Hi all,

Back to my bug with Paraworld, I finally manage to get WINEDELAY patch working as I wanted and to stop the program execution with winedbg.

Winedbg stop either into the glib or into NtDelayExecution or into binary code, so not so usefull for now...

But, if launch the game with those options : WINEDEBUG=+relay,+seh,+tid
I got some errors :
001b:trace:seh:raise_exception code=c0000005 flags=0 addr=0x6004e3 ip=006004e3 tid=001b
001b:trace:seh:raise_exception  info[0]=00000000
001b:trace:seh:raise_exception  info[1]=1dd851fc
001b:trace:seh:raise_exception  eax=1dd85200 ebx=68464e10 ecx=0000001a edx=00000016 esi=00a3db28 edi=00000340
001b:trace:seh:raise_exception  ebp=00000000 esp=0033f364 cs=0073 ds=007b es=007b fs=0033 gs=003b flags=00010202
001b:trace:seh:call_vectored_handlers calling handler at 0x68cf1180 code=c0000005 flags=0
001b:trace:seh:call_vectored_handlers handler at 0x68cf1180 returned ffffffff

It apparently an exception raise somewhere but no idea what append. The game launch a server instance called PWServer while launding the game, maybe this exe isn't working? I try to run it with wine, but nothing append, it must need some arguments...

Is there a way to know what causes this exception?

Greetings,
Andréas
--
Not sent from an iPhone.