }
---
>             break; /* Added June 24,08 */
>           }
220c213,215
<     if(!iPixelFormat && !findCompatible) {
---
>
> /*    if (!iPixelFormat && !findCompatible)
>       {
223,225c218,222
<     } else if(!iPixelFormat) {
<         PIXELFORMATDESCRIPTOR pfd;
<
---
>       }
> */
>      
>     if (!iPixelFormat)
>       {
238c235
<
---
>        
240,245c237,243
<         if(!iPixelFormat) {
<             /* If this happens something is very wrong as ChoosePixelFormat barely fails */
<             ERR("Can't find a suitable iPixelFormat\n");
<             return FALSE;
<         }
<     }
---
>         if (!iPixelFormat)
>           {
>            /* If this happens something is very wrong as ChoosePixelFormat barely fails */
>            ERR("Can't find a suitable iPixelFormat\n");
>            return FALSE;
>           }
>       }
247c245
<     TRACE("Found iPixelFormat=%d for ColorFormat=%s, DepthStencilFormat=%s\n", iPixelFormat, debug_d3dformat(ColorFormat), debug_d3dformat(DepthStencilFormat));
---
>     TRACE("Found iPixelFormat\n");
374a373
>             TRACE("Choose Pixel Format Failed\n");


Chris