---
dlls/d3drm/device.c | 27 ++++++++++++++++++++++++---
dlls/d3drm/tests/d3drm.c | 4 ++--
2 files changed, 26 insertions(+), 5 deletions(-)
diff --git a/dlls/d3drm/device.c b/dlls/d3drm/device.c
index b703077..bb8eeae 100644
--- a/dlls/d3drm/device.c
+++ b/dlls/d3drm/device.c
@@ -418,7 +418,14 @@ static D3DRMTEXTUREQUALITY WINAPI d3drm_device1_GetTextureQuality(IDirect3DRMDev
static HRESULT WINAPI d3drm_device1_GetDirect3DDevice(IDirect3DRMDevice *iface, IDirect3DDevice **d3d_device)
{
- FIXME("iface %p, d3d_device %p stub!\n", iface, d3d_device);
+ struct d3drm_device *device = impl_from_IDirect3DRMDevice(iface);
+ TRACE("iface %p, d3d_device %p!\n", iface, d3d_device);
+
+ if (device->device)
+ {
+ *d3d_device = device->device;
+ return D3DRM_OK;
+ }
return E_NOTIMPL;
}
@@ -772,7 +779,14 @@ static D3DRMTEXTUREQUALITY WINAPI d3drm_device2_GetTextureQuality(IDirect3DRMDev
static HRESULT WINAPI d3drm_device2_GetDirect3DDevice(IDirect3DRMDevice2 *iface, IDirect3DDevice **d3d_device)
{
- FIXME("iface %p, d3d_device %p stub!\n", iface, d3d_device);
+ struct d3drm_device *device = impl_from_IDirect3DRMDevice2(iface);
+ TRACE("iface %p, d3d_device %p!\n", iface, d3d_device);
+
+ if (device->device)
+ {
+ *d3d_device = device->device;
+ return D3DRM_OK;
+ }
return E_NOTIMPL;
}
@@ -1139,7 +1153,14 @@ static D3DRMTEXTUREQUALITY WINAPI d3drm_device3_GetTextureQuality(IDirect3DRMDev
static HRESULT WINAPI d3drm_device3_GetDirect3DDevice(IDirect3DRMDevice3 *iface, IDirect3DDevice **d3d_device)
{
- FIXME("iface %p, d3d_device %p stub!\n", iface, d3d_device);
+ struct d3drm_device *device = impl_from_IDirect3DRMDevice3(iface);
+ TRACE("iface %p, d3d_device %p!\n", iface, d3d_device);
+
+ if (device->device)
+ {
+ *d3d_device = device->device;
+ return D3DRM_OK;
+ }
return E_NOTIMPL;
}
diff --git a/dlls/d3drm/tests/d3drm.c b/dlls/d3drm/tests/d3drm.c
index 959dbc3..4b5cd92 100644
--- a/dlls/d3drm/tests/d3drm.c
+++ b/dlls/d3drm/tests/d3drm.c
@@ -2008,7 +2008,7 @@ static void test_create_device_from_clipper1(void)
/* Fetch immediate mode device in order to access render target */
hr = IDirect3DRMDevice_GetDirect3DDevice(device1, &d3ddevice1);
- todo_wine ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice interface (hr = %x).\n", hr);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice interface (hr = %x).\n", hr);
if (FAILED(hr))
goto cleanup;
@@ -2103,7 +2103,7 @@ static void test_create_device_from_clipper1(void)
ok(hr == D3DRM_OK, "Cannot create IDirect3DRMDevice interface (hr = %x).\n", hr);
hr = IDirect3DRMDevice_GetDirect3DDevice(device1, &d3ddevice1);
- todo_wine ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice interface (hr = %x).\n", hr);
+ ok(hr == D3DRM_OK, "Cannot get IDirect3DDevice interface (hr = %x).\n", hr);
if (FAILED(hr))
goto cleanup;
--
2.3.2 (Apple Git-55)