Hi,

I'm a maintainer of LMMS and we use a wine bridge for loading 32-bit and 64-bit VST plugins into the Linux version of our software.

We've recently updated our build tools and noticed that some of our older 64-bit VSTs fail to load.

After a lot of back and forth, we've isolated the issue to the following wine commit:

> Commit 518e394 julliard committed on Sep 25, 2023
> winebuild: Set ASLR-related dll flags by default.
> https://github.com/wine-mirror/wine/commit/518e394794160818ffe6826c874ff2f550c95bbb

One of our developers has proposed a patch which reverts this behavior here:
https://github.com/Fastigium/winebuild/commit/7f9e27e44cfb8eba79f3850f46e12fbe3f4875a5

My questions are as follows:
  1. Would winehq be receptive to a winebuild flag that allows the old behavior?
  2. If acceptable, would you prefer LMMS author this patch, or is this change trivial enough/small enough that the winehq team would prefer to tackle it themselves?
  3. Lastly, quoting a past mailing list convo, should we be doing our wine bridge differently?  Currently we build RemovePluginVst64.so.exe.

    "[...] I don't think we have any plans to deliberately break
    the old all-in-one .dll.so binaries. It is quite likely that this
    functionality will bitrot over time though. Also the functionality that the
    PE/unix split was introduced for won't be available that way [...]"

    Source: https://list.winehq.org/mailman3/hyperkitty/list/wine-devel@winehq.org/message/5PBWZ4ACVLLL4B43WFHBJYMZ7WB5POGF/

Thanks kindly for your time,

-Tres