On 4/7/06, Michael Stefaniuc <mstefani@redhat.com> wrote:
Tom Spear wrote:
>
> That is true, but we also need to make sure that since we are going for
> conformity (including conforming to MS's bugs) we don't fix a bug in our
> code that is reported by Coverity, but that is also a bug in MS code..
> So if a game has to work around a bug in MS code, then our code should
> still have that bug (so the game will work correctly), even if Coverity
> picks it up....
Such MS compatibility bugs should be better documented in the code and
checked by a Wine test else the danger that it will be removed is too big.