This leaks some references (IDirect3DRM, IDirect3DDevice) on errorOn 24 June 2016 at 23:49, Aaryaman Vasishta <jem456.vasishta@gmail.com> wrote:
> HRESULT d3drm_device_set_ddraw_device_d3d(struct d3drm_device *device, IDirect3DRM *d3drm, IDirect3D *d3d, IDirect3DDevice *d3d_device)
> {
> + IDirectDrawSurface *surface;
> + IDirect3DDevice2 *d3d_device2;
> + DDSURFACEDESC desc;
> + HRESULT hr;
> +
> device->d3drm = d3drm;
> IDirect3DRM_AddRef(d3drm);
> device->device = d3d_device;
> IDirect3DDevice_AddRef(d3d_device);
>
> + /* Fetch render target and get width/height from there */
> + if (FAILED(hr = IDirect3DDevice_QueryInterface(d3d_device, &IID_IDirectDrawSurface, (void **)&surface)))
> + {
> + if (FAILED(hr = IDirect3DDevice_QueryInterface(d3d_device, &IID_IDirect3DDevice2, (void **)&d3d_device2)))
> + return hr;
> + hr = IDirect3DDevice2_GetRenderTarget(d3d_device2, &surface);
> + IDirect3DDevice2_Release(d3d_device2);
> + if (FAILED(hr))
> + return hr;
> + }
> +
> + desc.dwSize = sizeof(desc);
> + if (FAILED(hr = IDirectDrawSurface_GetSurfaceDesc(surface, &desc)))
> + {
> + IDirectDrawSurface_Release(surface);
> + return hr;
> + }
> +
> + device->width = desc.dwWidth;
> + device->height = desc.dwHeight;
> + IDirectDrawSurface_Release(surface);
> +
> return IDirect3D_QueryInterface(d3d, &IID_IDirectDraw, (void **)&device->ddraw);
> }
>
paths, are those on purpose?