Seth,
Take a look at the source code to the CUDA 3.0 wrapper I
just finished. You have some mistakes in your coding and this should
help provide you a better example. When I first was coding the CUDA 2.0
wrapper some people told me to look at opengl and how it was wrapper to
the linux library so that is how I came up with this.
http://shelnutt2.host56.com/wrapper.tar.gz
Generally
the specfile goes like
@ stdcall cudaGetDeviceProperties( ptr
long ) wine_cudaGetDeviceProperties
Then in your .c file:
cudaError_t WINAPI
wine_cudaGetDeviceProperties(
Im attempting to build a dll which a windows program running under wine
can dynamically load. The dll will be a wrapper around a linux library.
In preparation ive tried to follow the instructions here
http://www.winehq.org/docs/winelib-guide/bindlls
with a simple example but have not succeeded. Below is the contents of
the files in my directory and the commands i executed. Can anyone help
out? Thanks!
MyLinuxFunc.c
int MyLinuxFunc(int a,int b) {
return a+b;
}
-----------------------------
MyLinuxFunc.h
int MyLinuxFunc(int,int);
-----------------------------
libMyLinuxFunc.so
-----------------------------
MyWin.dll.spec
2 stdcall MyWinFunc (long long) MyProxyWinFunc
-----------------------------
MyWin.c
#include <MyLinuxFunc.h>
#include <windef.h>
int WINAPI MyProxyWinFunc (int a,int b)
{
return MyLinuxFunc(a,b);
}
-----------------------------
winemaker . --nosource-fix --dll --single-target MyWin --nomfc -I"."
-L"." -iMyLinuxFunc
make
winegcc -o MyWin.so MyLinuxFunc.o MyWin.o -L. -lMyLinuxFunc
MyWin.o: In function `MyProxyWinFunc':
MyWin.c:(.text+0x20): undefined reference to `MyLinuxFunc'
/usr/lib/wine/libwinecrt0.a(exe_main.o): In function `main':
(.text+0xa0): undefined reference to `WinMain'
collect2: ld returned 1 exit status
winegcc: i486-linux-gnu-gcc failed
make: *** [MyWin.so] Error 2