Interesting. So it is not to difficult. Now is there anyway to change these settings without compiling a custom version of WINE? I don't have a problem compiling WINE but I'm sure not ever person out there would want to. I think for now I wil just compile a version and host it for people to try out the client on.

Thanks for the help so far.

On Fri, Jul 4, 2008 at 2:31 AM, Jeff Zaroyko <jeffzaroyko@gmail.com> wrote:
On Fri, Jul 4, 2008 at 4:01 PM, Jeff Zaroyko <jeffzaroyko@gmail.com> wrote:
>
> I had a look, the windows client calls
> IWineD3DImpl_GetAdapterIdentifier which we don't give the real adapter
> driver and description strings, just "Display" and "Direct3D HAL" -
> changing these in dlls/wined3d/directx.c to "NVIDIA GeForce 8800" gets
> past the error message, but the client needs cudart.dll which isn't
> distributed with the download.
>
> Jeff
>

Ah.. they are but under Documents and Settings\User\Application
Data\Folding@home-gpu - but there's not much sense in me attempting to
run this, as I don't have the Linux CUDA drivers installed, so it
falls back to acting as a regular CPU client.

Jeff