The build was relying on QuartzCore definitions even if
Metal was not found, so move the appropriate import out
of the ifdef and add the QuartzCore framework to the
make line.
Signed-off-by: Keno Fischer <keno@juliacomputing.com>
---
dlls/winemac.drv/Makefile.in | 2 +-
dlls/winemac.drv/cocoa_window.m | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/winemac.drv/Makefile.in b/dlls/winemac.drv/Makefile.in
index 6329e8e76c8..fc3dddbdae7 100644
--- a/dlls/winemac.drv/Makefile.in
+++ b/dlls/winemac.drv/Makefile.in
@@ -1,7 +1,7 @@
MODULE = winemac.drv
IMPORTS = uuid rpcrt4 user32 gdi32 advapi32 win32u
DELAYIMPORTS = ole32 shell32 imm32
-EXTRALIBS = -framework AppKit -framework Carbon -framework Security -framework OpenGL -framework IOKit -framework CoreVideo $(METAL_LIBS)
+EXTRALIBS = -framework AppKit -framework Carbon -framework Security -framework OpenGL -framework IOKit -framework CoreVideo -framework QuartzCore $(METAL_LIBS)
EXTRADLLFLAGS = -mcygwin
diff --git a/dlls/winemac.drv/cocoa_window.m b/dlls/winemac.drv/cocoa_window.m
index d0672b7fb06..a18fc069604 100644
--- a/dlls/winemac.drv/cocoa_window.m
+++ b/dlls/winemac.drv/cocoa_window.m
@@ -25,8 +25,8 @@
#import <CoreVideo/CoreVideo.h>
#ifdef HAVE_METAL_METAL_H
#import <Metal/Metal.h>
-#import <QuartzCore/QuartzCore.h>
#endif
+#import <QuartzCore/QuartzCore.h>
#import "cocoa_window.h"
--
2.25.1