Thank you. I will take a look at this tomorrow morning.

On Jul 18, 2010 8:05 PM, "Jeff Zaroyko" <jeffzaroyko@gmail.com> wrote:

On Mon, Jul 19, 2010 at 10:48 AM, Misha Koshelev <misha680@gmail.com> wrote:
> I believe the GLMap2f...

I don't know if this is entirely necessary for your purpose, but
OpenGL has a feedback buffer which can be used to capture vertex data.
 There's an example here
http://www.opengl.org/resources/code/samples/mjktips/Feedback.html

Jeff