Signed-off-by: Aaryaman Vasishta <jem456.vasishta@gmail.com>
---
dlls/d3drm/d3drm.c | 37 ++++++++++++++++++++---------
dlls/d3drm/tests/d3drm.c | 61 ++++++++++++++++++++++++++++++++++++++++++++----
dlls/d3drm/texture.c | 2 +-
3 files changed, 83 insertions(+), 17 deletions(-)
diff --git a/dlls/d3drm/d3drm.c b/dlls/d3drm/d3drm.c
index 2b428ef..6c6007d 100644
--- a/dlls/d3drm/d3drm.c
+++ b/dlls/d3drm/d3drm.c
@@ -195,17 +195,19 @@ static HRESULT WINAPI d3drm1_CreateAnimationSet(IDirect3DRM *iface, IDirect3DRMA
static HRESULT WINAPI d3drm1_CreateTexture(IDirect3DRM *iface,
D3DRMIMAGE *image, IDirect3DRMTexture **texture)
{
- struct d3drm_texture *object;
+ struct d3drm *d3drm = impl_from_IDirect3DRM(iface);
+ IDirect3DRMTexture3 *texture3;
HRESULT hr;
- FIXME("iface %p, image %p, texture %p partial stub.\n", iface, image, texture);
+ TRACE("iface %p, image %p, texture %p.\n", iface, image, texture);
- if (FAILED(hr = d3drm_texture_create(&object)))
+ if (FAILED(hr = IDirect3DRM3_CreateTexture(&d3drm->IDirect3DRM3_iface, image, &texture3)))
return hr;
- *texture = &object->IDirect3DRMTexture_iface;
+ hr = IDirect3DRMTexture3_QueryInterface(texture3, &IID_IDirect3DRMTexture, (void **)texture);
+ IDirect3DRMTexture3_Release(texture3);
- return D3DRM_OK;
+ return hr;
}
static HRESULT WINAPI d3drm1_CreateLight(IDirect3DRM *iface,
@@ -661,17 +663,19 @@ static HRESULT WINAPI d3drm2_CreateAnimationSet(IDirect3DRM2 *iface, IDirect3DRM
static HRESULT WINAPI d3drm2_CreateTexture(IDirect3DRM2 *iface,
D3DRMIMAGE *image, IDirect3DRMTexture2 **texture)
{
- struct d3drm_texture *object;
+ struct d3drm *d3drm = impl_from_IDirect3DRM2(iface);
+ IDirect3DRMTexture3 *texture3;
HRESULT hr;
- FIXME("iface %p, image %p, texture %p partial stub.\n", iface, image, texture);
+ TRACE("iface %p, image %p, texture %p.\n", iface, image, texture);
- if (FAILED(hr = d3drm_texture_create(&object)))
+ if (FAILED(hr = IDirect3DRM3_CreateTexture(&d3drm->IDirect3DRM3_iface, image, &texture3)))
return hr;
- *texture = &object->IDirect3DRMTexture2_iface;
+ hr = IDirect3DRMTexture3_QueryInterface(texture3, &IID_IDirect3DRMTexture2, (void **)texture);
+ IDirect3DRMTexture3_Release(texture3);
- return D3DRM_OK;
+ return hr;
}
static HRESULT WINAPI d3drm2_CreateLight(IDirect3DRM2 *iface,
@@ -1152,13 +1156,24 @@ static HRESULT WINAPI d3drm3_CreateAnimationSet(IDirect3DRM3 *iface, IDirect3DRM
static HRESULT WINAPI d3drm3_CreateTexture(IDirect3DRM3 *iface,
D3DRMIMAGE *image, IDirect3DRMTexture3 **texture)
{
+ struct d3drm *d3drm = impl_from_IDirect3DRM3(iface);
struct d3drm_texture *object;
HRESULT hr;
- FIXME("iface %p, image %p, texture %p partial stub.\n", iface, image, texture);
+ TRACE("iface %p, image %p, texture %p.\n", iface, image, texture);
+
+ if (!d3drm_validate_image(image))
+ return D3DRMERR_BADVALUE;
if (FAILED(hr = d3drm_texture_create(&object)))
return hr;
+ object->d3drm = &d3drm->IDirect3DRM_iface;
+
+ if (FAILED(hr = IDirect3DRMTexture3_InitFromImage(&object->IDirect3DRMTexture3_iface, image)))
+ {
+ d3drm_texture_destroy(object);
+ return hr;
+ }
*texture = &object->IDirect3DRMTexture3_iface;
diff --git a/dlls/d3drm/tests/d3drm.c b/dlls/d3drm/tests/d3drm.c
index 2a70ca4..3a32e6d 100644
--- a/dlls/d3drm/tests/d3drm.c
+++ b/dlls/d3drm/tests/d3drm.c
@@ -1725,11 +1725,62 @@ static void test_Texture(void)
hr = IDirect3DRM_QueryInterface(d3drm1, &IID_IDirect3DRM3, (void **)&d3drm3);
ok(SUCCEEDED(hr), "Cannot get IDirect3DRM3 interface (hr = %x).\n", hr);
+ /* Tests for validation of D3DRMIMAGE struct */
+ hr = IDirect3DRM_CreateTexture(d3drm1, &testimg, &texture1);
+ ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture interface (hr = %x)\n", hr);
+ hr = IDirect3DRM2_CreateTexture(d3drm2, &testimg, &texture2);
+ ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture2 interface (hr = %x)\n", hr);
+ hr = IDirect3DRM3_CreateTexture(d3drm3, &testimg, &texture3);
+ ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture3 interface (hr = %x)\n", hr);
+ IDirect3DRMTexture_Release(texture1);
+ IDirect3DRMTexture2_Release(texture2);
+ IDirect3DRMTexture3_Release(texture3);
+
+ initimg.rgb = 0;
+ hr = IDirect3DRM_CreateTexture(d3drm1, &initimg, &texture1);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ hr = IDirect3DRM2_CreateTexture(d3drm2, &initimg, &texture2);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ hr = IDirect3DRM3_CreateTexture(d3drm3, &initimg, &texture3);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ initimg.rgb = 1;
+ initimg.red_mask = 0;
+ hr = IDirect3DRM_CreateTexture(d3drm1, &initimg, &texture1);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ hr = IDirect3DRM2_CreateTexture(d3drm2, &initimg, &texture2);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ hr = IDirect3DRM3_CreateTexture(d3drm3, &initimg, &texture3);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ initimg.red_mask = 0x000000ff;
+ initimg.green_mask = 0;
+ hr = IDirect3DRM_CreateTexture(d3drm1, &initimg, &texture1);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ hr = IDirect3DRM2_CreateTexture(d3drm2, &initimg, &texture2);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ hr = IDirect3DRM3_CreateTexture(d3drm3, &initimg, &texture3);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ initimg.green_mask = 0x0000ff00;
+ initimg.blue_mask = 0;
+ hr = IDirect3DRM_CreateTexture(d3drm1, &initimg, &texture1);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ hr = IDirect3DRM2_CreateTexture(d3drm2, &initimg, &texture2);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ hr = IDirect3DRM3_CreateTexture(d3drm3, &initimg, &texture3);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ initimg.blue_mask = 0x00ff0000;
+ initimg.buffer1 = NULL;
+ hr = IDirect3DRM_CreateTexture(d3drm1, &initimg, &texture1);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ hr = IDirect3DRM2_CreateTexture(d3drm2, &initimg, &texture2);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+ hr = IDirect3DRM3_CreateTexture(d3drm3, &initimg, &texture3);
+ ok(hr == D3DRMERR_BADVALUE, "Expected hr == D3DRMERR_BADVALUE, got %x.\n", hr);
+
initimg.buffer1 = &pixel;
hr = IDirect3DRM_CreateTexture(d3drm1, &initimg, &texture1);
ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture interface (hr = %x)\n", hr);
ref2 = get_refcount((IUnknown *)d3drm1);
- todo_wine ok(ref2 > ref1, "expected ref2 > ref1, got ref1 = %u , ref2 = %u.\n", ref1, ref2);
+ ok(ref2 > ref1, "expected ref2 > ref1, got ref1 = %u , ref2 = %u.\n", ref1, ref2);
ref3 = get_refcount((IUnknown *)d3drm2);
ok(ref3 == ref1, "expected ref3 == ref1, got ref1 = %u , ref3 = %u.\n", ref1, ref3);
ref4 = get_refcount((IUnknown *)d3drm3);
@@ -1737,7 +1788,7 @@ static void test_Texture(void)
hr = IDirect3DRM2_CreateTexture(d3drm2, &initimg, &texture2);
ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture2 interface (hr = %x)\n", hr);
ref2 = get_refcount((IUnknown *)d3drm1);
- todo_wine ok(ref2 > ref1 + 1, "expected ref2 > ref1, got ref1 = %u , ref2 = %u.\n", ref1, ref2);
+ ok(ref2 > ref1 + 1, "expected ref2 > (ref1 + 1), got ref1 = %u , ref2 = %u.\n", ref1, ref2);
ref3 = get_refcount((IUnknown *)d3drm2);
ok(ref3 == ref1, "expected ref3 == ref1, got ref1 = %u , ref3 = %u.\n", ref1, ref3);
ref4 = get_refcount((IUnknown *)d3drm3);
@@ -1745,7 +1796,7 @@ static void test_Texture(void)
hr = IDirect3DRM3_CreateTexture(d3drm3, &initimg, &texture3);
ok(SUCCEEDED(hr), "Cannot get IDirect3DRMTexture3 interface (hr = %x)\n", hr);
ref2 = get_refcount((IUnknown *)d3drm1);
- todo_wine ok(ref2 > ref1 + 2, "expected ref2 > ref1, got ref1 = %u , ref2 = %u.\n", ref1, ref2);
+ ok(ref2 > ref1 + 2, "expected ref2 > (ref1 + 2), got ref1 = %u , ref2 = %u.\n", ref1, ref2);
ref3 = get_refcount((IUnknown *)d3drm2);
ok(ref3 == ref1, "expected ref3 == ref1, got ref1 = %u , ref3 = %u.\n", ref1, ref3);
ref4 = get_refcount((IUnknown *)d3drm3);
@@ -1803,7 +1854,7 @@ static void test_Texture(void)
IDirect3DRMTexture_Release(texture1);
ref2 = get_refcount((IUnknown *)d3drm1);
- todo_wine ok(ref2 - 2 == ref1, "expected ref2 == ref1, got ref1 = %u, ref2 = %u.\n", ref1, ref2);
+ ok(ref2 - 2 == ref1, "expected (ref2 - 2) == ref1, got ref1 = %u, ref2 = %u.\n", ref1, ref2);
ref3 = get_refcount((IUnknown *)d3drm2);
ok(ref3 == ref1, "expected ref3 == ref1, got ref1 = %u, ref3 = %u.\n", ref1, ref3);
ref4 = get_refcount((IUnknown *)d3drm3);
@@ -1827,7 +1878,7 @@ static void test_Texture(void)
IDirect3DRMTexture2_Release(texture2);
ref2 = get_refcount((IUnknown *)d3drm1);
- todo_wine ok(ref2 - 1 == ref1, "expected ref2 == ref1, got ref1 = %u, ref2 = %u.\n", ref1, ref2);
+ ok(ref2 - 1 == ref1, "expected (ref2 - 1) == ref1, got ref1 = %u, ref2 = %u.\n", ref1, ref2);
ref3 = get_refcount((IUnknown *)d3drm2);
ok(ref3 == ref1, "expected ref3 == ref1, got ref1 = %u, ref3 = %u.\n", ref1, ref3);
ref4 = get_refcount((IUnknown *)d3drm3);
diff --git a/dlls/d3drm/texture.c b/dlls/d3drm/texture.c
index 7db3ecd..883be82 100644
--- a/dlls/d3drm/texture.c
+++ b/dlls/d3drm/texture.c
@@ -46,7 +46,7 @@ static inline struct d3drm_texture *impl_from_IDirect3DRMTexture3(IDirect3DRMTex
void d3drm_texture_destroy(struct d3drm_texture *texture)
{
- if (texture->d3drm && texture->initialized)
+ if (texture->initialized)
IDirect3DRM_Release(texture->d3drm);
HeapFree(GetProcessHeap(), 0, texture);
}
--
2.3.2 (Apple Git-55)