The Wine development release 2.1 is now available.
What's new in this release (see below for details):
- Many fixes that were deferred during code freeze.
- More Shader Model 5 instructions.
- A number of improvements to MIME message handling.
- Line breaking improvements in DirectWrite.
- HID bus service now running by default.
- Direct2D rendering improvements.
- Various bug fixes.
- Source release tarballs now use xz compression.
The source is available from the following locations:
http://dl.winehq.org/wine/source/2.x/wine-2.1.tar.xzhttp://mirrors.ibiblio.org/wine/source/2.x/wine-2.1.tar.xz
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 2.1 (total 62):
12714 SimCity 2000: crashes when saving or opening a file.
14897 DirectDraw games (Jojo's Fashion Show 2: Las Cruces demo, The Chosen: Well of Souls) try to lock surface with invalid dwSize
17923 No music in X-COM: UFO Defense
18631 regedit gives wrong error when renaming keys
20026 Metal Fatigue crashes on file enumeration (Game saves, skirmish maps)
23547 Railroad Tycoon 2: Platinum (Steam) crashes when setting resolution to 800x600
24112 Xara Designer Pro 6 demo crashes when you select 'continue trial'
25516 Sims 3 flickering white textures
26264 Tanktics won't start
26531 Frogger crashes upon exiting game
27580 Wine Notepad command line parser eats the first 2 letters when the path starts with / (it should only do this for valid command line options)
28982 Application Zero no Kiseki crashes when it tries to play 44100Hz Stereo WAVE music
30308 Property sheet fails to display Page Title
31113 Civilization V crashes after specific amount of game turns
32627 MiroVideoConverter setup gives error "Internal error occurred"
34171 Actua Soccer 2 API error when loading game from menu
34960 Civilization V crashes when loading game
35155 PDF-Xchange Viewer chrashes when a lot of documents opened
35993 Graphical Glitches in Agarest Generations of War
36501 Dyn Updater v4.1.10 'DynUpConfig' tool crashes on startup ('Win32_NetworkAdapterConfiguration' WMI class 'Description' property missing)
37034 Stars!: Crashes on startup
38192 Harry Potter 7 Part 2 crash at begins
38773 msvcr100/110/120 is missing reader_writer_lock (required for MSVC 2013)
39180 Witcher 3 Wild hunt Wine 1.7.50 not working
39920 Nanocad 5.: file open/import dialog does not open
40133 No Limits 2 help system needs GetOverhangMetrics()
40392 ComicRack 0.9.x (.NET 4.5 app) hangs/crashes on startup when executing WMI query
40592 wininet:http test regression
40629 Noto Nastaliq Urdu font crashes notepad during shaping
40938 UE4 games (Ether One Redux, Into the Stars) crash while loading with "BackBuffer->GetResource() has 3 refs, expected 1" error
41052 Failure to create D3D9 device on i915
41175 Firefox tooltips are partly black
41324 Everspace (UE4) requires bfi opcode
41579 Rush for Berlin Gold crashes after the intro videos
41623 Odallus The Dark Call crashes while starting if a force feedback enabled controller is plugged in
41706 Adam Standalone demo: Backend can't handle opcode ubfe
41747 HYPACK 2016 crashes trying to set "AllowXsltScript" and "AllowDocumentFunction" properties
41905 The Solus Project: Backend can't handle opcode bfrev
42022 The Magic School Bus Explores The Solar System needs msvideo.dll16.DRAWDIBPROFILEDISPLAY
42023 The Magic School Bus Explores The Solar System crashes on launch; appears to be missing some files
42078 Dungeons & Dragons: Chronicles of Mystara needs d3dx11_43.dll.D3DX11CreateShaderResourceViewFromMemory
42093 Git for Windows 2.7.0 needs unimplemented function rstrtmgr.dll.RmShutdown
42096 Steam -> RPGMaker 2003 needs unimplemented function KERNEL32.dll.BaseFlushAppcompatCache
42141 Star Ruler 2 black screen on macOS and FreeBSD
42159 Sega Bug crashes immediately
42163 Sid Meier's Railroads! crash loading multiplayer lobby
42166 Custom application needs mf3216.dll (32-bit to 16-bit metafile converter)
42187 Radeon R9 285 GPU incorrectly recognized
42206 Gauntlet character screen background is corrupted.
42212 WOLF RPG Editor: Division by zero when winegstreamer is enabled
42218 mshtml/tests/dom crashes in xul while running test_doc_elem
42220 secur32/tests/ntlm crashes in ntlm_EncryptMessage due to null pointer
42221 ws2_32/tests/sock fails with "TransmitFile header buffer did not match!"
42225 MSRX v2015a (magnetic stripe reader app) crashed on plugplay:hidraw_set_feature_report Output feature buffer too small
42244 QQ 2013 needs ntoskrnl.exe.IoCreateFile
42245 QQ 2013 needs ntoskrnl.exe.KeClearEvent
42257 Warpath 21st Century does not have sound
42299 Ecue Lighting Suite installer fails to start, needs ntdll.NtLoadKey2
42303 Magic: The Gathering Online 4.0 crashes when entering the battle
42306 One Note Free Retail installer crashes in xmllite
42312 ShellView does not display items attributes
42315 Piriform Speccy 1.3 needs setupapi.dll.CM_Get_Child_Ex
----------------------------------------------------------------
Changes since 2.0:
Adam Bolte (1):
wined3d: Add GPU information for AMD FIJI.
Alasdair Sinclair (1):
configure: Fix make install for mf3216.dll.
Alex Henrie (6):
shell32: Correct dialog title in error message from "Run File" to "Run".
ddraw: Don't crash if writing out a new ddraw1 surface segfaults.
ddraw: Don't crash if writing out a new ddraw2 surface segfaults.
ddraw: Don't crash if writing out a new ddraw4 surface segfaults.
ddraw: Don't crash if writing out a new ddraw7 surface segfaults.
include: Add constants for CryptProtectMemory/CryptUnprotectMemory.
Alexandre Julliard (4):
make_announce: Update version number parsing for the new versioning scheme.
ole32: Don't set zero-size clipboard data, this no longer works.
ole32: Only trace a clipboard format name if it has one.
ole32: Use a HWND_MESSAGE window for the clipboard.
Alistair Leslie-Hughes (3):
include: Add UnlockResource prototype.
maintainers: Add DirectPlay section.
include: Add dhcpcsdk.h.
Andrew Eikum (5):
kernel32: Use different default sublangs for Spanish and Chinese.
kernel32/tests: Test result from LCIDToLocaleName.
kernel32: Don't care about case when finding matching locale.
quartz: Clean up another trace for consistency.
quartz: Downgrade FIXME->WARN.
Andrew Wesie (1):
ntdll: Prevent NULL dereference in NtSuspendThread.
Andrey Gusev (6):
ntdll: Move UnregisterTraceGuids from advapi32 to ntdll.
setupapi: Add CM_Get_Child_Ex stub.
setupapi: Add CM_Get_Sibling_Ex stub.
d3dx11: Add D3DX11CreateShaderResourceViewFromMemory stub.
shlwapi: Avoid 'else if' for IStream_fnQueryInterface.
po: Update Ukrainian translation.
André Hentschel (51):
winmm: Fix midiOutSetVolume spec file entry.
ntdll: Fix some more spec file entries.
krnl386.exe16: Fix some spec file entries.
comctl32: Fix some spec file entries.
odbc32: Fix some spec file entries.
advapi32: Fix some spec file entries.
atl: Fix AtlModuleInit spec file entry.
compstui: Fix SetCPSUIUserData spec file entry.
iphlpapi: Fix GetBestRoute spec file entry.
hidclass.sys: Fix compilation on systems that don't support nameless structs.
winebus.sys: Fix compilation on systems that don't support nameless structs.
msi: Fix some spec file entries.
mscms: Fix some spec file entries.
shell32: Fix some spec file entries.
user32: Fix DrawMenuBarTemp spec file entry.
ntdll: Fix even more spec file entries.
rpcrt4: Fix some spec file entries.
wow32: Fix some spec file entries.
mpr: Fix some spec file entries.
urlmon: Fix FindMimeFromData spec file entry.
setupapi: Fix some spec file entries.
winspool.drv: Fix some spec file entries.
oleaut32: Fix OleTranslateColor spec file entry.
usp10: Fix ScriptRecordDigitSubstitution spec file entry.
advapi32: Fix some more spec file entries.
kernel32: Fix some spec file entries.
winemapi: Fix some spec file entries.
winscard: Fix some spec file entries.
avifil32: Fix AVIStreamReadFormat spec file entry.
secur32: Fix LsaConnectUntrusted spec file entry.
mapi32: Fix some spec file entries.
wininet: Fix some spec file entries.
d3d8: Fix ValidatePixelShader spec file entry.
ntdll: Remove dead initializations (clang).
dwrite: Remove dead initialization (clang).
msxml3: Remove dead initialization (clang).
server: Remove dead assignment (clang).
cmd: Remove dead assignments (clang).
shell32: Remove dead assignments (clang).
loadperf: Fix some spec file entries.
winhttp: Fix some spec file entries.
serialui: Fix EnumPropPages spec file entry.
comctl32: Fix some more spec file entries.
msvfw32: Fix some spec file entries.
oleview: Fix bytecount for memmoves (Coverity).
windowscodecs: Remove dead assignment (clang).
windowscodecs: Fix IWICImagingFactory_CreateDecoderFromFileHandle_Proxy spec file entry.
gdiplus: Fix some spec file entries.
include: Add the new version of the IP_ADAPTER_UNICAST_ADDRESS structure.
iphlpapi: Use the new version of the IP_ADAPTER_UNICAST_ADDRESS structure.
winex11: Remove dead code (clang).
Anton Romanov (1):
user32: Add OCR_RDR* cursors.
Aric Stewart (18):
usp10: Implement GSUB Context Substitution types 1 and 2.
usp10: Implement Contextual Positioning Subtable: Format 2.
usp10: Implement Chaining Context Substitution Format 2: Class-based Chaining Context Glyph Substitution.
hid: Implement HidD_GetNumInputBuffers.
hid: Implement HidP_GetUsagesEx.
hid/tests: Add HID device enumeration test.
hidclass.sys: When processing reads fill all the buffers.
hid: Implement HidP_MaxDataListLength.
hid: Implement HidP_GetData.
usp10: Fix Contextual Shaping for Languages with RTL write order.
usp10: Change GSUB_E_NOGLYPH value.
usp10: Fix next index for RTL MultipleSubst.
usp10: Apply 'ccmp' before Arabic contextual shaping.
hidclass.sys: BSize will never be negative.
hid/tests: Test device reads.
hid/tests: Test HidD_GetInputReport.
hidclass.sys: IOCTL_HID_GET_INPUT_REPORT has report ID as first byte.
loader: Start winebus service by default.
Aurimas Fišeras (2):
po: Update Lithuanian translation.
po: Update Lithuanian translation.
Austin English (8):
kernel32: Add BaseFlushAppcompatCache stub.
mf3216: Add stub dll.
rstrtmgr: Add RmShutdown stub.
ntoskrnl.exe: Add IoCreateFile stub.
ntoskrnl.exe: Add stub KeClearEvent.
ntdll: Add a stub for NtLoadKey2.
winusb: Add stub dll.
dhcpsvc: Add DhcpRequestParams stub.
Bruno Jesus (22):
ntdll: Fake success if changing system date is a no-op.
maintainers: Add network section.
iphlpapi/tests: Avoid ntoa() twice in function call as it returns same pointer.
dinput: Skip events that are not useful currently.
odbc32: Improve some tracing.
d3d8/tests: Fix copy&paste issue in compare_mode (cppcheck).
dinput: Fix GetEffectStatus for Linux when effect was not downloaded.
dinput: Downgrade a FIXME to WARN in JoystickWImpl_SendForceFeedbackCommand.
dinput: DISFFC_RESET will not release the effects.
dinput: Simplify JoystickWImpl_Unacquire for Linux.
dinput/tests: Add tests for DISFFC_STOPALL, DISFFC_RESET and GetEffectStatus.
winmm: Fix the ordinal number for function PlaySound.
shlwapi/tests: Test NULL handle duplication in SHMapHandle().
notepad: Only skip valid command options.
wlanapi: Normalize input and trace parameters.
wlanapi/tests: Add test structure.
wlanapi/tests: Add tests for WlanOpenHandle.
wlanapi: Implement WlanAllocateMemory/WlanFreeMemory with tests.
wlanapi/tests: Add tests for WlanEnumInterfaces.
wlanapi: Implement WlanOpenHandle.
wlanapi: Implement WlanCloseHandle.
mciqtz32: Implement MCI_DGV_PLAY_REPEAT.
Christoph Brill (1):
setupapi: Stub CM_Open_DevNode_Key and CM_Get_Child.
Daniel Lehman (1):
msvcrt: Implement nan.
Detlef Riekenberg (1):
maintainers: Add myself for printing.
Dmitry Timoshkov (2):
windowscodecs: Implement IWICBitmapFrameEncode::SetPalette in PNG encoder.
avifil32: AVIFileGetStream should set stream to NULL in case of an error.
Erich Hoover (1):
maintainers: Volunteer for auto-assigned patch review.
Fabian Maurer (2):
gdi32: Add traces for painting functions.
user32: Don't send WM_CHAR when a menu gets VK_ESCAPE and add tests.
François Gouget (4):
iphlpapi/tests: Remove an unnecessary NULL cast.
include: Add a couple more UI language APIs.
wlanapi: Add a trailing '\n' to a TRACE() message.
hid/tests: Remove a space before a '\n'.
Gerald Pfeifer (3):
rpcrt4: Avoid potential overflow in rpcrt4_protseq_ncacn_np_open_endpoint.
server: Remove dead check in is_cpu_supported().
winedump: Increase buffer size and potential string length inoutput_spec_symbol.
Guillaume Charifi (2):
wined3d: Recognize SM5 dcl_resource_raw instruction.
wined3d: Add support for BC5_SNORM format.
Hans Leidekker (11):
include: Add some missing MAPI defines.
include: Update SIID_MAX_ICONS.
mapi32: Add a stub implementation of HrDispatchNotifications.
secur32: Implement SspiPrepareForCredWrite.
webservices: Set and restore the full floating point control word.
wbemprox: Only include matching rows in the table row count.
winhttp: Accept NULL buffer for size queries in WinHttpCreateUrl.
wintrust/tests: Disable a test that crashes on 64-bit Windows 10.
credui: Split domain from username in SspiPromptForCredentialsW.
wbemprox: Don't define USE_WS_PREFIX on MinGW.
wbemprox: Add a partial implementation of Win32_IP4RouteTable.
Henri Verbeet (35):
wined3d: Get rid of a superfluous floatBitsToUint() in shader_glsl_texkill().
wined3d: Use the depth/stencil view to acquire a context for depth-only draws.
wined3d: Get rid of the "AlwaysOffscreen" setting.
wined3d: Get rid of surface_load_ds_location().
ddraw: Kill stray tabs.
wined3d: Simplify shader_glsl_load_np2fixup_constants().
wined3d: Get rid of the "ds_current_size" field from struct wined3d_surface.
wined3d: Get rid of surface_modify_ds_location().
wined3d: Get rid of the "onscreen_depth_stencil" field from struct wined3d_device.
wined3d: Only store light type counts in struct wined3d_ffp_vs_settings.
wined3d: Just use glBufferSubData() in buffer_direct_upload().
wined3d: Introduce wined3d_buffer_upload_ranges().
wined3d: Rename WINED3D_BUFFER_DOUBLEBUFFER to WINED3D_BUFFER_PIN_SYSMEM.
wined3d: Introduce wined3d_buffer_evict_sysmem().
wined3d: Check buffer->map_ptr to determine if the buffer object is mapped.
wined3d: Do not evict the system memory copy in buffer_create_buffer_object().
wined3d: Do not upload data in buffer_create_buffer_object().
wined3d: Evict system memory for dynamic buffers on the first WINED3D_MAP_DISCARD map.
wined3d: Try to avoid stalling on dynamic buffer maps.
wined3d: Return success in wined3d_buffer_load_location() when the location is already current.
wined3d: Do not pin system memory in wined3d_buffer_load_location().
wined3d: Support WINED3D_LOCATION_BUFFER in wined3d_buffer_load_location().
wined3d: Implement wined3d_buffer_upload_data() on top of wined3d_buffer_upload_ranges().
wined3d: Load WINED3D_LOCATION_BUFFER if needed in wined3d_buffer_map().
wined3d: Do not preload the buffer in wined3d_buffer_unmap().
wined3d: Avoid '\n' in the middle of a TRACE in wined3d_check_device_format().
ddraw: Mark surfaces as lost when changing the display mode.
ddraw: Validate the primary surface dimensions in ddraw_surface7_Restore().
ddraw: Validate the primary surface format in ddraw_surface7_Restore().
ddraw: Update the primary surface format when changing the display mode.
d2d1: Avoid degenerate line segments.
d2d1: Add an initial d2d_d3d_render_target_DrawGeometry() implementation.
d2d1: Implement initial support for line joins.
d2d1: Implement rectangle geometry outlines.
d2d1: Take the source transformation into account when creating a transformed geometry.
Hugh McMaster (7):
regedit: Remove unnecessary error handling from message box functions in edit.c.
regedit: Use FormatMessage() for optimal memory usage.
regedit: Display custom error messages instead of strings from the system table.
regedit: Combine error() and error_code_messagebox().
regedit: Update search completion message handling.
regedit: Update dialog messages related to key and value renaming.
regedit: Update some comments in edit.c.
Huw D. M. Davies (14):
schedsvc/tests: Early versions of Windows 10 return S_OK whether or not the element exists.
urlmon/tests: Windows 10 has changed the behaviour of domain detection.
usp10/tests: Add a second set of glyph props that have changed in Windows 10.
gdi32: Add the ability to disable a DC.
user32: Disable cached DCs once they are released.
usp10/tests: Reorder the todo and broken arrays to match the order of the expected values.
urlmon/tests: Allow QueryInterface to accept IUnknown and IInternetProtocolSink.
ntprint: PSetupCreateMonitorInfo() takes two arguments, the second is a server name.
comctl32: Correctly set the colour table for ILC_COLOR4 and ILC_COLOR8 imagelists.
gameux/tests: Run the MTA tests before the STA tests to avoid a crash on Windows 10.
user32: Hardcode the GetWindowLong values for the desktop window to avoid a server round-trip.
user32/tests: Restore the mouse cursor to its original position.
dssenh/tests: Fix a failing test on Windows 7.
dmcompos/tests: Fix a failing test on Windows 8.
Jacek Caban (38):
mshtml: Initialize nsAString in IHTMLDocument3::get_dir.
urlmon: Added Seek implementations for streams using cache file.
mshtml: Added MHTMLDocument object class factory stub implementation.
inetcomm: Register mhtml protocol handler.
inetcomm: Added MimeHtmlProtocol stub implementation.
mshtml/tests: Added text selection type tests.
mshtml: Added IHTMLSelectionObject2::get_typeDetail semi-stub implementation.
inetcomm: Added IInternetProtocolInfo stub implementation.
inetcomm: Added COM aggregation support to MimeHtmlProtocol object.
inetcomm: Moved sub_stream_t implementation before MimeBody implementation.
inetcomm: Don't restore base stream position in sub stream Read.
inetcomm: Return a new instance of stream in IMimeBody::GetData.
inetcomm/tests: Added a helper for creating stream from string.
inetcomm/tests: Added more IMimeBody::SetData and GetData tests.
inetcomm: Test current encoding in test_SetData.
inetcomm: Added support for decoding base64 in IMimeBody::GetData.
widl: Accept known type as library name.
kernel32/tests: Don't mark win8+ result as broken.
ntdll: Check input buffer before server_read_file call and don't touch event on error.
ntdll: Check output buffer before server_write_file call.
inetcomm: Use relative seek in copy_headers_to_buf.
inetcomm: Properly handle boundary in the beginning of body stream in create_body_offset_list.
inetcomm: Don't include headers in data stream in create_sub_body.
inetcomm: Read content encoding from MIME header.
inetcomm: Removed unneeded type check in init_content_type.
inetcomm: Added tests reading MHTML page as MIME message.
msctf: Use correct sink for ITfThreadFocusSink.
inetcomm: Added MimeOleObjectFromMoniker semi-stub implementation.
inetcomm: Added IInternetProtocolInfo::CombineUrl implementation.
inetcomm: Added support for binding mhtml protocol handler.
inetcomm: Added mhtml binding tests.
inetcomm: Added support for decoding quoted-printable data.
server: Create iosb objects inside read/write request handlers.
ntdll: Always set iosb->Information in irp_completion.
msctf: Allow unadvising ITfThreadFocusSink.
mshtml: Renamed unk_imp to outer_unk.
mshtml: Added support for COM aggregation in HTMLDocument object.
mshtml/tests: Added COM aggregation tests.
Jactry Zeng (2):
qcap: Release IBaseFilter.
kernel32/tests: Add Chinese special tests for LocaleNameToLCID().
Jarkko Korpi (1):
wined3d: Add Rx 460 binary driver.
Jefferson Carpenter (1):
wmvcore: Implement WMCreateReaderPriv.
Józef Kucia (56):
ddraw: Cleanup ddraw7_GetAvailableVidMem().
ddraw: Relax "dwSize" validation in ddraw_surface*_Lock().
d3d11/tests: Add test for writing to UAVs.
d3d11/tests: Add optional "rect" parameter to check_texture_sub_resource_* functions.
wined3d: Introduce wined3d_device_set_compute_shader().
d3d11: Implement d3d11_immediate_context_CSSetShader().
wined3d: Remove inaccurate comments.
include/d3d11: Add D3D11_BUFFEREX_SRV_FLAG_RAW.
d3d11/tests: Use correct raw buffer flag for SRVs.
wined3d: Add ARB_texture_buffer_object extension.
wined3d: Create dummy buffer textures.
wined3d: Add initial support for shader buffer views.
wined3d: Do not pass LOD to texelFetch() for buffer resources.
wined3d: Implement buffer samplers.
d3d10core/tests: Add test for shader buffer views.
d3d11/tests: Add test for shader buffer views.
d3d10core/tests: Skip stencil SRV test when SRV creation fails.
d3d11/tests: Skip stencil SRV test when SRV creation fails.
wined3d: Add ARB_shading_language_packing extension.
wined3d: Implement SM5 f16tof32 instruction.
wined3d: Implement SM5 f32tof16 instruction.
d3d11/tests: Add basic test for SM5 f16tof32 and f32tof16 instructions.
wined3d: Add ARB_gpu_shader5 extension.
wined3d: Implement SM5 bfrev instruction.
d3d11/tests: Improve test for SM5 bfi instruction.
wined3d: Implement SM5 bfi instruction.
wined3d: Implement SM5 ubfe instruction.
d3d11/tests: Add test for SM5 ubfe instruction.
wined3d: Implement SM5 countbits instruction.
wined3d: Implement SM5 firstbit_* instructions.
d3d11/tests: Add test for SM5 firstbit_* instructions.
wined3d: Store uniform blocks limits as array.
wined3d: Introduce wined3d_device_set_cs_cb().
d3d11: Implement d3d11_immediate_context_CSSetConstantBuffers().
wined3d: Factor out acquire_shader_resources() function.
wined3d: Factor out release_shader_resources() function.
wined3d: Do not acquire compute pipeline resources for draws.
wined3d: Acquire graphics pipeline UAV resources for draws.
d3d11/tests: Add tests showing that views do not keep resource reference.
d3d11: Do not keep reference to resources.
d3d10core/tests: Add tests showing that views do not keep resource reference.
wined3d: Add ARB_compute_shader extension.
wined3d: Handle compute shader registers in GLSL backend.
wined3d: Introduce wined3d_device_dispatch_compute().
wined3d: Introduce shader_select_compute() in shader_backend_ops.
comdlg32/tests: Add test for OLE initialization in file dialogs.
comdlg32: Delay OleInitialize() until after file dialog window is created.
d3d11: Fix TRACE message in d3d_query_create().
d3d9/tests: Extend queries tests.
d3d11/tests: Extend queries tests.
d3d10core/tests: Extend queries tests.
wined3d: Return WINED3DERR_INVALIDCALL for not started queries.
d3d9: Fix query result data for not started queries.
d3d9: Store query data size in "d3d9_query".
wined3d: Set "last_was_blit" unconditionally in context_apply_clear_state().
d3d11: Use WINED3D_POOL_MANAGED for staging 3D textures.
Ken Thomases (5):
winemac: Make some operations on Cocoa views asynchronous.
winemac: Don't attempt to set surface for child windows in macdrv_WindowPosChanged().
winemac: Don't set a view's frame if the backend's value hasn't changed.
winemac: Ignore clipboard updates provoked by our own call to GetClipboardData().
winemac: Reattach OpenGL contexts to a view after it has been hidden and unhidden.
Kim Malmo (1):
po: Update Norwegian translation.
Lauri Kenttä (6):
msvcrt/tests: Test wcstoi64 with various Unicode digits.
msvcrt: Move WCHAR-to-int conversion to a function.
msvcrt: Make wcstoi64 support various Unicode digits.
msvcrt: Fix space-only inputs in wcstoi64.
kernel32: LZOpenFile should preserve cBytes on failure.
po: Update Finnish translation.
Louis Lenders (3):
oledb32: Add version resource.
xmllite/reader: Handle NULL node type argument in Read().
kernel32: Silence a noisy fixme.
Marcus Meissner (1):
maintainers: Add myself for gphoto2.ds.
Masanori Kakura (1):
winegstreamer: Avoid zero division in amt_from_gst_caps_video().
Matteo Bruni (12):
d3d9: Fix DrawIndexedPrimitiveUP with non-zero min_vertex_idx.
d3d8: Fix DrawIndexedPrimitiveUP with non-zero min_vertex_idx.
d3d9/tests: Add a test for DrawIndexedPrimitiveUP().
d3d8/tests: Add a test for DrawIndexedPrimitiveUP().
d3d9/tests: Add a trace to clear_test() to show whether sRGB writes are supported.
wined3d: Correctly handle GL implementations not supporting sRGB FBO attachments.
wined3d: If the format is not FBO attachable disable sRGB writes only.
d3dx9: Don't forbid supported format conversions.
wined3d: Don't query FFP lights count on core profile.
wined3d: Use the correct GLenum for point size limit on core profile.
wined3d: Trace maximum vertex attributes count.
wined3d: Query supported geometry shader uniform buffers count on core profile.
Michael Müller (2):
msvideo.dll16: Implement DrawDibProfileDisplay.
msvideo: Check if any 16 bit thunks have been allocated before accessing pointer.
Michael Stefaniuc (2):
wordpad: Avoid a TRUE : FALSE conditional expression.
msvcrt/tests: Use NULL instead of casting 0.
Mike Swanson (1):
loader/wine.man.in: Document the WINEPATH environment variable.
Nikolay Sivov (57):
wshom: Added IProvideClassInfo support for implemented interfaces.
dwrite: Use OpenType 1.8 'head' table structure.
dwrite: Use OpenType 1.8 'hhea' table structure.
comctl32/tests: Use win_skip() for tests that should not be skipped on Wine.
d2d1: Fix ID2D1HwndRenderTarget::Resize() prototype.
d2d1: Check for NULL pointer when releasing previous render target view.
comctl32/toolbar: Fix TB_SETDRAWTEXTFLAGS handler.
shell32/shellview: Get rid of intermediate pointer array when filling ListView.
shell32/shellview: Set subitem callbacks for every column.
shell32: Fix return value of GetDetailsOf() for unixfs folder.
comdlg32: Always use original Open File dialog template.
dwrite: Implement another variant of CreateGlyphRunAnalysis().
dwrite: Remove existing effective runs before evaluating them again.
dwrite: Invalidate layout on box changes.
dwrite: Restructure line wrapping logic, fix the way breaking position is selected.
dwrite: Initial support for line trimming signs.
Added scrobj.dll stub.
scrobj: Register Scriptlet.TypeLib.
scrobj: Added IGenScriptletTLib stub.
scrobj: Added IDispatch support for Scriptlet.TypeLib object.
scrobj: Implement get_GUID().
dwrite: Implement GetOverhangMetrics().
comctl32/syslink: Don't use exported StrCmpNIW().
windowscodecs/tests: Test to show that SetPalette() does not keep IWICPalette reference, for PNG encoder.
xmllite/reader: Handle NULL argument in GetNodeType().
xmllite/tests: Test Read() with NULL type argument.
oledb32: Fixed IDataInitialize definition.
kernel32/nls: Added genitive month names for Polish.
kernel32/nls: Added genitive month names for Belarusian.
kernel32/nls: Added genitive month names for Armenian.
kernel32/nls: Added genitive month names for Croatian.
kernel32/nls: Added genitive month names for Czech.
regedit: Always show treeview selection.
regedit: Clear value list when tree root is selected.
dwrite: Added support for DWRITE_WORD_WRAPPING_CHARACTER mode.
dwrite: Improve line breaking logic.
msxml3: Duplicate stylesheet document before passing it to libxslt.
msxml3: Accept AllowXsltScript and AllowDocumentFunction properties.
usp10: Fixed LB30 condition, breaking after CP class.
usp10: Fix LB27 rule that should check for prefix, not suffix.
include: Added GetThreadUILanguage() prototype.
dwrite/tests: Use shaping properties structure in tests data.
dwrite/tests: More spacing tests with isDiacritic.
dwrite/tests: Line metrics tests with uniform spacing.
kernel32/nls: Added Nepali locale data.
comctl32/propsheet: Force wizard header if any of pages has title/subtitle.
comctl32/propsheet: Only use header bitmap when asked for it.
comctl32/tests: Use HGLOBAL stream to Read/Write tests on imagelists.
po: Update Russian translation.
oledb32: Added a stub IDataInitialize for DataLinks object.
oledb32: Added GetDataSource() for DataLinks object.
oledb32: Allow single quotation marks around property values.
dwrite: Keep content based line height and baseline separately.
dwrite: Added support for uniform and proportional spacing methods.
dwrite: Get rid of assignment to self.
dwrite: Fix rendering mode enum conversion warnings.
gdiplus: Added GdipGetCustomLineCapType().
Owen Rudge (2):
advapi32: Return null-terminated buffer instead of null pointer for LsaLookupSids domains.
advapi32/tests: Add test of LsaLookupSids buffer behaviour.
Piotr Caban (3):
msvcr100: Add reader_writer_lock class stub.
msvcr100: Add reader_writer_lock implementation.
msvcr100: Add reader_writer_lock tests.
Sebastian Lackner (5):
rstrtmgr: Use correct type for status parameter in RmRestart.
ntdll: Catch page faults in NtQueryPerformanceCounter.
ntdll: Mark ZwLoadKey2 export as private.
ole32: Call GetClipboardFormatName with the correct parameters.
server: Fix handling of MAXIMUM_ALLOWED in token_access_check.
Vincent Povirk (4):
hhctrl.ocx: Also take basename of folders when searching.
hhctrl.ocx: Don't skip a tag in next_node.
kernel32: DETACHED_PROCESS prevents automatic std handle inheritance.
kernel32: DETACHED_PROCESS doesn't affect STARTUPINFO console handles.
Young Chung (1):
ucrtbase: Add __conio_common_vcprintf()/_vcwprintf().
Zebediah Figura (12):
ws2_32/tests: Fix memcmp size in test_TransmitFile().
regedit: Add support for importing Win 3.1 registry files.
regedit/tests: Add tests for importing Win 3.1 registry files.
storage.dll16: Fix bad type in IStorage16_fnOpenStorage.
regedit: When processing 3.1 ignore any lines that don't begin with HKCR.
secur32/tests: Skip sign/seal tests if authentication fails.
winebuild: Use unsigned int in spec file variable parameters.
compobj: Implement several IIDs.
ole2: Implement several IIDs.
avifile: Implement several IIDs.
ole2disp: Implement several IIDs.
typelib: Implement several IIDs.
İsmail Dönmez (1):
d3d11.idl: Added missing D3D11_CS_* constants.
--
Alexandre Julliard
julliard(a)winehq.org
The Wine team is proud to announce that the stable release Wine 2.0
is now available.
This release represents over a year of development effort and around
6,600 individual changes. The main highlights are the support for
Microsoft Office 2013, and the 64-bit support on macOS.
It also contains a lot of improvements across the board, as well as
support for many new applications and games. See the release notes
below for a summary of the major changes.
This is the first release made on the new time-based, annual release
schedule. This implies that some features that are being worked on but
couldn't be finished in time have been deferred to the next
development cycle. This includes in particular the Direct3D command
stream, the full HID support, the Android graphics driver, and
message-mode pipes.
The source is available from the following locations:
http://dl.winehq.org/wine/source/2.0/wine-2.0.tar.bz2http://mirrors.ibiblio.org/wine/source/2.0/wine-2.0.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
What's new in Wine 2.0
======================
*** Text and fonts
- More DirectWrite features are implemented, including:
- Drawing of underlines.
- Renderer sees drawing effect associated with text segment.
- Support for color fonts in COLR/CPAL format.
- Initial font fallback support, builtin data for some of CJK ranges.
- Support for Wine-specific font replacement registry settings.
- Improved font metrics resolution in case of incomplete or
ambiguous font data.
- Support for EUDC font collection based on current registry
settings.
- Font embedding in PDF files is supported.
- The RichEdit control supports bulleted and numbered lists.
- Bold glyphs can be synthesized also for bitmap fonts.
- Character tables are based on version 9.0.0 of the Unicode Standard.
*** Graphics
- Window, bitmap and GDI DC render targets are implemented in Direct2D.
- A wide range of optimizations make the DIB engine noticeably faster.
- GDI graphic paths are reimplemented for better compatibility; they
are also supported with enhanced metafiles.
- Gradients are supported in GDI enhanced metafiles.
- Metafiles are better supported in GdiPlus.
- The macOS graphics driver supports a high-resolution ("Retina")
rendering mode. It can be enabled by setting "RetinaMode" to "Y"
under HKCU\Software\Wine\Mac Driver.
*** User interface
- The clipboard support is reimplemented for better compatibility;
copy & paste of HTML text is also improved. Drag & drop works more
smoothly.
- In desktop mode, the taskbar displays running applications and
allows switching between them.
- Version 4 of the system tray notification protocol is implemented.
- In desktop mode, some less common display resolutions like 640x400
and 1280x960 are supported.
- More user interface elements scale correctly with high-DPI screens.
*** Direct3D
- More Direct3D 10 and 11 features are implemented, including:
- Several more shader model 4 and 5 shader instructions.
- Several more resource formats.
- Integer vertex shader inputs.
- Typeless resources.
- sRGB read/write support.
- Depth and stencil clears.
- Depth-only draws.
- Array textures.
- Index buffer offsets.
- Unordered access views.
- Primitive restart.
- The WineD3D graphics card database recognizes more graphics
cards. When available, the GLX_MESA_query_renderer GLX extension is
used to provide more accurate information about the graphics card.
- The (system) memory layout of texture resources more closely matches
Windows. This affects applications that write beyond the bounds of a
MIP-level, like for example League of Legends.
- The implementation of non-maskable multisample anti-aliasing is more
correct. In particular, when the ARB_internalformat_query extension
is available, only quality levels corresponding to specific sample
counts supported by the OpenGL implementation are reported to the
application. Previously, reporting a large number of non-maskable
multisample anti-aliasing quality levels would break some
applications.
- Direct3D 11 feature levels are supported.
- Retrieving a GDI device context from DXGI surfaces is
implemented. This is used for rendering to DXGI surfaces using GDI.
- More DXGI swapchain methods are implemented, particularly those
relating to switching display modes and switching to and from
fullscreen.
- When ARB_clip_control and ARB_viewport_array are both supported,
position fixups are slightly more efficient.
- The APPLE_client_storage extension is no longer used. It caused more
problems than it solved.
- New HKCU\Software\Wine\Direct3D registry keys:
- "CheckFloatConstants" (REG_SZ).
Setting this to "enabled" enables additional run-time bounds
checking on relatively addressed shader constant access. This
helps some (broken) applications, but comes at a performance cost.
- "MaxShaderModelHS", "MaxShaderModelDS" and "MaxShaderModelCS" (REG_DWORD).
These limit the maximum supported shader model for hull, domain,
and compute shaders respectively, analogous to the existing
"MaxShaderModelVS", "MaxShaderModelGS", "MaxShaderModelPS"
keys. Note that these shader types are new in shader model 5, so
setting this to anything lower than 5 will effectively disable
them.
- "SampleCount" (REG_DWORD).
Setting this registry key will force the multisample anti-aliasing
sample count to the specified value for swapchain render
targets. This allows anti-aliasing to be forced on applications
that do not otherwise support anti-aliasing themselves, but may
have no effect or break the application depending on the specific
application.
*** DirectDraw
- Retrieving a GDI device context from a DirectDraw surface is
implemented in a more accurate way. In particular, retrieving a GDI
device context for a "client memory" surface will retrieve a GDI
device context that's backed by that same client memory.
- A number of fixes related to vertex transformation in early
DirectDraw versions have been made.
*** D3DX
- The support for the D3DX 9 effect framework is more complete, in
particular:
- There is initial support for preshaders.
- Many more effect states are correctly applied.
- D3DX 10 and 11 asynchronous data loaders are implemented.
- The d3dx9 DLLs no longer forward to d3dx9_36, but are built from the
same source instead.
- The d3dcompiler DLLs no longer forward to d3dcompiler_43, but are
built from the same source instead.
*** Sound and video
- GStreamer version 1.0 is supported for audio and video streams.
- DirectSound supports downmixing from 5.1 and 4.0 formats to stereo.
*** Internet and networking
- The Web Services API is supported. The XML reader and writer are
implemented, along with support for serializing many common data
types. Basic support for making SOAP calls is also included. This
enables Microsoft Office 2013 online activation.
- The Gecko engine is updated to the version from Firefox 47.
- IDN name resolution is supported.
- Various SHA hashes are supported using GnuTLS.
- Looking up the host address prioritizes non-loopback interfaces,
which fixes a number of networked games.
- XML writing is faster for large files.
- Winsock supports the IP_DONTFRAGMENT socket option.
- Long URLs are handled correctly.
- JavaScript performance is improved. JSON is also supported.
*** Internationalization
- There is proper support for the Persian locale.
- Uniscribe better supports right-to-left languages.
- Japanese Hiragana, Katakana and full-width/half-width character
mapping is implemented.
*** 64-bit support
- 64-bit applications are supported on macOS.
- The Mono engine has 64-bit support.
- C++ exceptions are handled correctly on x86-64, including nested
exceptions and collided unwinds.
- The debug registers are supported on x86-64.
*** Built-in applications
- The 'winebrowser' helper application supports multiple arguments to
invoke the host browser or mailer.
- The 'reg' command-line registry utility supports the 'query'
command, all registry data types, and has more robust command line
handling.
- The 'winhlp32' help viewer properly displays tables and images.
- The 'wineconsole' tool better supports East-Asian fonts. Color
handling is also improved.
*** Build environment
- Import libraries can optionally be built as static libraries
similarly to Windows, instead of .def files. This avoids the need
for a separate .def.a library file.
- The IDL compiler supports "midl_pragma warning" directives.
- Cross-compilation with the Mingw-w64 Clang and ARM toolchains is
supported.
*** Kernel
- A new driver architecture is in place for supporting HID devices.
This follows the Windows model, with platform-specific bus drivers
and HID minidrivers. It will be used in future releases to unify
support for HID devices, and potentially also for USB device
support.
- Loading multiple kernel drivers inside the same user-mode process is
supported. This is used for HID drivers.
- A directory cache is implemented, to allow returning files in the
expected order and avoid relying on platform-specific system calls.
- Many more API Set libraries (the oddly-named api-ms-win-* dlls) are
implemented.
- Interrupt 0x2d (used for debugger checks) is emulated.
*** Miscellaneous
- Read interval timeouts are supported for serial ports.
- Variables starting with 'QT_' are filtered from the Unix environment
since they may have unwanted effects on Qt-based Windows
applications.
- Support for joystick button mapping and force feedback effects is
improved.
- Many stream classes are implemented in MSVCIRT, the old I/O stream
C++ runtime.
- Windows Management Instrumentation (WMI) implements some more WBEM
classes.
- Most remaining OpenMP functions are implemented.
- Uninstallation support in MSI is improved.
*** New external dependencies
- libudev is used for HID device support.
- GStreamer version 1.0 is used instead of version 0.10.
- GnuTLS version 2.10 or higher is required for the SHA hashing
functions to be supported.
*** Configuration changes
- A number of DLLs are now built separately from a common source,
instead of forwarding to a master DLL. This means that native DLL
overrides need to be set on the specific version of the DLL being
loaded, instead of the master one. This applies to the d3dx9_*,
d3dcompiler_*, xaudio2_*, xapofx1_* and x3daudio1_* DLLs.
*** Release numbering
- Starting with 2.0, version numbering will change: stable release
updates will follow the existing scheme: 2.0.1, 2.0.2, 2.0.3, etc.
but the developemnt branch will drop the intermediate number: the
releases will be numbered 2.1, 2.2, 2.3, etc. leading to the next
stable release, which will be called 3.0.
--
Alexandre Julliard
julliard(a)winehq.org
The Wine development release 2.0-rc6 is now available.
Barring last minute regressions, this is expected to be the last
release candidate for 2.0.
What's new in this release (see below for details):
- Bug fixes only, we are in code freeze.
The source is available from the following locations:
http://dl.winehq.org/wine/source/2.0/wine-2.0-rc6.tar.bz2http://mirrors.ibiblio.org/wine/source/2.0/wine-2.0-rc6.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 2.0-rc6 (total 21):
11179 NO$GBA 2.6a debugger GUI buttons are not stacked
19862 CodeCreatures crashes.
28672 VirtualDub: crash when using directx for display panes
33859 Visual Web Developer Express 2008 crashes when clicking "Browse" (bug in PropertySheet common control)
34127 FIFA 2000 demo crashes after 'Press Any Key'
35669 Space Giraffe: text between levels (and on level selection screen) is corrupted / unreadable
36525 Ctrl+C does not copy in the Battle.net chat scrollback
38305 SMARegisTry Backup installer: corrupted window title
38845 Battle.net launcher shows white screen with WINEPREFIX Windows version > 'Windows XP' (builtin 'd3dcompiler_46.dll' is not mature enough)
38850 crypt32/tests: chain test fails on Debian Jessie
39642 Battle.net crashes when you try to resize the window when "allow the window manager to decorate the windows" is unchecked.
40096 Pendulumania: Black screen
40781 KSP Trajectory Optimization Tool (using MATLAB Runtime (MCR)) "Could not successfully parse URI string"
41001 64-bit Core Temp 1.x kernel driver 'ALSysIO.sys' crashes on unimplemented function ntoskrnl.exe.RtlUnwindEx
41218 curl 7.50: HTTPS fails with InitializeSecurityContext failed: SEC_E_INVALID_TOKEN
41290 DirectShow applications: MP3 playback is broken if winegstreamer is disabled
42020 Tompi Jones fails creating user profile
42211 redefinition of typedef 'REFERENCE_TIME'
42228 bcrypt:bcrypt test regression (test_aes)
42229 advapi32:eventlog test regression (privilege issue in test_start_trace)
42243 3DMark11 installer crashes with access violation in Freetype because font data is released too early
----------------------------------------------------------------
Changes since 2.0-rc5:
André Hentschel (6):
oleview: Remove dead assignments (clang).
winebrowser: Fix allocation count (Coverity).
regedit: Remove dead assignment (clang).
iphlpapi/tests: Add test for AllocateAndGetTcpExTableFromStack.
iphlpapi/tests: Fix usage of broken().
ntdll: Fix some spec file entries.
Austin English (1):
ntoskrnl.exe: Forward RtlUnwindEx to ntdll.
Bruno Jesus (1):
msacm32: Reduce block align condition scope to test covered drivers.
Hans Leidekker (3):
advapi32/tests: Skip StartTrace tests if the user doesn't have admin rights.
bcrypt/tests: Relax the AES object length test.
msvcp120/tests: Fix test failures on Windows XP.
Henri Verbeet (1):
wined3d: Add GPU information for AMD TONGA.
Huw D. M. Davies (10):
secur32/tests: Fix test failures on Windows 10.
kernel32/tests: Windows 10 accepts locale names like "zz-ZZ" and "foo".
kernel32/tests: Fix the invariant locale's country abbreviation on Windows 10.
kernel32/tests: Skip testing the translated invariant names on non US-English locales.
msctf/tests: Fix usage of test_ShouldDeactivate which is a BOOL.
msctf/tests: Fix tests on Windows 8 and 10.
msctf/tests: Return if the constructor fails. This avoids several clang warnings.
user32/tests: Windows 10 no longer supports setting bpp to zero.
msxml3/tests: Windows 10 no longer supports variants by reference, so pass it directly.
wintrust/tests: Zero-init error array to prevent failures on 64-bit.
Jacek Caban (2):
urlmon: Correctly handle INTERNET_STATUS_REQUEST_COMPLETE notification with no data available.
kernel32/tests: Improved pipe CloseHandle tests.
Jarkko Korpi (1):
winex11.drv: Add 640x400 mode to virtual desktop.
Józef Kucia (2):
ddraw/tests: Rewrite StructSizeTest().
d3d9/tests: Remove redundant state setting calls.
Marcus Meissner (1):
shell32/tests: Fixed CharLowerBuffA size.
Michael Müller (2):
dsound: Respect return value of callback in DirectSoundEnumerateA/W.
wined3d: Do not set DDCAPS_ALIGNBOUNDARYSRC caps for ddraw.
Michael Stefaniuc (3):
wrc: Remove a wrong comment.
po: Fixes and more updates for the Romanian translation.
ddraw/tests: Remove some no longer needed broken(TRUE).
Nikolay Sivov (2):
dwrite: Let freetype face cache manage lifetime of requested file fragments.
uxtheme/tests: Some tests for buffered painting API.
Samuele Guerrini (1):
winebus.sys: Buffer length check fix.
Sebastian Lackner (2):
include: Avoid duplicate definition of REFERENCE_TIME.
comctl32/tests: Add tests for PROPSHEET_InsertPage.
--
Alexandre Julliard
julliard(a)winehq.org
The Wine development release 2.0-rc5 is now available.
What's new in this release (see below for details):
- Bug fixes only, we are in code freeze.
The source is available from the following locations:
http://dl.winehq.org/wine/source/2.0/wine-2.0-rc5.tar.bz2http://mirrors.ibiblio.org/wine/source/2.0/wine-2.0-rc5.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 2.0-rc5 (total 28):
7372 Can't copy and paste between native apps (e.g., Open Office, Firefox, Gimp) and some Wine apps (affects Dreamweaver, Photoshop, Powerpoint, Excel)
9875 moving dialogs shows artifacts on window behind it
11835 Adobe Acrobat Pro 6 / Acrobat Reader 6.01 -- Comments don't work
11847 Adobe Acrobat Pro 6 / Acrobat Reader 6.01 -- How To window does not work
15845 Silverlight configuration tab "Application storage" causes freeze (while iterating isolated storage)
16528 RAdmin Send Message Feature Doesn't Work
29832 Mario Forever crashes
30355 DVDSubEdit 1.52 crashes on startup, broken TBM_SETRANGEMAX handling
33066 resident evil 6 pc benchmark Black screen
33860 Visual Web Developer Express 2008 displays only "file system" in Browse window
34465 process hacker 2.31 crashes in toolbar code
36187 valgrind shows lots of warnings for comctl32/tests/listview.c when running in a virtual desktop
36554 valgrind shows a definite leak in ieframe/tests/intshcut.c
37458 Regedit: Left click on a selected key activates renaming mode
37576 Google Sketchup 7 and 8: 2D Drawing File Export Broken
37762 Runaway & Runaway 2: wrong colors
38030 Adobe Lightroom 5.7 - Classic window dialog size increase at each opening
38216 Wrong screen in Civilization V
38449 valgrind shows a couple leaks in shell32/tests/shelldispatch.c test_namespace()
38847 valgrind shows a definite leak in winmm/tests/wave.c
39905 Ogar Server crashes while starting
40537 ddraw:ddraw1 causes Windows XP to crash
41058 Absent model in 3d scene in SexyBeach3 game
41188 Trove game wants msvcp140.dll._Cnd_init_in_situ
42009 Mentor Graphics DK Design Suite crashes on clipboard copy
42067 Disney Universe doesn't scale gamescreen properly
42110 regression: commit "xinput1_3 prefer builtin dll" aliens versus predator classic 2000 (steam) fails to launch
42194 Magic: The Gathering Online 4.0 fails to connect to login server
----------------------------------------------------------------
Changes since 2.0-rc4:
Alexandre Julliard (4):
winex11: Merge reading the selection data into the conversion function.
winex11: Don't update the clipboard if the X11 selection hasn't changed.
winex11: Periodically check for selection changes using a timer.
winex11: Add basic support for importing text/html clipboard format.
Andrew Eikum (1):
quartz: Don't write past end of d3d9 buffer.
Anton Romanov (1):
ws2_32: Ignore IPV6_V6ONLY setsockopt for AF_INET sockets.
Fabian Maurer (1):
riched20: Check for NULL in fnTextSrv_TxSetText and add test.
François Gouget (27):
winapi: Add support for DECLSPEC_HOTPATCH function declarations.
winapi: Add some more __stdcall synonyms.
kernel32/tests: A couple of spelling fixes in ok() messages.
taskschd/tests: Fix a couple of ITriggerCollection ok() messages.
cmd/tests: A spelling fix in a comment.
hlink/tests: Add a trailing '\n' to an ok() call.
user32/tests: A spelling fix in a comment.
wined3d: Make some functions static.
dxgi/tests: Some spelling fixes in ok() messages.
ddraw/tests: Spelling fixes in a few comments.
dxgi: Make wined3d_scanline_ordering_from_dxgi() static.
qcap/tests: A spelling fix in an ok() message.
d3dx9_36/tests: Make test_texture_shader() static.
gdiplus: Make some GdipDraw*Path() functions static.
xmllite: A spelling fix in a comment.
msi: Make reg_get_{multi}sz() static.
msi/tests: A spelling fix in a variable name.
quartz: A couple of spelling fixes in comments.
explorerframe: A spelling fix in a comment.
dinput: Spelling and case fixes in comments.
regedit: Make output_writeconsole() static.
riched20: A spelling fix in a comment.
mshtml/tests: Some spelling fixes in comments.
jscript: Make scope_push() static.
usp10: A spelling fix in a comment.
imm32/tests: A spelling fix in an ok() message.
msacm32/tests: Make acm_driver_func() static.
Henri Verbeet (5):
wined3d: Fully initialise "settings" in wined3d_ffp_get_vs_settings().
ddraw/tests: Try to avoid killing the Intel (kernel) driver.
wined3d: Use winediag for the backbuffer offscreen rendering message.
wine.inf: Add Dynamic DST data for Asia/Tehran.
ddraw: Set the swapchain palette in ddraw_create_swapchain().
Hugh McMaster (1):
regedit: Only allow key renaming via the Edit or Popup menus.
Huw D. M. Davies (3):
dxgi/tests: Fix test failure on Windows 7.
dmime/tests: Skip the tests if InitAudio fails for any reason.
advapi32/tests: Update ACE registry tests with Windows 10 values.
Jacek Caban (2):
secur32/tests: Use importlib for functions available since Windows XP.
secur32: Don't change input buffer in InitializeSecurityContext.
Józef Kucia (13):
wined3d: Update "screen_format" when ChangeDisplaySettingsEx() call is redundant.
ddraw/tests: Add test for display mode surface pixel format.
d3d8/tests: Add more tests for UnlockRect().
d3d9/tests: Add more tests for UnlockRect().
d3d8: Return D3D_OK from UnlockRect() for not locked textures.
d3d9: Return D3D_OK from UnlockRect() for not locked textures.
ddraw/tests: Fix compilation on systems that don't support nameless unions.
d3d11/tests: Fix compilation on systems that don't support nameless unions.
d3d8/tests: Make the window client rect match the d3d swapchain size.
d3d10core/tests: Port test_depth_stencil_sampling() from d3d11.
d3d8/tests: Remove redundant state setting calls.
d3d9/tests: Accept 64-bit Windows FPU setup behavior.
d3d9: Avoid '\n' in middle of TRACE() message.
Ken Thomases (6):
winemac: Change some clipboard functions to void return.
winemac: Don't update the clipboard if the Mac pasteboard hasn't changed.
winemac: Periodically check for pasteboard changes using a timer.
winemac: Add basic support for importing the public.html pasteboard format.
winemac: Export HTML Format clipboard data to the public.html pasteboard type.
winemac: Ignore an additional expected error in the clipboard pipe communication code.
Louis Lenders (1):
advapi32: Spelling fix in comment.
Michael Cronenworth (1):
wined3d: Add Iris Haswell PCI ids and descriptions.
Michael Stefaniuc (1):
po: Update the Romanian translation.
Nikolay Sivov (8):
shell32/tests: Some tests for ExtractIcon().
shell32/tests: Some tests for ExtractAssociatedIcon().
comctl32/tests: Call appropriate default procedure for parent window (Valgrind).
shell32/tests: Test valid special folder IDs with NameSpace() method.
user32/tests: Some tests for GetWindowText() when non terminated string is returned.
comctl32/toolbar: Protect from NULL pointer access in TB_GETBUTTONINFOW handler.
comctl32/trackbar: Fix TBM_SETRANGEMAX handling when new limit is less than current min boundary.
comctl32/propsheet: Double size of a template buffer passed to PSCB_PRECREATE.
Zebediah Figura (1):
user.exe16: Fix LPARAM conversions in WM_DDE_EXECUTE.
--
Alexandre Julliard
julliard(a)winehq.org
The Wine development release 2.0-rc4 is now available.
What's new in this release (see below for details):
- Bug fixes only, we are in code freeze.
The source is available from the following locations:
http://dl.winehq.org/wine/source/2.0/wine-2.0-rc4.tar.bz2http://mirrors.ibiblio.org/wine/source/2.0/wine-2.0-rc4.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 2.0-rc4 (total 28):
7592 Window problems when running Citrix ICA client ICA16 v6.20.985 (Win16)
11808 winefile: broken horizontal scrolling
24718 Condes renders every line or point 100x thicker than it should be
29287 Heroes of Might and Magic IV: performance issues with Opengl renderer
32682 Multiple .NET 4.0 applications fail to load the pen cursor (IDC_PEN, 32631, 0x7F77 missing)
33570 SWAT 4: Mouse Escapes Wine environment in full screen or windowed mode
34030 Altium Designer 10 hangs on startup accessing a driver
34807 Gruntz crashes on startup in d3d
35293 Halo: Combat Evolved has graphical glitches
35700 Arabic Shaping Is Broken After Rechedit News.
36959 Whirlwind of Vietnam crashes after starting
37416 The Sims 3: Display locks when running in window, uses 100% cpu
38766 RpcBindingServerFromClient is unimplemented, needed to determine client Computer Name/IP Address
39268 x11drv: Can't store handle for display fd
39714 Halo some sounds in cut scenes don't play
40169 Recognize INTERNET_FLAG_SECURE with INTERNET_INVALID_PORT_NUMBER in GetHttpConnection
40243 Korg Nano editor USB MIDI driver won't install, requires Administrator Privileges
40477 Motocross Madness and 3DMark2000 do not start (VRAM, video memory size)
41347 TMIDI Player: Some characters and logos in LCD are rendered as black rectangles
41599 Battle.net and Hearthstone play loud static when receiving messages
41708 Duo 0.10 crashes on startup
41998 Regression in wined3d crashes visual novel "A drug that makes you dream"
42031 Heroes Of Might & Magic VI: no more started
42057 Pressing Ctrl+C to close iTunes results in error dialog with gibberish title
42071 LINE (Powered by Naver): LINE does not work on wine 1.9.16 and later versions
42074 osu! - Audio latency regression (ALSA)
42090 Highway Pursuit constantly emits loud noise when sound effects enabled
42101 Strania - The Stella Machina (Steam) black screen on launch
----------------------------------------------------------------
Changes since 2.0-rc3:
Alex Henrie (1):
gdiplus: Fix memory leak in format_string_callback error path.
Alexandre Julliard (3):
gdi32: Support PALETTEINDEX colors for 1-bpp DIB blits.
ole32/tests: Add a test for WM_DRAWCLIPBOARD during OleSetClipboard.
Update copyright info for 2017.
Alistair Leslie-Hughes (2):
include: Correct misspelt GCPCLASS_PREBOUNDRTL define.
include: Add LLONG_MIN, LLONG_MAX, ULLONG_MAX defines.
Andrew Eikum (3):
dsound: Fix rolloff factor calculation.
dsound: Use the value from SetVolume when 3D processing is disabled.
dsound: Don't write more than three periods to IAudioClient.
André Hentschel (1):
hlink/tests: Test skipped data.
Henri Verbeet (4):
ddraw: Keep an explicit reference to the wined3d device in surfaces.
wined3d: Only check rtv and dsv bindings in device_resource_released() when D3D is initialised.
wined3d: Pass GL_SYNC_FLUSH_COMMANDS_BIT to glClientWaitSync() if WINED3DGETDATA_FLUSH was specified.
d2d1: Update "p0" after inserting a vertex in d2d_geometry_resolve_beziers().
Hugh McMaster (3):
regedit: Import files using 'rb' mode.
regedit/tests: Add tests for quotes and slashes in keys, values and data.
reg/tests: Add tests for quotes and slashes in keys, values and data.
Jactry Zeng (1):
quartz/tests: Skip test_render_run() if test file doesn't exist.
Jarkko Korpi (1):
wined3d: Add Amd Rx 480 binary driver.
Józef Kucia (15):
ddraw: Subtract framebuffer size from reported available video memory.
d3d11/tests: Add test for render target device mismatch.
d3d10core/tests: Add test for render target device mismatch.
d3d9/tests: Add test for render target device mismatch.
d3d8/tests: Add test for render target device mismatch.
d3d9: Reject render target surfaces created for other devices.
d3d8: Reject render target surfaces created for other devices.
d3d9/tests: Do not assume surface size and format in get_rt_readback().
d3d9/tests: Add test for stale render target views regression.
d3d8/tests: Do not assume surface size and format in get_rt_readback().
d3d8/tests: Add test for stale render target views regression.
d3d9/tests: Do not assume surface size and format in get_pixel_color().
d3d9/tests: Add d3d9ex test for backbuffer resize.
d3d9: Do not create render target view while surface refcount is equal to 0.
d3d8: Do not create render target view while surface refcount is equal to 0.
Louis Lenders (1):
wine.inf: Add Drivers32 registry key.
Nikolay Sivov (2):
ole32/tests: Some tests for returned apartment type in implicit MTA case.
user32/tests: Added some tests for FindWindow().
Olivier F. R. Dierick (1):
xinput1_3: Add DECLSPEC_HOTPATCH to XInputEnable() definition.
Pierre Schweitzer (1):
mpr: Enumerate connections capability before looking for functions entry points.
Piotr Caban (2):
msvcrt: Pass correct buffer size to snwprintf in DoMessageBoxW helper.
msvcp110: Add _Facet_base_vtable export.
--
Alexandre Julliard
julliard(a)winehq.org
The Wine development release 2.0-rc3 is now available.
What's new in this release (see below for details):
- Bug fixes only, we are in code freeze.
The source is available from the following locations:
http://dl.winehq.org/wine/source/2.0/wine-2.0-rc3.tar.bz2http://mirrors.ibiblio.org/wine/source/2.0/wine-2.0-rc3.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 2.0-rc3 (total 15):
18081 warhammer dawn of war ii crashes
38207 Unreal Tournament 3 uninstaller fails when invoking from 'wine uninstaller' (removes wrong entries)
38555 The Magic School Bus Explores the Solar System hangs during installation
39661 Font width incorrect in wineconsole
40429 regression: "mscoree set config path for default app domain" makes .NET app not working
40845 Uninstaller does not remove missing applications from the list
41378 wineboot silently ignores unknown WINEARCH
41476 Cannot paste in WinAuth 3.5.1 (32-bit)
41609 Uninstaller entries are not removed from the registry when the uninstaller says they will be
41732 wineconsole: changing to emacs mode requires restart
41733 wineconsole: crashes in emacs mode when pasting (Ctrl+Y) empty buffer
41744 Streamline crashes on launch
41869 Wine is not compiling: undefined reference to 'HIDIOCSFEATURE'
41909 Calling TBM_SETPOS after TBM_SETRANGEMIN/TBM_SETRANGEMAX does not draw slider control properly
41993 Chuckie Egg: The Next Batch v1.2 no longer works
----------------------------------------------------------------
Changes since 2.0-rc2:
Alex Henrie (2):
po: Update Catalan translation.
msvcrt: Pass wide char caption string to MessageBoxIndirectW.
Alexandre Julliard (4):
winex11: Also ignore BadWindow errors caused by XSendEvent.
msvcrt: Disable relay for the __libm_sse2 functions.
wineconsole: Leave room for wide characters only when using a DBCS codepage.
msvcirt/tests: Silence a compiler warning.
Andrew Eikum (1):
mscoree: Leave the last backslash on application base path.
André Hentschel (1):
hlink/tests: Ignore single character fails on Win10.
Aric Stewart (1):
hidclass.sys: Do not use device after free.
Austin English (1):
webservices: Allocate enough memory for WS_XML_TEXT_TYPE_DOUBLE on Valgrind.
Can Taşan (1):
po: Update Turkish translation.
Hans Leidekker (12):
advpack/tests: Skip inf install tests if the user doesn't have admin rights.
mstask/tests: Skip ITaskScheduler::SetTargetComputer tests if the user doesn't have admin rights.
setupapi/tests: Skip SetupCopyOEMInfA tests if the user doesn't have admin rights.
setupapi/tests: Skip devinst tests if the user doesn't have admin rights.
urlmon/tests: Skip domain tests if the user doesn't have admin rights.
wintrust/tests: Fix test failures on Windows 8.1 and 10.
shell32/tests: Accept another error from SHFileOperationA.
shell32/tests: Skip SHFileOperation tests if the user doesn't have admin rights.
setupapi/tests: Skip SetupGetInfInformation tests if the user doesn't have admin rights.
setupapi/tests: Skip InstallHinfSection tests if the user doesn't have admin rights.
user32/tests: Disable automatic shell restart during SetShellWindow tests.
webservices/tests: Add a helper to print the contents of the output buffer.
Hugh McMaster (5):
regedit: Load Binary editor from context menu.
regedit/tests: Add tests for line concatenation when importing.
reg/tests: Add tests for line concatenation when importing.
appwiz.cpl: Do not overwrite application IDs when changing registry keys.
msvcrt: Fix typo in message_format array.
Józef Kucia (3):
wined3d: Always check if context window needs to be updated.
d2d1/tests: Change scale factors in test_bitmap_brush().
d3d11/tests: Skip test_depth_stencil_sampling() on AMD Windows drivers.
Lauri Kenttä (1):
cmd: Fix memory leak in WCMD_reduce.
Marcus Meissner (1):
xmllite: Hr was uninitialized in error path (Coverity).
Nikolay Sivov (8):
gdiplus/tests: Test for initial properties of adjustable arrow caps.
dwrite: Fully initialize shared factory vtable.
dwrite: Improve strikethrough and underline thickness extraction logic.
shell32: Don't trace output string buffer contents.
shell32: Fix potential destination buffer overrun.
winspool: Initialize string pointers passed to StartDocDlgW() (Coverity).
winspool: Fix potential string buffer leaks (Coverity).
mscoree: Free argument buffer on error (Coverity).
Piotr Caban (1):
msvcrt/tests: Correctly declare base class to avoid a compiler warning.
Zebediah Figura (1):
advapi32: Add tests for StartTrace().
--
Alexandre Julliard
julliard(a)winehq.org
The Wine maintenance release 1.8.6 is now available.
What's new in this release (see below for details):
- Fix a regression introduced in 1.8.5 (#41627)
- Various bug fixes.
- A few more cards added to the GPU description table.
The source is available from the following locations:
http://dl.winehq.org/wine/source/1.8/wine-1.8.6.tar.bz2http://mirrors.ibiblio.org/wine/source/1.8/wine-1.8.6.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 1.8.6 (total 35):
27671 ComboFix fails to install
29661 wineboot unable to create win32 prefix if the directory already exists
29916 ElsterFormular cannot make use of default PDF viewer (e. g. Okular)
30368 AMD Radeon 6480g detected as ATI Radeon 3200
30673 Smart Cutter 1.9.4 crashes when the button OPEN is pressed
32694 NVIDIA GTX 690 not in the list of recognized cards.
33636 wine cmd: invalid behaviour of '&' operator
35025 Max Payne 2 Demo: checkboxes in options dialog have missing window styles
35658 Anthem Room Correction 2 v1.0.1 reports 'Unknown COM error 0x80004001' (needs IAudioEndpointVolume::GetVolumeRange method implementation)
36101 Wow Hangs at login screen when coming from battle.net launcher (only with gxapi Opengl)
39447 Unimplemented function hid.dll.HidP_TranslateUsagesToI8042ScanCodes
39734 ProtectDisc Driver 11: acedrv11.sys crashes
40448 Final Fantasy XI: Missing character models, potential black screen and crashes
40540 ReadIntervalTimeout is ignored if there is data in the buffer when ReadFile is called and no data arrives after that
40746 Microsoft Expression Web 4 crashes when opening site, needs rpcrt4.dll.NdrAsyncServerCall
40861 Kingsoft Office 2012 needs ntoskrnl.exe.IoAttachDevice
40999 Epic Games Launcher needs ws2_32.InetNtopW
41021 Zombie Army trilogy needs msvcr100.dll._fpieee_flt
41050 Age of Mythology: Extended Edition needs api-ms-win-crt-stdio-l1-1-0.dll.__stdio_common_vswscanf
41090 Multiple games (Starcraft 2, UE4 games) require vcruntime140.dll.__intrinsic_setjmp
41142 gcc6: server build warnings
41224 WineD3D8 crashes on Windows with GTAVC and i915-class video
41284 dbghelp_dwarf: parse_cie_details unknown CIE version 4 (clang/mesa/valgrind)
41308 iconfig.exe needs msvcr120.??0_Condition_variable@details@Concurrency@@QAE@XZ
41343 Ellisys Visual USB needs unimplemented function newdev.dll.DiInstallDriverA
41389 ComboFix fails to install: complains about missing HKLM\System\CurrentControlSet\Control\hivelist
41405 Hornbill Supportworks Client 7.6.0: crashes with ExtFloodFill when open 'Incident Details' pane
41428 The Forest: Terminal gets spammed with errors if Steam is running
41570 Xenia emulator needs unimplemented function api-ms-win-core-rtlsupport-l1-1.RtlLookupFunctionEntry called in 64-bit code
41602 Videos do not play in Age of Empires
41627 MS Word 2010 crash when exiting on Wine stable 1.8.5.
41640 add rx 480 into directx.c
41642 S3CC921 programmer app needs ntoskrnl.exe.KeSetTimerEx
41651 WScript object name on wine is case sensitive which should not be the case (vbscript)
41705 Build fails in dpnet: redefinition of typedef 'SOCKADDR'
----------------------------------------------------------------
Changes since 1.8.5:
Alex Henrie (1):
ntdll: Skip synchronous read if a serial read interval timeout is set.
Alexandre Julliard (2):
server: Avoid some compiler warnings when EWOULDBLOCK == EAGAIN.
ntdll: Add a helper function for registering a file read async I/O.
Alistair Leslie-Hughes (2):
comdlg32/tests: Test when a directory is passed to OpenFileName Dialog.
dpnet: Header files cleanup.
Andrew Eikum (1):
mmdevapi: Implement IAudioEndpointVolume::GetVolumeRange.
Andrew Kanaber (1):
wined3d: Add id for Broadwell Xeon E3 GPU.
Andrey Gusev (1):
user32: Add support for WS_EX_RIGHT style.
André Hentschel (1):
loader/wine.inf: Open pdf files using winebrowser.
Aric Stewart (1):
hid: Stub HidP_TranslateUsagesToI8042ScanCodes.
Austin English (5):
wine.inf: Add HKLM\System\CurrentControlSet\Control\hivelist key.
newdev: Add DiInstallDriverA/W stubs.
api-ms-win-core-rtlsupport-l1-1-0: Add missing forwards.
ntoskrnl.exe: Add IoAttachDevice stub.
ntoskrnl.exe: Add KeSetTimerEx stub.
Bernhard Übelacker (1):
ntoskrnl.exe: Make IoAllocateIrp not crash on negative values.
Bruno Jesus (3):
xinput1_3: Prefer builtin DLL.
comdlg32: Avoid crash when a path is passed into Open File Dialog.
msvfw32/tests: Add tests for ICInfo().
Carlos Rafael Ramirez (1):
cmd: When 'if' condition is not met, ignore the next commands in the list.
Daniel Lehman (2):
ucrtbase: Add __stdio_common_vfwprintf.
ucrtbase: Add __stdio_common_vfwscanf.
Filip Frąckiewicz (5):
wined3d: Add NVIDIA GTX 690 (GK104) to the GPU list.
wined3d: Add AMD Radeon HD 6480G IGP.
wined3d: Add NVIDIA GTX 980 Ti.
wined3d: Add NVIDIA GTX 675MX to the GPU list.
wined3d: Add NVIDIA GTX 760 Ti to the GPU list.
Grazvydas Ignotas (1):
wined3d: Add Polaris GPUs and their driver.
Huw D. M. Davies (3):
ucrtbase: Add __stdio_common_vswscanf().
gdi32: Check that ExtFloodFill()'s initial co-ordinates lie within the dib.
fonts: Fix typo in glyph name.
Jacek Caban (4):
msctf: Don't call ITextStoreACP::UnadviseSink in context destructor.
msctf: Added Push/Pop context tests.
vbscript: Call GetItemInfo() with original item name.
secur32: Use %LATEST_RECORD_VERSION gnutls priority.
Józef Kucia (1):
wined3d: Improve advertized driver version for Windows 10.
Matteo Bruni (2):
wined3d: Recognize a couple of Haswell / Broadwell GPUs on macOS.
wined3d: Add a bunch of Broadwell and Skylake PCI ids and descriptions.
Michael Müller (2):
ntdll: Open current working directory with FILE_TRAVERSE access.
msvfw32: Use case insensitive compare in ICInfo for fourcc codes.
Nikolay Sivov (3):
dbghelp: Support CIE version 4 in parse_cie_details().
rpcrt4: Added NdrAsyncServerCall stub.
ucrtbase: Fix some spec file entries.
Philipp Hoppermann (1):
ws2_32: Implement InetNtopW.
Piotr Caban (5):
ucrtbase: Add __intrinsic_setjmp implementation.
msvcrt: Add _fpieee_flt stub.
msvcrt: Support fdiv m64fp in i386 _fpieee_flt.
msvcr110: Add Concurrency::details::_Condition_variable class stub.
msvcr120: Add _Condition_variable implementation.
Ruslan Kabatsayev (1):
wined3d: Initialise p_wglGetPixelFormat when USE_WIN32_OPENGL is defined.
Sebastian Lackner (1):
server: Allow to create win32 prefix when directory already exists.
--
Michael Stefaniuc
mstefani(a)winehq.org
The Wine development release 2.0-rc2 is now available.
What's new in this release (see below for details):
- Bug fixes only, we are in code freeze.
The source is available from the following locations:
http://dl.winehq.org/wine/source/2.0/wine-2.0-rc2.tar.bz2http://mirrors.ibiblio.org/wine/source/2.0/wine-2.0-rc2.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 2.0-rc2 (total 20):
31222 Hitman: Blood Money crashes when changing screen resolution
31309 TIE Fighter: Collector's Edition Crash - 'Escape Menu' Freezes Application.
32632 Dragon Naturally Speaking 12 does not load with timeout error
34829 wintrust:softpub crashes on Windows 8
35495 sharing violation and prompt for copy /B file1+file2 file1
38357 Cannot install download-audiograbber.exe
39430 Ride : The motorcycle game does not start
40256 user32:input fails on non-qwerty keyboards
40344 shell32:assoc regression (privilege issue)
40386 wininet:url regression caused by new cross-compiler
40978 Wrong colors on i915 and similar GPUs in GTA Vice City
41083 Red Faction: Guerrilla fails to start with DX11 renderer
41133 R32/R16 typeless formats generate incomplete FBO errors when used as a render target (Gauntlet, WoW with D3D11 renderer)
41141 gcc6: d3drm build warnings
41252 Helldivers gives this error when trying to run on MacOS
41630 Rollercoaster Tycoon 3 Platinum crashes on exit
41715 winhttp:winhttp test regression (test_secure_connection)
41717 webservices:writer test regression in test_datetime
41949 Pasting into IDA Pro stops working on macOS
41956 Regression in wininet crashes skype
----------------------------------------------------------------
Changes since 2.0-rc1:
Alexandre Julliard (1):
ntdll: Check for invalid WINEARCH values.
Andrew Eikum (1):
msacm32: Fix copy-paste error.
Andrey Gusev (1):
hlink: Add missing parameter to TRACE() message.
Aric Stewart (1):
ime: Do not send WM_IME_ENDCOMPOSITION on CPS_COMPLETE if there is no composition.
Bruno Jesus (1):
xinput1_3/tests: Add interactive tests.
Fabian Maurer (2):
wininet: Changed usage of UrlEscapeW to fit winapi behavior.
shlwapi: Changed UrlEscapeW error paths and add tests.
Hans Leidekker (1):
winhttp: Handle EINTR from connect and poll.
Hugh McMaster (3):
kernel32: Use Emacs keymap mode immediately after wineconsole configuration change.
kernel32: Check for a valid pointer before yanking the line.
appwiz.cpl: Remove list entries left over from an earlier uninstall.
Jacek Caban (1):
wininet: Get rid of no longer needed INTERNET_INVALID_PORT_NUMBER in get_server.
Józef Kucia (14):
wined3d: Add suport for 2D array texture UAVs.
d3d11/tests: Add test for 2D array texture UAVs.
wined3d: Use depth/stencil formats for typeless resources only when WINED3DUSAGE_DEPTHSTENCIL is set.
d3d11/tests: Add test for depth/stencil shader resource views.
wined3d: Recognize SM5 vCoverage input registers.
wined3d: Recognize SM4.1 oMask output register.
wined3d: Recognize SM5 atomic_imax opcode.
wined3d: Recognize SM5 atomic_imin opcode.
d3d10core/tests: Port test_primitive_restart() from d3d11.
d3d9/tests: Add test showing WM_SIZE is not sent during fullscreen mode change.
wined3d: Filter messages for fullscreen mode changes.
wined3d: Remove depth/stencil format flags from typeless formats.
d3d11/tests: Use single typeless RT with multiple RTVs in test_uav_load().
d3d11/tests: Improve trace() message about compute shader support via SM4.
Ken Thomases (1):
winemac: Update the clipboard when the process activates.
Lauri Kenttä (2):
kernel32/tests: Test FindFirstFile with wildcards.
kernel32/tests: Show flags as text in test results.
Michael Müller (1):
wininet: Handle INTERNET_INVALID_PORT_NUMBER in HttpOpenRequest.
Mingcong Bai (1):
po: Update Simplified Chinese translation.
Nikolay Sivov (9):
scrrun/tests: Test to query for IUnknown from IProvideClassInfo.
dwrite: Fix a typo in assertion condition (Coverity).
msi: Fix handling of NULL buffer in MsiGetProductPropertyW() (Coverity).
comctl32/tests: Trackbar test to show that thumb is updated on TBM_SETTICFREQ.
comctl32/trackbar: Update thumb unconditionally on TBM_SETTICFREQ.
shell32: Don't access uninitialized buffer (Coverity).
dwrite/tests: Run GetPanose() tests on all system fonts.
secur32: Trace flags in hex in InitializeSecurityContextW().
scrrun: Remove unreachable code (Coverity).
--
Alexandre Julliard
julliard(a)winehq.org
The Wine development release 2.0-rc1 is now available.
This is the first release candidate for the upcoming Wine 2.0. It
marks the beginning of the code freeze period. Please give this
release a good testing to help us make 2.0 as good as possible.
What's new in this release (see below for details):
- Bug fix update of the Mono engine.
- Support for IDN name resolution.
- Many more Shader Model 5 operations.
- Still more fixes in the regression tests.
- Various bug fixes.
The source is available from the following locations:
http://dl.winehq.org/wine/source/2.0/wine-2.0-rc1.tar.bz2http://mirrors.ibiblio.org/wine/source/2.0/wine-2.0-rc1.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 2.0-rc1 (total 25):
13319 In dlls/user32/edit.c EDIT_EM_ReplaceSel Clobbers Important Var When Buffer Overflows
17196 Text Editor Cursor can be scrolled outside editor
24699 Explorer++ 1.2: crash when closing a tab
29878 Rayman 3 Demo: beeping sound
30385 Multiple applications need support for shell32.SHGetKnownFolderPath KF_FLAG_DEFAULT_PATH option (Windows Live Essentials 2011 web installer, MediaMonkey 4.1.x in Vista+ mode)
32171 Netflix doesn't work in 64-bit WINEPREFIX
32795 Easy Video Cutter 2.3 crashes on video loading
33021 TurboTax 2012 wants ntdll.dll.EtwEventRegister (win7 mode)
37138 Excel 2007 under wine crashes opening this file
39886 Fallout 4 - GFSDK_GodraysLib.x64.dll failed to initialize
39887 Fallout 4 - Fallout4Launcher.exe crashes
40247 Wine returns the loopback IP as first item in GetIpAddrTable causing some licensed programs to fail due to invalid MAC address
40359 Galactic Civilization III fails to start
40804 Touhou 6, 7, 8, 10, 11 have severe fps drop.
41055 "Texture ... does not have a drawable" on i915 with D3D8
41059 Necropolis requires OMSetDepthStencilState Two-sided stencil testing when using DirectX 11
41402 DDBST unusable due to "fixme:systray:wine_notify_icon unhandled tray message: 4"
41454 Outlast 2 Demo requires R32G32_UINT and R32_UINT formats
41493 Sniper Elite V2 stuck at "Completing Installation 1%"
41508 Menu infinitely loops, the application hangs.
41696 Multiple apps (Trials Fusion Demo, Outlast 2 Demo) require DXGI_FORMAT_R32G8X24_TYPELESS support
41870 RPG Tkool (RPG Maker) 2k/2k3: winegstreamer doesn't play already played MP3 files
41898 ToCA Race Driver 3 needs ntoskrnl.exe.RtlCopyMemory
41924 Shadow Warrior 2 crashes on startup
41950 ALDI Bestellsoftware 5.2.1.2111: crashes when trying to change the font
----------------------------------------------------------------
Changes since 1.9.24:
Akihiro Sagawa (9):
quartz: Add tests for IBasicVideo.
strmbase: Fix copy-paste error where calculating video destination height.
strmbase: Shift source/destination rectangle when updating top or left property.
strmbase: Add validation checks when updating source rectangle.
strmbase: Add validation checks when updating destination rectangle.
po: Update Japanese translation.
winegstreamer: Fix reference leaks.
wineqtdecoder: Fix reference leaks.
quartz: Keep This/iface order in TRACEs for consistency.
Alex Henrie (3):
winegstreamer: Avoid double initialization.
Revert "winegstreamer: Remove redundant null check before g_error_free.".
user32: Tell MENU_SuspendPopup which message to remove.
Alistair Leslie-Hughes (4):
d3d11: Check parameter in ID3D11Device CreateShaderResourceView.
d3d11: Check parameter in ID3D11Device CreateRenderTargetView.
d3d10_1: Check parameter in ID3D10Device1 CreateShaderResourceView1.
d3d10core: Check parameter in ID3D10Device CreateRenderTargetView.
Andrew Eikum (3):
user32: Support IDC_PEN.
imaadpcm32: Fix source offsets when converting stereo PCM to IMAADPCM.
msacm32: Support conversion from 24-bit PCM.
Andrew Wesie (6):
d3d11: Implement two-sided stencil testing.
d3d10core/tests: Add test for two sided stencil.
d3d11/tests: Add test for two sided stencil.
d3d11/tests: Add test for return in a conditional.
d3d10core/tests: Add test for return in a conditional.
d3d11/tests: Add test for primitive restart.
Aric Stewart (6):
hidclass: All reports read or written to user space lead with a reportId.
winebus.sys: Handle older kernel headers lacking feature ioctls.
hidclass.sys: Some descriptor values should be unsigned.
hid: Initialize outgoing usages in HidP_GetUsages.
hid: Refine initialization of UsageLength in HidP_GetUsages.
loader: Add IOHID to critical device database.
Brock York (1):
msctf: Remove incorrect dereference of double pointer.
Bruno Jesus (22):
msacm32/tests: Beginnings of a custom driver test.
ws2_32/tests: Add IDN resolution tests for GetAddrInfoW.
ws2_32: Add IDN resolution support to GetAddrInfoW.
ws2_32: Simplify IPv4 sprintf.
ws2_32: Cache the memory used for poll() calls.
msg711.acm: Remove dead code in G711_FormatSuggest.
msg711.acm: Remove an empty fixme.
winmm: Return meaningful value in WINMM_CreateIData.
iphlpapi: Ensure GetIpAddrTable returns loopback addresses in the end.
bcrypt/tests: Workaround RegGetValueW not being present in XP.
bcrypt/tests: Normalize all tests to use function pointers.
explorer: Ensure launchers_per_row is at least 1 as it is used in divisions.
xinput1_3/tests: Test the GUIDs returned from XInputGetDSoundAudioDeviceGuids.
xinput1_3/tests: Dump the gamepad values from XInputGetCapabilities.
xinput1_3/tests: Explain an important test and fix remaining style issues.
msvfw32: Remove duplicated debug.
ws2_32: Implement IP_DONTFRAGMENT in [set|get]sockopt.
xinput1_3/tests: Improve vibration tests.
xinput1_1: Prefer builtin DLL.
xinput1_2: Prefer builtin DLL.
xinput1_4: Prefer builtin DLL.
xinput9_1_0: Prefer builtin DLL.
Carlos Rodriguez (1):
wined3d: Recognize Geforce GTX 1050.
Daniel Lehman (4):
msvcrt: Add _lfind_s.
shlwapi: Remove dot segments for URLs starting with /.
wininet: Canonicalize URL in HttpOpenRequest.
gdi32: Trace more in CreateEnhMetaFileW.
Detlef Riekenberg (2):
winspool: Use all Fields from DRIVER_INFO_8A when we add a Printer Driver.
localspl: Accept valid environments in AddMonitor.
Donat Enikeev (1):
crypt32/tests: Certificates update to fix chain failures on Fedora 25.
Flávio J. Saraiva (1):
cmd/tests: Add tests for chaining rules of pipe and else.
Hans Leidekker (14):
msi: Fix MSIREG_OpenUserComponentsKey and MSIREG_DeleteUpgradeCodesKey for Wow64.
winhttp/tests: Properly restore proxy settings on 64-bit.
rpcrt4/tests: Register an exception with the firewall to avoid a dialog.
bcrypt/tests: Add AES provider tests.
bcrypt/tests: Add BCryptGenerateSymmetricKey tests.
bcrypt/tests: Add BcryptEncrypt/Decrypt tests.
setupapi: Add a stub implementation of SetupDiRemoveDeviceInterface.
setupapi/tests: Clean up properly after each device test.
rpcrt4/tests: Merge rpc_protseq.c into rpc.c.
rpcrt4/tests: Also register a firewall exception for the rpc test.
dpnet/tests: Merge peer.c into client.c.
dpnet/tests: Skip tests if dpnet is a stub dll.
dpnet/tests: Register a firewall exception for the client test.
dpnet/tests: Register firewall exceptions for the server test.
Henri Verbeet (8):
d2d1: Properly set an error state when adding the vertex fails in d2d_geometry_sink_BeginFigure().
d2d1/tests: Make the window client rect match the DXGI swapchain dimensions.
d2d1/tests: Introduce a helper function to add lines to a geometry sink.
d2d1/tests: Introduce a helper function to add quadratic bezier curves to a geometry sink.
d2d1: Properly test which side of a bezier curve is the inside.
d2d1: Introduce a separate structure for fill specific geometry fields.
d2d1: Store separate bezier vertices.
d2d1: Use d2d_point_set() in d2d_rectangle_geometry_init().
Hugh McMaster (10):
regedit/tests: Fix line concatenation test.
regedit/tests: Test whether comments ending in a backslash affect the next line.
reg/tests: Fix line concatenation tests.
reg/tests: Test whether comment lines ending in a backslash affect the next line.
regedit/tests: Move existing comment tests to a separate function.
regedit/tests: Add more tests for parsing comments.
reg/tests: Add verify_reg_nonexist helper function.
reg/tests: Add tests for parsing comments.
reg/tests: Add Unicode tests for comment parsing.
reg/tests: Fix copy/paste errors in some tests.
Huw D. M. Davies (14):
include: Add new members to WINTRUST_DATA and CRYPT_PROVIDER_DATA.
wintrust/tests: Remove a test that crashes on Windows 8 amd 10.
wintrust/tests: Initialize the pSigState member to prevent Windows 8 and 10 from crashing.
msi: Correctly size packagecode as it's an unsquashed guid.
shell32/tests: Add some uuids present on Windows 10.
shell32/tests: Updated Windows 7 has a new IShellDispatch6 in its typelib.
user32/tests: FlashWindow(Ex) sets ERROR_INVALID_WINDOW_HANDLE on updated Windows 7.
include: Add the lineInitializeEx() option constants.
comctl32/tests: Use more than one item for the custom draw tests.
comctl32: Set the text and bkgnd colours to the default before the item pre-paint notification.
comctl32: Recompute the text width if necessary.
kernel32: Implement Process thread attribute lists.
user32/tests: Add a test to show that released cache DCs are disabled.
windowscodecs: Fix typo in 2 bpp conversion.
Jacek Caban (11):
rpcrt4: Store security package name in rpc_server_registered_auth_info.
rpcrt4: Acquire new credential handle for each connection.
server: Store async list in process object and use that to find async in cansel_async request.
server: Get rid of no loner used cancel_async from fd_ops.
server: Cancel process asyncs on process termination.
mshtml: Silence a noisy FIXME.
server: Signal pipe server fd in create_pipe_server.
server: Introduced iosb struct for server-side IO_STATUS_BLOCK representation and use it in irp_call.
server: Store iosb in async object.
server: Use async object to transfer IRP result to client.
wscript/tests: Use case insensitive comparition for paths.
Józef Kucia (56):
d3d11/tests: Add test for shader input register limits.
d3d10core/tests: Add test for shader input register limits.
d3d11: Fix d3d11_immediate_context_OMSetRenderTargetsAndUnorderedAccessViews().
wined3d: Unbind image textures in context_bind_unordered_access_views().
wined3d: Implement wined3d_unordered_access_view_invalidate_location() for 3D textures.
wined3d: Add ARB_shader_image_size extension.
wined3d: Extend resinfo instruction to support UAVs.
wined3d: Implement SM5 ld_uav_typed instruction.
d3d11/tests: Add test for typed UAV loads.
wined3d: Recognize SM5 sync opcode.
wined3d: Recognize SM5 dcl_uav_raw opcode.
wined3d: Recognize SM5 dcl_uav_structured opcode.
wined3d: Use signed integers for addressing in ld_structured opcode.
include: Add missing D3D11_BUFFER_UAV_FLAG declaration.
wined3d: Record sampler usage for sample_c instruction.
wined3d: Add ARB_stencil_texturing extension.
wined3d: Implement stencil shader resource views.
wined3d: Add support for WINED3DFMT_D32_FLOAT_S8X24_UINT format.
wined3d: Fix depth/stencil shader resource views.
wined3d: Introduce get_format_internal() helper function.
d3d11/tests: Add more tests for bind flags.
wined3d: Set default sampler minification filter to GL_NEAREST.
wined3d: Recognize SM5 atomic_xor opcode.
wined3d: Recognize SM5 imm_atomic_xor opcode.
wined3d: Recognize SM5 atomic_or opcode.
wined3d: Recognize SM5 atomic_and opcode.
wined3d: Recognize SM5 imm_atomic_or opcode.
wined3d: Recognize SM5 imm_atomic_and opcode.
wined3d: Recognize SM5 imm_atomic_exch opcode.
wined3d: Recognize SM5 imm_atomic_cmp_exch opcode.
wined3d: Recognize SM5 atomic_cmp_store opcode.
wined3d: Recognize SM5 atomic_umax opcode.
wined3d: Recognize SM5 atomic_umin opcode.
wined3d: Recognize SM5 imm_atomic_umax opcode.
wined3d: Recognize SM5 imm_atomic_umin opcode.
wined3d: Use single structure for view description.
wined3d: Implement return instruction.
wined3d: Do not generate shader epilogue in subroutines.
d3d8/tests: Add test showing that primitive restart must be disabled.
d3d9/tests: Add test showing that primitive restart must be disabled.
wined3d: Implement primitive restart.
wined3d: Recognize dynamic linking shader instructions.
wined3d: Use opaque data type for stream output registers.
wined3d: Rename WINED3D_RS_CCW_STENCIL* render states to WINED3D_RS_BACK_STENCIL*.
d3d11/tests: Print expected result in case of failures in check_texture_sub_resource_*() functions.
d3d10core/tests: Print expected result in case of failures in check_texture_sub_resource_*() functions.
wined3d: Allow creating raw unordered access views.
wined3d: Allow creating raw shader resource views.
wined3d: Generate declaration for typed buffer UAVs.
d3d11/tests: Add test for SM5 bufinfo instruction.
d3d10core/tests: Add more tests for bind flags.
wined3d: Extract create_texture_view() function from shader resource views.
d3d11/tests: Add test showing that depth/stencil UAVs are not allowed.
wined3d: Extract get_texture_view_target() from wined3d_shader_resource_view_init().
wined3d: Do not try to create texture views for depth slices.
wined3d: Create texture views for unordered access views.
Ken Thomases (3):
gdi32: Get the font URL directly from the descriptor on macOS 10.6 and later.
winemac: Set the parent of Cocoa views for child windows when they are created.
winemac: Keep floating windows in a higher window level than non-floating full-screen windows.
Lauri Kenttä (8):
shell32: Cosmetic changes to file type names.
user32: Fix caret disappearing after scrolling.
cmd/tests: Treat compressed file as broken in %~ai test.
winemac.drv: Compare handle to INVALID_HANDLE_VALUE, not NULL.
cmd: Compare handles to INVALID_HANDLE_VALUE, not NULL.
cmd: Fix copying when the dest is one of the sources.
kernel32/tests: Mask out FILE_ATTRIBUTE_COMPRESSED to prevent failures.
user32/tests: Add tests for LockWindowUpdate.
Michael Müller (2):
shell32: Add IDragSourceHelper stub.
ntdll: Move EventSetInformation from advapi32 to ntdll.
Michael Stefaniuc (2):
comdlg32: Avoid some superfluous pointer casts.
dsound: Avoid casts from COM object to interface.
Nikolay Sivov (47):
winecfg: Keep pending settings in static list.
msctf: Use interface pointer instead of object pointer.
shell32: Remove a couple more casts of object pointers.
shell32: Get rid of some casts by using IShellFolder2 internally.
shell32: Limit displayed volume label length to 32.
wincodecs: Trigger conversion to target format in WriteSource().
wincodecs: Implement FilterOption property for PNG encoder.
wincodecs: Simplify property name allocation.
ntoskrnl: Added RtlCopyMemory() export.
shell32: Added stub implementation of ICustomDestinationList.
ntdll: Fix RtlAssert() prototype.
wbemdisp: Return interface pointers from QI, not object pointers.
gdiplus/tests: Some tests for GdipGetPenCompoundCount().
gdiplus/tests: A couple more GdipSetPenCompoundArray() tests.
shell32: Respect SFGAO_NONENUMERATED attribute for registered shell extensions.
include: Update various shell enums and flags.
shell32: Use standard list for IEnumIDList implementation.
shell32: Simplify drag drop helper object creation.
dwrite: Skip entries prefixed with '@' in system font file enumerator.
dwrite: Return zeroed fsCsb for OS/2 table of version 0.
dwrite: Fix lfItalic flag as returned by ConvertFontToLOGFONT().
dwrite: Improve lfWeight values returned by ConvertFontToLOGFONT().
dwrite/tests: Use defined symbols when testing LOGFONT fields values.
dwrite: Improve face name returned by ConvertFontToLOGFONT().
advapi32: Handle empty kSecCreationDateItemAttr attribute.
shell32: Move retrieving folder path logic to SHGetKnownFolderPath().
scrrun: Improved tracing of IDictionary methods.
scrrun: Added IProvideClassInfo support for dictionary.
scrrun: Added IProvideClassInfo support for filesystem objects.
dwrite: Use system default locale when filling LOGFONT.lfFaceName.
dwrite: Improve ConvertFontFaceToLOGFONT using same logic IDWriteFont uses.
comctl32/tests: Increase fixed buffer size to make test string fit.
ws2_32: Fix build failure on Mac.
xmllite: Improve writer methods tracing.
xmllite: Store empty element fields separately.
xmllite: Store prefix for elements.
xmllite: Keep a list of namespace definitions.
xmllite: Keep namespace list updated when going through document tree.
xmllite: Use a helper to move to first attribute to avoid extra traces.
xmllite: Update prefix when moving to first attribute.
xmllite: Free prefix and local name too when clearing element list.
xmllite: Implement GetNamespaceUri().
xmllite: Improve GetValue() for namespace definition nodes.
xmllite: Fix setting local name when parsing QName.
xmllite: Allow prefixed element names.
xmllite/tests: Some tests for returned namespace prefixes and uris.
xmllite: Add maintainer entry.
VRan Liu (1):
shell32/tests: Simple test for KF_FLAG_DEFAULT_PATH.
Vincent Povirk (3):
mscoree: Update Wine Mono to 4.6.4.
gdiplus: Don't include rotated fonts in the installed font collection.
gdiplus: Create the FontFamily before checking for duplicates.
--
Alexandre Julliard
julliard(a)winehq.org
The Wine development release 1.9.24 is now available.
What's new in this release (see below for details):
- Support for unordered access views in Direct3D.
- Many fixes in the regression tests.
- Some more improvements in HID support.
- Various bug fixes.
The source is available from the following locations:
http://dl.winehq.org/wine/source/1.9/wine-1.9.24.tar.bz2http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.24.tar.bz2
Binary packages for various distributions will be available from:
http://www.winehq.org/download
You will find documentation on http://www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check http://www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 1.9.24 (total 28):
33636 wine cmd: invalid behaviour of '&' operator
35343 dialog windows are too large
35658 Anthem Room Correction 2 v1.0.1 reports 'Unknown COM error 0x80004001' (needs IAudioEndpointVolume::GetVolumeRange method implementation)
36115 cabinet/fdi tests show some valgrind warnings
38768 Stronghold 2 hangs when started.
39724 Need For Speed Underground 2 crashes after several minutes of playing
39734 ProtectDisc Driver 11: acedrv11.sys crashes
40366 Avatarika installer fails
40595 gdiplus:metafile test regression (test_frameunit)
40596 gdiplus:metafile test regression (test_nullframerect)
40695 Crash in Fallout New Vegas
40791 N-Ball editor shows only a blackscreen
40996 Deus Ex:Human Revolution fails to start when using DX11 renderer
41021 Zombie Army trilogy needs msvcr100.dll._fpieee_flt
41087 UE4 games (The Vanishing of Ethan Carter Redux, The Solus Project) crash while loading with "D3D11Query.cpp:139 # with error E_INVALIDARG"
41090 Multiple games (Starcraft 2, UE4 games) require vcruntime140.dll.__intrinsic_setjmp
41290 DirectShow applications: MP3 playback is broken if winegstreamer is disabled
41308 iconfig.exe needs msvcr120.??0_Condition_variable@details@Concurrency@@QAE@XZ
41451 Motocross madness: missing names of players
41602 Videos do not play in Age of Empires
41640 add rx 480 into directx.c
41671 GOG Galaxy requires unimplemented function vcruntime140.dll.__std_terminate
41683 Gauntlet start background is corrupted.
41695 LeagueClient.exe Call to unimplemented function api-ms-win-crt-math-l1-1-0.dll.nearbyint
41705 Build fails in dpnet: redefinition of typedef 'SOCKADDR'
41719 crypt32:store test regression in testRegStoreSavedCerts()
41721 hidtest.exe crashes on unimplemented function hid.dll.HidP_GetSpecificButtonCaps
41736 build error: configure detects udev only partly
----------------------------------------------------------------
Changes since 1.9.23:
Akihiro Sagawa (2):
strmbase: Add null pointer checks to BaseControlVideoImpls.
wineqtdecoder: Always pass non-NULL preferred allocator to IAsyncReader::RequestAllocator.
Alex Henrie (3):
winegstreamer: Fix memory leaks in amt_from_gst_caps_video.
winegstreamer: If no audio media type was allocated, don't free it.
winegstreamer: Remove redundant null check before g_error_free.
Alexandre Julliard (1):
configure: Add fallback link command line for libudev.
Alistair Leslie-Hughes (1):
dpnet: Header files cleanup.
Andrey Gusev (10):
api-ms-win-security-lsalookup-l2-1-1: Add dll.
api-ms-win-security-lsapolicy-l1-1-0: Add dll.
make_specfiles: Add api-ms-win-security-lsalookup-l1-1-1 to advapi32 group.
api-ms-win-core-com-private-l1-1-0: Add dll.
api-ms-win-devices-config-l1-1-1: Add dll.
api-ms-win-devices-query-l1-1-1: Add dll.
ext-ms-win-domainjoin-netjoin-l1-1-0: Add dll.
api-ms-win-power-base-l1-1-0: Add dll.
api-ms-win-power-setting-l1-1-0: Add dll.
api-ms-win-appmodel-identity-l1-1-0: Add dll.
Aric Stewart (6):
hid: Correct issues with getting packed values.
hid: Fix HidP_MaxUsageListLength to handle UsagePage == 0 properly.
hid: Implement HidP_GetSpecificValueCaps.
hidclass.sys: Handle POP and PUSH in device descriptors.
hidclass.sys: Handle descriptors with a usage count less than the report bits.
hid: Implement HidP_GetSpecificButtonCaps.
Bruno Jesus (4):
msvfw32/tests: Add tests for ICInfo().
msvfw32: Allow ICInfo to enumerate codecs when fccType is zero.
krnl386.exe16: Honour segment prefix override for outs[bwd] instruction.
quartz: Take MP3 padding bit into account when calculating the block size.
Carlo Bramini (5):
wininet: Use return value of sprintf() instead of calling strlen() and simplify code.
wldap32: Use return value of sprintf() instead of hardcoding the number of written characters.
wintrust: Use return value of sprintf() instead of calling strlen().
wordpad: Use return value of LoadStringW() instead of calling lstrlenW().
winhttp: Use return value of sprintf() instead of calling strlen() and simplify code.
Carlos Garnacho (1):
winex11: Always use the client pointer for raw events.
Daniel Lehman (6):
shlwapi: Make ParseURL case-insensitive.
urlmon: Fix buffer overflow in parse_canonicalize.
opengl32: Set last error on invalid hdc to wglCreateContextAttribsARB.
opengl32: Set last error on invalid share in wglCreateContextAttribsARB.
gdi32: Initialize rgbReserved to zero in SetDIBColorTable.
oleaut32/tests: Fix type descriptions leak (valgrind).
Detlef Riekenberg (1):
cabinet: Properly initialize internal fci structure (Valgrind).
Donat Enikeev (2):
crypt32/tests: Fix regression on Win7 with unprivileged run.
crypt32/tests: Fix chain tests failure with cs.standford.edu certificates.
Erich Hoover (1):
user32/tests: Fix an inconsistent test case in clearing the clipboard.
Fabian Maurer (1):
dmloader: Better error reporting in IDirectMusicLoaderImpl_SetObject.
Flávio J. Saraiva (2):
cmd/tests: 'no echo' character with chains and brackets.
cmd/tests: Add test for chaining rules.
François Gouget (1):
crypt32/tests: Add a trailing '\n' to ok() calls.
Grant Paul (1):
xmllite: Parse URLs in `DOCTYPE PUBLIC` DTDs.
Grazvydas Ignotas (1):
wined3d: Add Polaris GPUs and their driver.
Hadrien Boizard (1):
comctl32: Use wine_dbgstr_point in TRACES.
Hans Leidekker (12):
wbemprox: Implement Win32_OperatingSystem.TotalVirtualMemorySize.
wbemprox: Implement Win32_PhysicalMemory.MemoryType.
winhttp/tests: Fix test failures on Windows XP.
webservices/tests: Mark some test results as broken.
webservices/tests: Fix argument order in WsCreateMessage calls (Clang).
webservices: Fix calculation of the end of a UTF-8 sequence.
webservices: Add support for repeating element field mappings in WsWriteType.
webservices: Add support for serializing array parameters in WsCall.
wbemprox: Return a non-null UUID for Win32_ComputerSystemProduct.UUID if nothing better is available.
wbemprox: Return the machine ID for Win32_ComputerSystemProduct.UUID on Linux.
rpcrt4: Handle NULL binding in RpcBindingInqAuthClient{,Ex}.
shell32: Implement IKnownFolderManager::GetFolderByName.
Henri Verbeet (7):
gdi32: Add support for D3DDDIFMT_A4R4G4B4 and D3DDDIFMT_X4R4G4B4 to D3DKMTCreateDCFromMemory().
wined3d: Support wined3d_texture_get_dc() on WINED3DFMT_B4G4R4A4_UNORM and WINED3DFMT_B4G4R4X4_UNORM textures.
wined3d: Disable GL_TEXTURE_2D again in check_filter().
wined3d: The drawable is a valid location for offscreen textures when "AlwaysOffscreen" is disabled.
wined3d: Properly check for the required extensions before selecting the GLSL FFP implementations.
wined3d: Don't require the ARB program shader backend for the ARB fragment program FFP implementation.
wined3d: Prefer shader backends that support both vertex and fragment shaders over ones that support only either.
Hugh McMaster (2):
reg/tests: Add more tests for 'reg import'.
regedit/tests: Test if the final line is imported if it doesn't end in a newline.
Huw D. M. Davies (7):
user32/tests: Don't perform character lookup ToUnicode() tests on non-US keyboards.
kernel32/tests: Add some GetLastError() values for Windows 8 and 10.
kernel32/tests: On failure don't test the returned count - it contains random data on Windows 8 and 10.
kernel32/tests: VerifyConsoleIoHandle() always returns FALSE on Windows 8 and 10.
ntdll/tests: Listen on the pipe to allow the client to connect on Windows 8 and 10.
user32/tests: Mark built-in wndproc auto-detection behaviour as broken on Windows 8 and 10.
ntdll/tests: The fpu exception offset is broken on 32-bit Windows 8 too.
Jacek Caban (3):
advapi32/tests: Added TokenIsAppContainer tests.
ntdll: Added TokenIsAppContainer semi-stub implementation.
mshtml: Added IHTMLDocument3::dir property implementation.
Julian Rüger (1):
po: Update German translation.
Józef Kucia (26):
wined3d: Extend wined3d_texture_upload_data() to support partial uploads.
wined3d: Use wined3d_texture_upload_data() in wined3d_device_update_sub_resource().
wined3d: Implement wined3d_update_sub_resource() for 3D textures.
d3d11: Lie about threading support.
wined3d: Add support for WINED3DFMT_R16_SNORM format.
wined3d: Add support for WINED3DFMT_R8_SNORM format.
wined3d: Add support for WINED3DFMT_R16G16B16A16_SNORM format.
d3d11/tests: Add test for occlusion query.
wined3d: Increase data size for occlusion queries to 8 bytes.
d3d11: Return E_INVALIDARG from GetData() when "data" is NULL and "data_size" is non-zero.
wined3d: Use glGetQueryObjectui64v() for occlusion queries when available.
d3d11/tests: Add test for occlusion query with result bigger than UINT32_MAX.
wined3d: Do not record sampler usage for UAVs.
wined3d: Add ARB_shader_image_load_store extension.
wined3d: Generate GLSL declarations for UAVs.
wined3d: Introduce wined3d_device_set_unordered_access_view().
d3d11: Implement UAV binding.
wined3d: Invalidate texture locations while binding UAVs.
wined3d: Implement SM5 atomic_iadd instruction.
wined3d: Add support for UAV reads.
wined3d: Synchronize shader memory accesses after each draw call.
d3d11/tests: Add test for 2D texture UAV in pixel shader.
wined3d: Extract resource type info to shared table.
d3d10core/tests: Port test_occlusion_query() from d3d11.
d3d9/tests: Add test for occlusion query with result bigger than UINT32_MAX.
wined3d: Increase shader resource limit to MAX_SHADER_RESOURCE_VIEWS.
Lauri Kenttä (1):
po: Update Finnish translation.
Matteo Bruni (2):
include: Fix FACILITY_AUDCLNT defines.
include: Add d3d11 error codes.
Michael Müller (1):
msvfw32: Use case insensitive compare in ICInfo for fourcc codes.
Michael Stefaniuc (2):
winepulse: Avoid casting a COM object to an interface.
mshtml: Avoid a cast from a COM object to an interface.
Mingcong Bai (1):
po: Update Simplified Chinese translation.
Nikolay Sivov (26):
include: Add d3dx11 error codes.
d3dx11: Implement async data loader interfaces.
mshtml: Fix BSTR leak in SetReferrerWithPolicy() (Valgrind).
mshtml: Fix some IUri leaks (Valgrind).
mshtml: Fix outer window url leak (Valgrind).
mshtml: Fix uri builder leak on nsIFileURL release (Valgrind).
mshtml/tests: Fix some BSTR leaks in various tests (Valgrind).
ieframe/tests: Fix BSTR leak (Valgrind).
ieframe: Fix moniker leak on error path.
oledb32: Use growing array to store error records.
oledb32: IErrorRecords uses 0-based index to access record info.
oledb32: Implement GetCustomErrorObject().
oledb32: Implement GetBasicErrorInfo().
oledb32: Use better naming for IErrorRecords implementation structure.
oledb32: Implement GetErrorParameters().
dwrite: Make it clear that wine_dbgstr_longlong() output is in hex.
d2d1: Implement DrawLine() over DrawGeometry() for a linear path.
d2d1: Store stroke style properties, implement methods returning them.
shell32: Use interface pointers instead of a pointer to implementation structure.
d2d1: Implement retrieving dash pattern data for stroke styles.
d2d1: Fix GetGradientStops() when asked for more stops than collection has.
strmbase: Remove a couple of redundant statements in Release() methods.
strmbase: Allocate sample list as a part of queue structure.
strmbase: Use wine_dbgstr_longlong() to trace REFERENCE_TIME arguments.
strmbase: Remove some of casts to interface pointers.
quartz: Use wine_dbgstr_longlong() to trace REFERENCE_TIME.
Piotr Caban (6):
msvcrt: Improve multibyte characters support in printf.
vcruntime140: Add __std_terminate implementation.
ucrtbase: Add __intrinsic_setjmp implementation.
msvcr110: Add Concurrency::details::_Condition_variable class stub.
msvcr120: Add _Condition_variable implementation.
msvcr120: Add _Condition_variable tests.
Stefan Dösinger (4):
ddraw: Use wined3d_device_process_vertices for execute buffers.
ddraw: Avoid redundant index buffer discards.
ddraw: Avoid redundant src vertex buffer discards.
ddraw: Implement executebuffer point and line draws.
Stefan Silviu (1):
msvcrt: Implement nearbyint and nearbyintf.
--
Alexandre Julliard
julliard(a)winehq.org