The point is that the tests are uncorrect: Here is I obtain in a real windows Vista box: http://test.winehq.org/data/8d0cb61bc7760c4ab254c3a5bb751bded3a6f4ed/vista_june5/d3d9:visual.html visual.c:183: Driver string: "nvd3dum.dll"
visual.c:184: Description string: "NVIDIA GeForce Go 7600"
visual.c:185: Device name string: "\\.\DISPLAY1"
visual.c:186: Driver version 7.15.11.7692
visual.c:8868: Tests skipped: D3DFMT_R16F textures not supported
visual.c:7572: Tests skipped: Card has unconditional pow2 support, skipping conditional NP2 tests
visual.c:9690: Test failed: Input 0xff000000: Got color 0x00008700 for pixel 2/1, expected 0x004bff1c, format D3DFMT_UYVY
visual.c:9690: Test failed: Input 0x0000ff00: Got color 0x004bff1c for pixel 2/1, expected 0x00008700, format D3DFMT_UYVY
visual.c:9690: Test failed: Input 0xffff0000: Got color 0x00b30000 for pixel 2/1, expected 0x00ffd01c, format D3DFMT_UYVY
visual.c:9690: Test failed: Input 0xff0000ff: Got color 0x000030e1 for pixel 2/1, expected 0x004bffff, format D3DFMT_UYVY
visual.c:9690: Test failed: Input 0x00ffff00: Got color 0x00ffd01c for pixel 2/1, expected 0x00b30000, format D3DFMT_UYVY
visual.c:9690: Test failed: Input 0x0000ffff: Got color 0x004bffff for pixel 2/1, expected 0x000030e1, format D3DFMT_UYVY
visual.c:9690: Test failed: Input 0xffff00ff: Got color 0x00b300e1 for pixel 2/1, expected 0x00ff79ff, format D3DFMT_UYVY
visual.c:9686: Test failed: Input 0x00000000: Got color 0x00000000 for pixel 1/1, expected 0x00008700, format D3DFMT_YUY2
visual.c:9690: Test failed: Input 0x00000000: Got color 0x00000000 for pixel 2/1, expected 0x00008700, format D3DFMT_YUY2
visual.c:9686: Test failed: Input 0xff000000: Got color 0x00000000 for pixel 1/1, expected 0x00b30000, format D3DFMT_YUY2
visual.c:9690: Test failed: Input 0xff000000: Got color 0x00000000 for pixel 2/1, expected 0x00b30000, format D3DFMT_YUY2
visual.c:9686: Test failed: Input 0x00ff0000: Got color 0x00000000 for pixel 1/1, expected 0x00008700, format D3DFMT_YUY2
visual.c:9690: Test failed: Input 0x00ff0000: Got color 0x00000000 for pixel 2/1, expected 0x004bff1c, format D3DFMT_YUY2
visual.c:9686: Test failed: Input 0x0000ff00: Got color 0x00000000 for pixel 1/1, expected 0x000030e1, format D3DFMT_YUY2
visual.c:9690: Test failed: Input 0x0000ff00: Got color 0x00000000 for pixel 2/1, expected 0x000030e1, format D3DFMT_YUY2
visual.c:9686: Test failed: Input 0x000000ff: Got color 0x00000000 for pixel 1/1, expected 0x004bff1c, format D3DFMT_YUY2
visual.c:9690: Test failed: Input 0x000000ff: Got color 0x00000000 for pixel 2/1, expected 0x00008700, format D3DFMT_YUY2
visual.c:9686: Test failed: Input 0xffff0000: Got color 0x00000000 for pixel 1/1, expected 0x00b30000, format D3DFMT_YUY2
visual.c:9690: Test failed: Input 0xffff0000: Got color 0x00000000 for pixel 2/1, expected 0x00ffd01c, format D3DFMT_YUY2 So, something is wrong in wined3d implementation.David --- En date de : Ven 5.6.09, Alexandre Julliard <julliard@winehq.org> a écrit :
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