Le 18/10/2012 22:27, Rico Schüller a
écrit :
On
18.10.2012 21:05, Daniel Santos wrote:
On 10/16/2012 01:12 PM, Christian Costa
wrote:
+ /* Choose point inside the client
area */
+ point.x = rect.right / 2 - 50;
+ point.y = rect.bottom / 2 - 50;
+ ret = ScreenToClient(wnd, &point);
+ ok(ret, "ScreenToClient failed with %#x\n",
GetLastError());
+ ret = MapWindowPoints(NULL, wnd, &point, 1);
+ ok(ret, "MapWindowPoints failed with %#x\n",
GetLastError());
+
+ /* Choose point outside the client area */
+ point.x = rect.right / 2 + 50;
+ point.y = rect.bottom / 2 + 50;
+ ret = ScreenToClient(wnd, &point);
+ ok(ret, "ScreenToClient failed with %#x\n",
GetLastError());
+ ret = MapWindowPoints(NULL, wnd, &point, 1);
+ ok(ret, "MapWindowPoints failed with %#x\n",
GetLastError());
When I do these tests, I like throwing every stupid thing I can
possibly
come up with (and I'm gifted and coming up with stupid things)
but
always get shot down because I can't produce an example of a
real-world
app doing it. So here's one from LoTRO:
8.385:0009:Call user32.ScreenToClient(00000000,0033fd68)
ret=006d4d87
And if you don't return zero when it does this, the game crashes
resulting in my in-box filling up from desperate game addicts
posting to
appdb.
So if you can please include the below in your patch, I can omit
it from
mine (see http://bugs.winehq.org/show_bug.cgi?id=31979) and
thank you!
+ /* LoTRO will do this and crash if we don't return zero,
precious indeed! */
+ ret = ScreenToClient( NULL, &point );
+ ok(!ret, "ScreenToClient didn't fail as expected (got
%d)\n", ret);
Daniel
Please, be a bit more patient. The problem is known since end of
August and no one filed a bug for it. Even I asked the guy in
#winehq after creating the initial hack to file a bug for it.
(Someone with a log from the channel from 29/30. August might look
up the details / logs) I didn't send the patch, because it's only
a hack and I wasn't able to produce a nice test case and later
forgot about it.
I was stuck at the different returned point results for different
win versions (see
https://testbot.winehq.org/JobDetails.pl?Key=22315 - I used
uitools instead of win there to get a smaller log). So someone
with some more knowledge in that area needs to gave a hint to make
a nice test. Nevertheless attached is my latest version of the
test and implementation, but be warned, it is still not ready to
be send to wine-patches.
If I remember correctly, lotro doesn't need the Get/SetLastError
part, but I added it anyway. It may be split out and added in a
later patch,
Cheers
Rico
Do you plan to work on you tests soon? Otherwise I can take a look
at them this week-end.