I've been playing the game Borderlands at less than my desktop resolution due to a strange bug and finally decided to try and track it down. The issue is that whenever the resolution of Borderlands is set to the same resolution as the desktop then the game window does not appear in the upper left hand corner and the size of the window is about 1/2 of the display size for both the width and the height. After some exploration, this appears to be two separate issues with the Wine's X11 driver.
1) sync_window_position() will not move an iconified managed window, so the window is never repositioned to the upper left corner.
2) set_size_hints() checks to see if a window is the size of the display (or larger) and does not resize the window if that is the case.
Another interesting point is that these issues only occur when using compiz, when using metacity the following warnings are displayed:
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Window manager warning: Window 0x4200005 (Borderland) sets an MWM hint indicating it isn't resizable, but sets min size 1 x 1 and max size 2147483647 x 2147483647; this doesn't make much sense.
Window manager warning: Treating resize request of legacy application 0x4200005 (Borderland) as a fullscreen request
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I've attached a patch that overcomes these issues, but I'm suspicious that there are unintended consequences. I would appreciate it if someone could take a look.
Erich Hoover
ehoover@mines.edu