[Bug 5467] Warcraft 3 Option Menu crash
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Dec 3 22:51:35 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=5467
--- Comment #22 from Ben Axnick <ben.axnick at gmail.com> 2007-12-03 22:51:33 ---
With the Xorg configuration above, generated via nvidia-settings, the game
crashes when I enter the options menu in .50, here is the output:
baxnick at milamber:~/.wine/drive_c/Program Files/War3$ WINEDEBUG=+xrandr wine
war3.exe
trace:xrandr:X11DRV_XRandR_Init Found XRandR - major: 1, minor: 2
trace:xrandr:X11DRV_XRandR_Init XRandR: found 1 resolutions sizes
trace:xrandr:X11DRV_XRandR_Init - at 0: 1920x1200 (2 rates): 50, 51 Hz
trace:xrandr:X11DRV_XRandR_Init XRandR modes: count=2
trace:xrandr:X11DRV_XRandR_Init Available DD modes: count=6
trace:xrandr:X11DRV_XRandR_Init Enabling XRandR
fixme:cdrom:CDROM_DeviceIoControl Unsupported IOCTL 2d1400 (type=2d access=0
func=500 meth=0)
fixme:cursor:SetSystemCursor (0x111e,00007f8a),stub!
fixme:cursor:SetSystemCursor (0x1126,00007f00),stub!
fixme:cursor:SetSystemCursor (0x1136,00007f03),stub!
fixme:cursor:SetSystemCursor (0x113e,00007f01),stub!
fixme:cursor:SetSystemCursor (0x114e,00007f88),stub!
fixme:cursor:SetSystemCursor (0x115e,00007f86),stub!
fixme:cursor:SetSystemCursor (0x116e,00007f83),stub!
fixme:cursor:SetSystemCursor (0x117e,00007f85),stub!
fixme:cursor:SetSystemCursor (0x118e,00007f82),stub!
fixme:cursor:SetSystemCursor (0x119e,00007f84),stub!
fixme:cursor:SetSystemCursor (0x11ae,00007f04),stub!
fixme:cursor:SetSystemCursor (0x11be,00007f02),stub!
err:ole:CoCreateInstance apartment not initialised
trace:xrandr:X11DRV_XRandR_Init Found XRandR - major: 1, minor: 2
trace:xrandr:X11DRV_XRandR_Init XRandR: found 1 resolutions sizes
trace:xrandr:X11DRV_XRandR_Init - at 0: 1920x1200 (2 rates): 50, 51 Hz
trace:xrandr:X11DRV_XRandR_Init XRandR modes: count=2
trace:xrandr:X11DRV_XRandR_Init Available DD modes: count=6
trace:xrandr:X11DRV_XRandR_Init Enabling XRandR
fixme:advapi:SetSecurityInfo stub
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x34eadc,0x00000000), stub!
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x34eeb4,0x00000000), stub!
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex
samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) >
combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x34eac0,0x00000000), stub!
trace:xrandr:X11DRV_XRandR_SetCurrentMode Changing Resolution to 1920x1200 @50
Hz
trace:xrandr:X11DRV_XRandR_SetCurrentMode Resizing X display to 1920x1200 @50
Hz
Killed
baxnick at milamber:~/.wine/drive_c/Program Files/War3$
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