Yes, it is exactly that. So, I wonder why the patches were not committed.
David
> So why are you adding the check that is not present on windows? WhatAs I understand it, native ddraw.dll(d3d7) has the check, while d3d8/d3d9 do
> are th
> reasoning to have this if it clearly absent in native implementation?
not. Thus he removed it from WineD3D to have the same behavior as native in
d3d8 and d3d9, and added it to ddraw to check it there(as native does)