-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA256
Hi,
Cool to see that you're still working on this :-) .
Am 2015-12-15 um 16:41 schrieb Aaryaman Vasishta:
> + * Copyright 2015 Aaryaman Vasishta
I think you can make this 2014-2015.
> +static char *create_testbitmap(const char *filename, LPCSTR resource)
LPCSTR -> const char * is better IMO.
> +{
> + static char path[MAX_PATH];
> + DWORD written;
> + HANDLE file;
> + HRSRC res;
> + void *ptr;
> +
> + GetTempPathA(sizeof(path)/sizeof(WCHAR), path);
Why sizeof(WCHAR)?
> + if (img->palette)
> + {
> + if (depth == 8)
> + {
> + for (i = 0; i < size; i++)
> + {
> + if (buffer1[i] != buffer2[i])
> + return FALSE;
> + }
> + }
> + else
> + {
> + /* d3drm aligns the 24bpp texture to 4 bytes in the buffer, with one bype padding from 24bpp texture. */
> + /* The image is palettized if the total number of colors used is < 256. */
Does this ever happen? A palettized image with != 8 bpp?