Hi,

I see what you mean about buffer_unload(). I understand you are saying that this patch is not "complete" (in the sense HASDESC flag being cleared this means this is not a proper way to flag such buffers), not that what the patch is trying to do is a non-existing issue.

I will propose an update.

However, I will focus on Constants submission first, in order to get the submission process right.
One thing at a time.

Thanks,

2011/8/20 Henri Verbeet <hverbeet@gmail.com>
On 20 August 2011 18:46, Norbert Lataille <nlataill@gmail.com> wrote:
> Patch is forcing WINED3D_BUFFER_HASDESC flag at Index Buffer creation time,
I doubt this works properly, unloads will drop it again.