On 6/11/25 20:16, zhengxianwei wrote:
> In wine, Visual2Vtbl
>
> ```
> typedef struct IDCompositionVisual2Vtbl {
> BEGIN_INTERFACE
>
> /*** IUnknown methods ***/
> HRESULT (STDMETHODCALLTYPE *QueryInterface)(
> IDCompositionVisual2 *This,
> REFIID riid,
> void **ppvObject);
>
> ULONG (STDMETHODCALLTYPE *AddRef)(
> IDCompositionVisual2 *This);
>
> ULONG (STDMETHODCALLTYPE *Release)(
> IDCompositionVisual2 *This);
>
> /*** IDCompositionVisual methods ***/
> HRESULT (STDMETHODCALLTYPE *SetOffsetX)(
> IDCompositionVisual2 *This,
> float offset_x);
>
> HRESULT (STDMETHODCALLTYPE *SetOffsetXAnimation)(
> IDCompositionVisual2 *This,
> IDCompositionAnimation *animation);
>
> HRESULT (STDMETHODCALLTYPE *SetOffsetY)(
> IDCompositionVisual2 *This,
> float offset_y);
> ```
>
> setOffsetX (float *) at offset 0x18
> visual2vtbl.png
> But in windows 0x18 is setOffsetX (Animation *)
>
> Is this correct?
>
No. This is a bug. It's addressed by https://gitlab.winehq.org/zhiyi/wine/-/commit/1ef17ccd021d7b549abeabdbcf9e1448843084d8.
Please see https://gitlab.winehq.org/zhiyi/wine/-/commits/bug-23698-react-native if you want the latest dcomp work.