I would like to use a win32 DLL in what is otherwise a native Linux application. I want to do this by using WINE. According to the documentation that comes with the DLL, a Windows program can load it with the following code (the names have been changed to protect the innocent -- me): HMODULE hDLL; FARPROC lpfnFunc1, lpfnFunc2; hDLL = LoadLibrary ("library.dll"); if (hDLL == (HMODULE) NULL) return ERROR; lpfnFunc1 = (LPAPPFUNC1) GetProcAddress (m_hDLL, "Function1"); lpfnFunc2 = (LPAPPFUNC2) GetProcAddress (m_hDLL, "Function2"); I created the following test program: #include <wine/wine/winbase.h> int main (int argc, const char *arvg[]) { HMODULE hDLL; hDLL = LoadLibrary ("library.dll"); if (hDLL == (HMODULE) NULL) return 1; else return 0; } When I try to build it, however, I get an "undefined reference to 'LoadLibraryA'". Linking libwine.so does not fix this. Do i try with additional flags for g++ compiler? Or My code is wrong !? please ,guide me to solve this problem . Regards Alireza Mahini |