struct d3drm_viewport
{
struct d3drm_object obj;
+ IDirect3DRMFrame *camera;
IDirect3DRMViewport IDirect3DRMViewport_iface;
IDirect3DRMViewport2 IDirect3DRMViewport2_iface;
+ IDirect3DViewport *d3d_viewport;
+ IDirect3DMaterial *material;
IDirect3DRM *d3drm;
D3DVALUE back;
D3DVALUE front;